Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void __construct_array | ( | ) |
void __ct__10dCcD_GSttsFv | ( | ) |
void __ct__12dCcD_GObjInfFv | ( | ) |
void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __ct__8dCcD_CylFv | ( | ) |
void __destroy_arr | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10cCcD_GSttsFv | ( | ) |
Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU
void __dt__10dCcD_GSttsFv | ( | ) |
void __dt__10fopAc_ac_cFv | ( | ) |
void __dt__12dCcD_GObjInfFv | ( | ) |
void __dt__15daObjLv6EGate_cFv | ( | ) |
void __dt__8cM3dGAabFv | ( | ) |
void __dt__8cM3dGCylFv | ( | ) |
void __dt__8dCcD_CylFv | ( | ) |
void _restgpr_25 | ( | ) |
void _savegpr_25 | ( | ) |
void ChkAtHit__12dCcD_GObjInfFv | ( | ) |
void ChkUsed__9cBgW_BgIdCFv | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80C82B70 | , |
& | l_cull_box | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C82B88 | , |
& | lit_3798 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C82B8C | , |
& | lit_3799 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C82B90 | , |
& | lit_3800 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C82B94 | , |
& | lit_3801 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C82B98 | , |
& | lit_3802 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C82B9C | , |
& | lit_3803 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C82BA0 | , |
& | lit_3804 | ||
) |
void create1st__15daObjLv6EGate_cFv | ( | ) |
void Create__15daObjLv6EGate_cFv | ( | ) |
bool CreateHeap__15daObjLv6EGate_cFv | ( | ) |
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void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void Delete__15daObjLv6EGate_cFv | ( | ) |
void Draw__15daObjLv6EGate_cFv | ( | ) |
void Execute__15daObjLv6EGate_cFPPA3_A4_f | ( | ) |
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff | ( | ) |
void Init__9dCcD_SttsFiiP10fopAc_ac_c | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void isSwitch__10dSv_info_cCFii | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
void offDisp__15daObjLv6EGate_cFv | ( | ) |
void onDisp__15daObjLv6EGate_cFv | ( | ) |
void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c | ( | ) |
void Release__4cBgSFP9dBgW_Base | ( | ) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf | ( | ) |
void Set__4cCcSFP8cCcD_Obj | ( | ) |
void Set__8dCcD_CylFRC11dCcD_SrcCyl | ( | ) |
void SetC__8cM3dGCylFRC4cXyz | ( | ) |
void setMtx__15daObjLv6EGate_cFv | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 now__14mDoMtx_stack_c[48] |
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