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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static int | daObjLv6EGate_create1st (daObjLv6EGate_c *i_this) |
| static int | daObjLv6EGate_MoveBGDelete (daObjLv6EGate_c *i_this) |
| static int | daObjLv6EGate_MoveBGExecute (daObjLv6EGate_c *i_this) |
| static int | daObjLv6EGate_MoveBGDraw (daObjLv6EGate_c *i_this) |
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| static char * | l_arcName = "LV6EGATE" |
| const int | l_dzbidx = 3 |
| static const cull_box | l_cull_box |
| static dCcD_SrcCyl | l_cc_cyl_src |
| static dCcD_SrcCyl | l_at_cyl_src |
| static u8 | l_local_cyl [] |
| static actor_method_class | daObjLv6EGate_METHODS |
| actor_process_profile_definition | g_profile_Obj_Lv6EGate |
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| actor_process_profile_definition g_profile_Obj_Lv6EGate |
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| const int l_dzbidx = 3 |
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