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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static void | sph_chk_callback (dBgS_SphChk *i_sphChk, cBgD_Vtx_t *i_vtxTbl, int i_vtxIdx0, int i_vtxIdx1, int i_vtxIdx2, cM3dGPla *i_plane, void *i_data) |
| s16 | dCam_getAngleY (camera_class *i_cam) |
| s16 | dCam_getAngleX (camera_class *i_cam) |
| s16 | dCam_getControledAngleY (camera_class *i_cam) |
| camera_class * | dCam_getCamera () |
| dCamera_c * | dCam_getBody () |
| static void | preparation (camera_process_class *i_this) |
| static void | view_setup (camera_process_class *i_this) |
| static void | store (camera_process_class *i_camera) |
| static int | camera_execute (camera_process_class *i_this) |
| static int | camera_draw (camera_process_class *i_this) |
| static int | init_phase1 (camera_class *i_this) |
| static int | init_phase2 (camera_class *i_this) |
| static int | camera_create (camera_class *i_this) |
| static int | camera_delete (camera_process_class *i_this) |
| static int | is_camera_delete (void *i_this) |
Variables | |
| static const int | PatternLengthMax [] = {0x00000004} |
| static leafdraw_method_class | method |
| camera_process_profile_definition | g_profile_CAMERA |
| camera_process_profile_definition | g_profile_CAMERA2 |
| enum SpecialType |
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| s16 dCam_getAngleX | ( | camera_class * | i_cam | ) |
| s16 dCam_getAngleY | ( | camera_class * | i_cam | ) |
| dCamera_c * dCam_getBody | ( | ) |
| camera_class * dCam_getCamera | ( | ) |
| s16 dCam_getControledAngleY | ( | camera_class * | i_cam | ) |
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