Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_flag.cpp File Reference

Functions

void create_init__11daObjFlag_cFv ()
 
void initBaseMtx__11daObjFlag_cFv ()
 
void getJointAngle__11daObjFlag_cFP5csXyzi ()
 
void calcJointAngle__11daObjFlag_cFv ()
 
void calcAngleSwingZ__11daObjFlag_cFP11FlagJoint_cf ()
 
void calcAngleSwingX__11daObjFlag_cFP11FlagJoint_cf ()
 
void getSwingY__11daObjFlag_cFf ()
 
static void nodeCallBack__FP8J3DJointi ()
 
static void createSolidHeap__FP10fopAc_ac_c ()
 
static void daObjFlag_Draw__FP11daObjFlag_c ()
 
static void daObjFlag_Execute__FP11daObjFlag_c ()
 
static bool daObjFlag_IsDelete__FP11daObjFlag_c ()
 
static void daObjFlag_Delete__FP11daObjFlag_c ()
 
void __dt__11FlagJoint_cFv ()
 
static void daObjFlag_Create__FP10fopAc_ac_c ()
 
void __ct__11FlagJoint_cFv ()
 
void mDoMtx_XrotM__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoMtx_ZrotM__FPA4_fs ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void getArcName__12daSetBgObj_cFP10fopAc_ac_c ()
 
void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ()
 
void dKyw_get_AllWind_vec__FP4cXyzP4cXyzPf ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void __apl__5csXyzFR5csXyz ()
 
void __mi__5csXyzFR5csXyz ()
 
void __ml__5csXyzFf ()
 
void cM_atan2s__Fff ()
 
void cM_rnd__Fv ()
 
void cLib_addCalcAngleS__FPsssss ()
 
void cLib_chaseS__FPsss ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void __destroy_arr ()
 
void __construct_array ()
 
void __cvt_fp2unsigned ()
 
void _savegpr_26 ()
 
void _restgpr_26 ()
 
void sprintf ()
 
 COMPILER_STRIP_GATE (0x80BEC4EC, &daObjFlag_c::M_attr)
 
 COMPILER_STRIP_GATE (0x80BEC520, &lit_3637)
 
 COMPILER_STRIP_GATE (0x80BEC524, &lit_3639)
 
 COMPILER_STRIP_GATE (0x80BEC52C, &lit_3759)
 
 COMPILER_STRIP_GATE (0x80BEC530, &lit_3760)
 
 COMPILER_STRIP_GATE (0x80BEC534, &lit_3761)
 
 COMPILER_STRIP_GATE (0x80BEC538, &lit_3762)
 
 COMPILER_STRIP_GATE (0x80BEC53C, &lit_3764)
 
 COMPILER_STRIP_GATE (0x80BEC544, &lit_3791)
 
 COMPILER_STRIP_GATE (0x80BEC548, &lit_3803)
 
 COMPILER_STRIP_GATE (0x80BEC54C, &lit_3832)
 
 COMPILER_STRIP_GATE (0x80BEC550, &lit_3833)
 
static void nodeCallBack (J3DJoint *param_0, int param_1)
 
static void createSolidHeap (fopAc_ac_c *param_0)
 
static void daObjFlag_Draw (daObjFlag_c *param_0)
 
static void daObjFlag_Execute (daObjFlag_c *param_0)
 
static bool daObjFlag_IsDelete (daObjFlag_c *param_0)
 
static void daObjFlag_Delete (daObjFlag_c *param_0)
 
static void daObjFlag_Create (fopAc_ac_c *param_0)
 

Variables

u8 const M_attr__11daObjFlag_c [52]
 
char const *const d_a_obj_flag__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mCurrentMtx__6J3DSys [48]
 
u8 sincosTable___5JMath [65536]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_RODATA f32 const lit_3637 = 65535.0f
 
static SECTION_RODATA u8 const lit_3639 [8]
 
static SECTION_DEAD char const *const stringBase_80BEC554 = "spec.dat"
 
static SECTION_RODATA u8 const lit_3759 [4]
 
static SECTION_RODATA f32 const lit_3760 = 127.0f
 
static SECTION_RODATA f32 const lit_3761 = 1.0f
 
static SECTION_RODATA f32 const lit_3762 = -1.0f
 
static SECTION_RODATA u8 const lit_3764 [8]
 
static SECTION_RODATA f32 const lit_3791 = 7.0f / 10.0f
 
static SECTION_RODATA f32 const lit_3803 = 16384.0f
 
static SECTION_RODATA u32 const lit_3832 = 0x45D05555
 
static SECTION_RODATA f32 const lit_3833 = 4000.0f
 
static SECTION_DEAD char const *const stringBase_80BEC55D = "flag%02d.bmd"
 
static SECTION_DEAD char const *const stringBase_80BEC56A = "FlagObj"
 
static SECTION_DEAD char const *const stringBase_80BEC572 = "model0.bmd"
 
static actor_method_class l_daObjFlag_Method
 
actor_process_profile_definition g_profile_Obj_Flag
 

Function Documentation

◆ __apl__5csXyzFR5csXyz()

void __apl__5csXyzFR5csXyz ( )

◆ __construct_array()

void __construct_array ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__11FlagJoint_cFv()

void __ct__11FlagJoint_cFv ( )

◆ __cvt_fp2unsigned()

void __cvt_fp2unsigned ( )

◆ __destroy_arr()

void __destroy_arr ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__11FlagJoint_cFv()

void __dt__11FlagJoint_cFv ( )

◆ __mi__5csXyzFR5csXyz()

void __mi__5csXyzFR5csXyz ( )

◆ __ml__5csXyzFf()

void __ml__5csXyzFf ( )

◆ _restgpr_26()

void _restgpr_26 ( )

◆ _savegpr_26()

void _savegpr_26 ( )

◆ calcAngleSwingX__11daObjFlag_cFP11FlagJoint_cf()

void calcAngleSwingX__11daObjFlag_cFP11FlagJoint_cf ( )

◆ calcAngleSwingZ__11daObjFlag_cFP11FlagJoint_cf()

void calcAngleSwingZ__11daObjFlag_cFP11FlagJoint_cf ( )

◆ calcJointAngle__11daObjFlag_cFv()

void calcJointAngle__11daObjFlag_cFv ( )

◆ cLib_addCalcAngleS__FPsssss()

void cLib_addCalcAngleS__FPsssss ( )

◆ cLib_chaseS__FPsss()

void cLib_chaseS__FPsss ( )

◆ cM_atan2s__Fff()

void cM_atan2s__Fff ( )

◆ cM_rnd__Fv()

void cM_rnd__Fv ( )

◆ COMPILER_STRIP_GATE() [1/12]

COMPILER_STRIP_GATE ( 0x80BEC4EC  ,
&daObjFlag_c::M_attr   
)

◆ COMPILER_STRIP_GATE() [2/12]

COMPILER_STRIP_GATE ( 0x80BEC520  ,
lit_3637 
)

◆ COMPILER_STRIP_GATE() [3/12]

COMPILER_STRIP_GATE ( 0x80BEC524  ,
lit_3639 
)

◆ COMPILER_STRIP_GATE() [4/12]

COMPILER_STRIP_GATE ( 0x80BEC52C  ,
lit_3759 
)

◆ COMPILER_STRIP_GATE() [5/12]

COMPILER_STRIP_GATE ( 0x80BEC530  ,
lit_3760 
)

◆ COMPILER_STRIP_GATE() [6/12]

COMPILER_STRIP_GATE ( 0x80BEC534  ,
lit_3761 
)

◆ COMPILER_STRIP_GATE() [7/12]

COMPILER_STRIP_GATE ( 0x80BEC538  ,
lit_3762 
)

◆ COMPILER_STRIP_GATE() [8/12]

COMPILER_STRIP_GATE ( 0x80BEC53C  ,
lit_3764 
)

◆ COMPILER_STRIP_GATE() [9/12]

COMPILER_STRIP_GATE ( 0x80BEC544  ,
lit_3791 
)

◆ COMPILER_STRIP_GATE() [10/12]

COMPILER_STRIP_GATE ( 0x80BEC548  ,
lit_3803 
)

◆ COMPILER_STRIP_GATE() [11/12]

COMPILER_STRIP_GATE ( 0x80BEC54C  ,
lit_3832 
)

◆ COMPILER_STRIP_GATE() [12/12]

COMPILER_STRIP_GATE ( 0x80BEC550  ,
lit_3833 
)

◆ create_init__11daObjFlag_cFv()

void create_init__11daObjFlag_cFv ( )

◆ createSolidHeap()

static void createSolidHeap ( fopAc_ac_c param_0)
static

◆ createSolidHeap__FP10fopAc_ac_c()

static void createSolidHeap__FP10fopAc_ac_c ( )
static

◆ daObjFlag_Create()

static void daObjFlag_Create ( fopAc_ac_c param_0)
static

◆ daObjFlag_Create__FP10fopAc_ac_c()

static void daObjFlag_Create__FP10fopAc_ac_c ( )
static

◆ daObjFlag_Delete()

static void daObjFlag_Delete ( daObjFlag_c param_0)
static

◆ daObjFlag_Delete__FP11daObjFlag_c()

static void daObjFlag_Delete__FP11daObjFlag_c ( )
static

◆ daObjFlag_Draw()

static void daObjFlag_Draw ( daObjFlag_c param_0)
static

◆ daObjFlag_Draw__FP11daObjFlag_c()

static void daObjFlag_Draw__FP11daObjFlag_c ( )
static

◆ daObjFlag_Execute()

static void daObjFlag_Execute ( daObjFlag_c param_0)
static

◆ daObjFlag_Execute__FP11daObjFlag_c()

static void daObjFlag_Execute__FP11daObjFlag_c ( )
static

◆ daObjFlag_IsDelete()

static bool daObjFlag_IsDelete ( daObjFlag_c param_0)
static

◆ daObjFlag_IsDelete__FP11daObjFlag_c()

static bool daObjFlag_IsDelete__FP11daObjFlag_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dKyw_get_AllWind_vec__FP4cXyzP4cXyzPf()

void dKyw_get_AllWind_vec__FP4cXyzP4cXyzPf ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ getArcName__12daSetBgObj_cFP10fopAc_ac_c()

void getArcName__12daSetBgObj_cFP10fopAc_ac_c ( )

◆ getJointAngle__11daObjFlag_cFP5csXyzi()

void getJointAngle__11daObjFlag_cFP5csXyzi ( )

◆ getRes__14dRes_control_cFPCcPCcP11dRes_info_ci()

void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ( )

◆ getSwingY__11daObjFlag_cFf()

void getSwingY__11daObjFlag_cFf ( )

◆ initBaseMtx__11daObjFlag_cFv()

void initBaseMtx__11daObjFlag_cFv ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_XrotM__FPA4_fs()

void mDoMtx_XrotM__FPA4_fs ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_ZrotM__FPA4_fs()

void mDoMtx_ZrotM__FPA4_fs ( )

◆ nodeCallBack()

static void nodeCallBack ( J3DJoint param_0,
int  param_1 
)
static

◆ nodeCallBack__FP8J3DJointi()

static void nodeCallBack__FP8J3DJointi ( )
static

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ sprintf()

void sprintf ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

Variable Documentation

◆ d_a_obj_flag__stringBase0

char const* const d_a_obj_flag__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_Flag

actor_process_profile_definition g_profile_Obj_Flag
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObjFlag_c),
0,
0,
26,
0x00040000,
}
Flag 1.
Definition d_a_obj_flag.h:20
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjFlag_Method
Definition d_a_obj_flag.cpp:270
@ PROC_Obj_Flag
Definition d_procname.h:320
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObjFlag_Method

actor_method_class l_daObjFlag_Method
static
Initial value:
= {
}
static void daObjFlag_Draw__FP11daObjFlag_c()
static void daObjFlag_Create__FP10fopAc_ac_c()
static void daObjFlag_Delete__FP11daObjFlag_c()
static void daObjFlag_Execute__FP11daObjFlag_c()
static bool daObjFlag_IsDelete__FP11daObjFlag_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3637

SECTION_RODATA f32 const lit_3637 = 65535.0f
static

◆ lit_3639

SECTION_RODATA u8 const lit_3639[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_3759

SECTION_RODATA u8 const lit_3759[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3760

SECTION_RODATA f32 const lit_3760 = 127.0f
static

◆ lit_3761

SECTION_RODATA f32 const lit_3761 = 1.0f
static

◆ lit_3762

SECTION_RODATA f32 const lit_3762 = -1.0f
static

◆ lit_3764

SECTION_RODATA u8 const lit_3764[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_3791

SECTION_RODATA f32 const lit_3791 = 7.0f / 10.0f
static

◆ lit_3803

SECTION_RODATA f32 const lit_3803 = 16384.0f
static

◆ lit_3832

SECTION_RODATA u32 const lit_3832 = 0x45D05555
static

◆ lit_3833

SECTION_RODATA f32 const lit_3833 = 4000.0f
static

◆ M_attr__11daObjFlag_c

u8 const M_attr__11daObjFlag_c[52]

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mCurrentMtx__6J3DSys

u8 mCurrentMtx__6J3DSys[48]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80BEC554

SECTION_DEAD char const* const stringBase_80BEC554 = "spec.dat"
static

◆ stringBase_80BEC55D

SECTION_DEAD char const* const stringBase_80BEC55D = "flag%02d.bmd"
static

◆ stringBase_80BEC56A

SECTION_DEAD char const* const stringBase_80BEC56A = "FlagObj"
static

◆ stringBase_80BEC572

SECTION_DEAD char const* const stringBase_80BEC572 = "model0.bmd"
static