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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| static void | hahen_draw (ep_class *i_this) |
| static int | move_calc (ep_class *i_this, ep_hahen_s *hahen_s) |
| static void | hahen_normal (ep_class *i_this, ep_hahen_s *hahen_s) |
| static void | hahen_water (ep_class *i_this, ep_hahen_s *hahen_s) |
| static void | hahen_carry (ep_class *i_this, ep_hahen_s *hahen_s) |
| static void | hahen_cast (ep_class *i_this, ep_hahen_s *hahen_s) |
| static void | hahen_move (ep_class *i_this) |
| static int | daEp_Draw (ep_class *i_this) |
| static BOOL | ep_switch_event_end (ep_class *i_this) |
| static BOOL | ep_switch_event_begin (ep_class *i_this) |
| static int | ep_switch_event_move (ep_class *i_this) |
| static void | ep_move (ep_class *i_this) |
| static void | daEp_set_mtx (ep_class *i_this) |
| static int | daEp_Execute (ep_class *i_this) |
| static int | daEp_IsDelete (ep_class *i_this) |
| static int | daEp_Delete (ep_class *i_this) |
| static int | daEp_CreateHeap (fopAc_ac_c *a_this) |
| static void | daEp_CreateInit (fopAc_ac_c *a_this) |
| static int | daEp_Create (fopAc_ac_c *a_this) |
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| static int | model_d [8] |
| static actor_method_class | l_daEp_Method |
| actor_process_profile_definition | g_profile_EP |
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