Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv6egate.cpp File Reference

Functions

static int daObjLv6EGate_create1st (daObjLv6EGate_c *i_this)
 
static int daObjLv6EGate_MoveBGDelete (daObjLv6EGate_c *i_this)
 
static int daObjLv6EGate_MoveBGExecute (daObjLv6EGate_c *i_this)
 
static int daObjLv6EGate_MoveBGDraw (daObjLv6EGate_c *i_this)
 

Variables

static char * l_arcName = "LV6EGATE"
 
static const int l_dzbidx = 3
 
static const cull_box l_cull_box
 
static dCcD_SrcCyl l_at_cyl_src
 
static actor_method_class daObjLv6EGate_METHODS
 
actor_process_profile_definition g_profile_Obj_Lv6EGate
 

Function Documentation

◆ daObjLv6EGate_create1st()

static int daObjLv6EGate_create1st ( daObjLv6EGate_c * i_this)
static

◆ daObjLv6EGate_MoveBGDelete()

static int daObjLv6EGate_MoveBGDelete ( daObjLv6EGate_c * i_this)
static

◆ daObjLv6EGate_MoveBGDraw()

static int daObjLv6EGate_MoveBGDraw ( daObjLv6EGate_c * i_this)
static

◆ daObjLv6EGate_MoveBGExecute()

static int daObjLv6EGate_MoveBGExecute ( daObjLv6EGate_c * i_this)
static

Variable Documentation

◆ daObjLv6EGate_METHODS

actor_method_class daObjLv6EGate_METHODS
static
Initial value:
= {
NULL,
}
static int daObjLv6EGate_create1st(daObjLv6EGate_c *i_this)
Definition d_a_obj_lv6egate.cpp:188
static int daObjLv6EGate_MoveBGDelete(daObjLv6EGate_c *i_this)
Definition d_a_obj_lv6egate.cpp:193
static int daObjLv6EGate_MoveBGDraw(daObjLv6EGate_c *i_this)
Definition d_a_obj_lv6egate.cpp:201
static int daObjLv6EGate_MoveBGExecute(daObjLv6EGate_c *i_this)
Definition d_a_obj_lv6egate.cpp:197
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_Lv6EGate

actor_process_profile_definition g_profile_Obj_Lv6EGate
extern
Initial value:
= {
3,
sizeof(daObjLv6EGate_c),
0,
0,
668,
0x00040100,
}
Temple of Time Electric Gate.
Definition d_a_obj_lv6egate.h:16
static actor_method_class daObjLv6EGate_METHODS
Definition d_a_obj_lv6egate.cpp:205
@ PROC_Obj_Lv6EGate
Definition d_procname.h:214
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "LV6EGATE"
static

◆ l_at_cyl_src

dCcD_SrcCyl l_at_cyl_src
static
Initial value:
= {
{
{0x0, {{0x100, 0x2, 0xd}, {0x400, 0x0}, 0x11}},
{dCcD_SE_NONE, 0x0, 0xd, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
50.0f,
300.0f
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_cull_box

const cull_box l_cull_box
static
Initial value:
= {
{-500.0f, 0.0f, -50.0f},
{500.0f, 300.0f, 50.0f},
}

◆ l_dzbidx

const int l_dzbidx = 3
static