Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_camera.cpp File Reference

Enumerations

enum  SpecialType {
  CAM_TYPE_FIELD_S , CAM_TYPE_EVENT , CAM_TYPE_WATER , CAM_TYPE_SCOPE ,
  CAM_TYPE_CANOE , CAM_TYPE_HORSE_T , CAM_TYPE_BOARD , CAM_TYPE_07 ,
  CAM_TYPE_KEEP , CAM_TYPE_RODEO , CAM_TYPE_MAGNE_BOOTS , CAM_TYPE_MAGNE_WALL ,
  CAM_TYPE_MAGNE_ROOF , CAM_TYPE_WATER_SURF , CAM_TYPE_ROTARY , CAM_TYPE_STREET ,
  CAM_TYPE_STREET_N , CAM_TYPE_STREET_P , CAM_TYPE_RAMPART_2 , CAM_TYPE_ALLAY ,
  CAM_TYPE_ALLAY_R , CAM_TYPE_ALLAY_R2 , CAM_TYPE_ALLAY_S , CAM_TYPE_ALLAY_N ,
  CAM_TYPE_ALLAY_R3 , CAM_TYPE_HOOK_WALL , CAM_TYPE_HOOK_ROOF , CAM_TYPE_HOOK_ACTOR ,
  CAM_TYPE_SPINNER , CAM_TYPE_GORON_JUMP , CAM_TYPE_GOAT_BATTLE , CAM_TYPE_BOAR ,
  CAM_TYPE_COCCO_JUMP , CAM_TYPE_ROOF_HUNG , CAM_TYPE_COPY_ROD_HALL , CAM_TYPE_MIDNA_TAG ,
  CAM_TYPE_WARP_OBJ , CAM_TYPE_LV9_GZELDA_TRI , CAM_TYPE_TEPPEI_HOOK , CAM_TYPE_LV4_BOSS_SPJP ,
  CAM_TYPE_LV7_BOSS , CAM_TYPE_PEEP
}
 

Variables

static int l_debugMode
 

Enumeration Type Documentation

◆ SpecialType

Enumerator
CAM_TYPE_FIELD_S 
CAM_TYPE_EVENT 
CAM_TYPE_WATER 
CAM_TYPE_SCOPE 
CAM_TYPE_CANOE 
CAM_TYPE_HORSE_T 
CAM_TYPE_BOARD 
CAM_TYPE_07 
CAM_TYPE_KEEP 
CAM_TYPE_RODEO 
CAM_TYPE_MAGNE_BOOTS 
CAM_TYPE_MAGNE_WALL 
CAM_TYPE_MAGNE_ROOF 
CAM_TYPE_WATER_SURF 
CAM_TYPE_ROTARY 
CAM_TYPE_STREET 
CAM_TYPE_STREET_N 
CAM_TYPE_STREET_P 
CAM_TYPE_RAMPART_2 
CAM_TYPE_ALLAY 
CAM_TYPE_ALLAY_R 
CAM_TYPE_ALLAY_R2 
CAM_TYPE_ALLAY_S 
CAM_TYPE_ALLAY_N 
CAM_TYPE_ALLAY_R3 
CAM_TYPE_HOOK_WALL 
CAM_TYPE_HOOK_ROOF 
CAM_TYPE_HOOK_ACTOR 
CAM_TYPE_SPINNER 
CAM_TYPE_GORON_JUMP 
CAM_TYPE_GOAT_BATTLE 
CAM_TYPE_BOAR 
CAM_TYPE_COCCO_JUMP 
CAM_TYPE_ROOF_HUNG 
CAM_TYPE_COPY_ROD_HALL 
CAM_TYPE_MIDNA_TAG 
CAM_TYPE_WARP_OBJ 
CAM_TYPE_LV9_GZELDA_TRI 
CAM_TYPE_TEPPEI_HOOK 
CAM_TYPE_LV4_BOSS_SPJP 
CAM_TYPE_LV7_BOSS 
CAM_TYPE_PEEP 

Variable Documentation

◆ l_debugMode

int l_debugMode
static