Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_md.cpp File Reference

Functions

void initCcCylinder__8daE_MD_cFv ()
 
void setCcCylinder__8daE_MD_cFf ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
static void daE_MD_Create__FP10fopAc_ac_c ()
 
void SetAnm__8daE_MD_cFP16mDoExt_McaMorfSOiiff ()
 
static void daE_MD_Delete__FP8daE_MD_c ()
 
void At_Check__8daE_MD_cFv ()
 
void CheckHit__8daE_MD_cFv ()
 
void WaitAction__8daE_MD_cFv ()
 
void HalfBreakAction__8daE_MD_cFv ()
 
void VibAction__8daE_MD_cFv ()
 
void DummyAction__8daE_MD_cFv ()
 
void RealAction__8daE_MD_cFv ()
 
void Action__8daE_MD_cFv ()
 
void Execute__8daE_MD_cFv ()
 
void Delete__8daE_MD_cFv ()
 
void setBaseMtx__8daE_MD_cFv ()
 
static void daE_MD_Draw__FP8daE_MD_c ()
 
static void daE_MD_Execute__FP8daE_MD_c ()
 
void create__8daE_MD_cFv ()
 
void __dt__8cM3dGCylFv ()
 
void __dt__8cM3dGAabFv ()
 
void __dt__12dBgS_ObjAcchFv ()
 
static bool daE_MD_IsDelete__FP8daE_MD_c ()
 
static void func_8070A4D4 ()
 
static void func_8070A4DC ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl ()
 
void setAnm__16mDoExt_McaMorfSOFP15J3DAnmTransformiffff ()
 
void play__16mDoExt_McaMorfSOFUlSc ()
 
void entryDL__16mDoExt_McaMorfSOFv ()
 
void modelCalc__16mDoExt_McaMorfSOFv ()
 
void stopZelAnime__16mDoExt_McaMorfSOFv ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_delete__FP10fopAc_ac_c ()
 
void fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ()
 
void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void gndCheck__11fopAcM_gc_cFPC4cXyz ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj ()
 
void isDungeonItem__12dSv_memBit_cCFi ()
 
void onSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void addReal__21dDlst_shadowControl_cFUlP8J3DModel ()
 
void __ct__12dBgS_AcchCirFv ()
 
void SetWall__12dBgS_AcchCirFff ()
 
void __dt__9dBgS_AcchFv ()
 
void __ct__9dBgS_AcchFv ()
 
void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ()
 
void SetObj__16dBgS_PolyPassChkFv ()
 
void __ct__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void ChkTgHit__12dCcD_GObjInfFv ()
 
void GetTgHitObj__12dCcD_GObjInfFv ()
 
void getHitSeID__12dCcD_GObjInfFUci ()
 
void Set__8dCcD_CylFRC11dCcD_SrcCyl ()
 
void at_power_check__FP11dCcU_AtInfo ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void GetAc__8cCcD_ObjFv ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void __ct__5csXyzFsss ()
 
void SetC__8cM3dGCylFRC4cXyz ()
 
void SetH__8cM3dGCylFf ()
 
void SetR__8cM3dGCylFf ()
 
void cLib_addCalcAngleS__FPsssss ()
 
void cLib_chaseAngleS__FPsss ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __ct__15Z2CreatureEnemyFv ()
 
void init__15Z2CreatureEnemyFP3VecP3VecUcUc ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void _savegpr_28 ()
 
void _restgpr_28 ()
 
 COMPILER_STRIP_GATE (0x8070A530, &lit_3776)
 
 COMPILER_STRIP_GATE (0x8070A534, &lit_3858)
 
static void useHeapInit (fopAc_ac_c *param_0)
 
static void daE_MD_Create (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x8070A538, &lit_3870)
 
 COMPILER_STRIP_GATE (0x8070A53C, &lit_3871)
 
static void daE_MD_Delete (daE_MD_c *param_0)
 
 COMPILER_STRIP_GATE (0x8070A540, &lit_4032)
 
 COMPILER_STRIP_GATE (0x8070A544, &lit_4045)
 
 COMPILER_STRIP_GATE (0x8070A54C, &lit_4064)
 
 COMPILER_STRIP_GATE (0x8070A550, &lit_4065)
 
 COMPILER_STRIP_GATE (0x8070A554, &lit_4212)
 
static void daE_MD_Draw (daE_MD_c *param_0)
 
static void daE_MD_Execute (daE_MD_c *param_0)
 
 COMPILER_STRIP_GATE (0x8070A558, &lit_4411)
 
 COMPILER_STRIP_GATE (0x8070A55C, &lit_4412)
 
 COMPILER_STRIP_GATE (0x8070A560, &lit_4413)
 
 COMPILER_STRIP_GATE (0x8070A564, &lit_4414)
 
 COMPILER_STRIP_GATE (0x8070A568, &lit_4415)
 
 COMPILER_STRIP_GATE (0x8070A56C, &lit_4416)
 
static bool daE_MD_IsDelete (daE_MD_c *param_0)
 

Variables

char const *const d_a_e_md__stringBase0
 
void__vt__8dCcD_Cyl [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_CylAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mSimpleTexObj__21dDlst_shadowControl_c [32]
 
u8 sincosTable___5JMath [65536]
 
u8 struct_80450C98 [4]
 
f32 mGroundY__11fopAcM_gc_c
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static const dCcD_SrcCyl ccCylSrc
 
static SECTION_RODATA f32 const lit_3776 = 80.0f
 
static SECTION_RODATA f32 const lit_3858 = 1.0f
 
static SECTION_DEAD char const *const stringBase_8070A570 = "E_MD"
 
static SECTION_RODATA u8 const lit_3870 [4]
 
static SECTION_RODATA f32 const lit_3871 = -1.0f
 
static SECTION_RODATA f32 const lit_4032 = 5.0f
 
static SECTION_RODATA u8 const lit_4045 [8]
 
static SECTION_RODATA f32 const lit_4064 = 350.0f
 
static SECTION_RODATA f32 const lit_4065 = 100.0f
 
static SECTION_RODATA f32 const lit_4212 = 1000.0f
 
static SECTION_RODATA f32 const lit_4411 = -1500.0f
 
static SECTION_RODATA f32 const lit_4412 = -950.0f
 
static SECTION_RODATA f32 const lit_4413 = 560.0f
 
static SECTION_RODATA f32 const lit_4414 = 10.0f
 
static SECTION_RODATA f32 const lit_4415 = 1500.0f
 
static SECTION_RODATA f32 const lit_4416 = 200.0f
 
static actor_method_class l_daE_MD_Method
 
actor_process_profile_definition g_profile_E_MD
 
SECTION_DATA void__vt__8cM3dGCyl [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
SECTION_DATA void__vt__12dBgS_ObjAcch [9]
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12dBgS_AcchCirFv()

void __ct__12dBgS_AcchCirFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__15Z2CreatureEnemyFv()

void __ct__15Z2CreatureEnemyFv ( )

◆ __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl()

void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl ( )

◆ __ct__5csXyzFsss()

void __ct__5csXyzFsss ( )

◆ __ct__9dBgS_AcchFv()

void __ct__9dBgS_AcchFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__12dBgS_ObjAcchFv()

void __dt__12dBgS_ObjAcchFv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCylFv()

void __dt__8cM3dGCylFv ( )

◆ __dt__9dBgS_AcchFv()

void __dt__9dBgS_AcchFv ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ Action__8daE_MD_cFv()

void Action__8daE_MD_cFv ( )

◆ addReal__21dDlst_shadowControl_cFUlP8J3DModel()

void addReal__21dDlst_shadowControl_cFUlP8J3DModel ( )

◆ At_Check__8daE_MD_cFv()

void At_Check__8daE_MD_cFv ( )

◆ at_power_check__FP11dCcU_AtInfo()

void at_power_check__FP11dCcU_AtInfo ( )

◆ CheckHit__8daE_MD_cFv()

void CheckHit__8daE_MD_cFv ( )

◆ ChkTgHit__12dCcD_GObjInfFv()

void ChkTgHit__12dCcD_GObjInfFv ( )

◆ cLib_addCalcAngleS__FPsssss()

void cLib_addCalcAngleS__FPsssss ( )

◆ cLib_chaseAngleS__FPsss()

void cLib_chaseAngleS__FPsss ( )

◆ COMPILER_STRIP_GATE() [1/15]

COMPILER_STRIP_GATE ( 0x8070A530  ,
lit_3776 
)

◆ COMPILER_STRIP_GATE() [2/15]

COMPILER_STRIP_GATE ( 0x8070A534  ,
lit_3858 
)

◆ COMPILER_STRIP_GATE() [3/15]

COMPILER_STRIP_GATE ( 0x8070A538  ,
lit_3870 
)

◆ COMPILER_STRIP_GATE() [4/15]

COMPILER_STRIP_GATE ( 0x8070A53C  ,
lit_3871 
)

◆ COMPILER_STRIP_GATE() [5/15]

COMPILER_STRIP_GATE ( 0x8070A540  ,
lit_4032 
)

◆ COMPILER_STRIP_GATE() [6/15]

COMPILER_STRIP_GATE ( 0x8070A544  ,
lit_4045 
)

◆ COMPILER_STRIP_GATE() [7/15]

COMPILER_STRIP_GATE ( 0x8070A54C  ,
lit_4064 
)

◆ COMPILER_STRIP_GATE() [8/15]

COMPILER_STRIP_GATE ( 0x8070A550  ,
lit_4065 
)

◆ COMPILER_STRIP_GATE() [9/15]

COMPILER_STRIP_GATE ( 0x8070A554  ,
lit_4212 
)

◆ COMPILER_STRIP_GATE() [10/15]

COMPILER_STRIP_GATE ( 0x8070A558  ,
lit_4411 
)

◆ COMPILER_STRIP_GATE() [11/15]

COMPILER_STRIP_GATE ( 0x8070A55C  ,
lit_4412 
)

◆ COMPILER_STRIP_GATE() [12/15]

COMPILER_STRIP_GATE ( 0x8070A560  ,
lit_4413 
)

◆ COMPILER_STRIP_GATE() [13/15]

COMPILER_STRIP_GATE ( 0x8070A564  ,
lit_4414 
)

◆ COMPILER_STRIP_GATE() [14/15]

COMPILER_STRIP_GATE ( 0x8070A568  ,
lit_4415 
)

◆ COMPILER_STRIP_GATE() [15/15]

COMPILER_STRIP_GATE ( 0x8070A56C  ,
lit_4416 
)

◆ create__8daE_MD_cFv()

void create__8daE_MD_cFv ( )

◆ daE_MD_Create()

static void daE_MD_Create ( fopAc_ac_c param_0)
static

◆ daE_MD_Create__FP10fopAc_ac_c()

static void daE_MD_Create__FP10fopAc_ac_c ( )
static

◆ daE_MD_Delete()

static void daE_MD_Delete ( daE_MD_c param_0)
static

◆ daE_MD_Delete__FP8daE_MD_c()

static void daE_MD_Delete__FP8daE_MD_c ( )
static

◆ daE_MD_Draw()

static void daE_MD_Draw ( daE_MD_c param_0)
static

◆ daE_MD_Draw__FP8daE_MD_c()

static void daE_MD_Draw__FP8daE_MD_c ( )
static

◆ daE_MD_Execute()

static void daE_MD_Execute ( daE_MD_c param_0)
static

◆ daE_MD_Execute__FP8daE_MD_c()

static void daE_MD_Execute__FP8daE_MD_c ( )
static

◆ daE_MD_IsDelete()

static bool daE_MD_IsDelete ( daE_MD_c param_0)
static

◆ daE_MD_IsDelete__FP8daE_MD_c()

static bool daE_MD_IsDelete__FP8daE_MD_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj()

void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__8daE_MD_cFv()

void Delete__8daE_MD_cFv ( )

◆ DummyAction__8daE_MD_cFv()

void DummyAction__8daE_MD_cFv ( )

◆ entryDL__16mDoExt_McaMorfSOFv()

void entryDL__16mDoExt_McaMorfSOFv ( )

◆ Execute__8daE_MD_cFv()

void Execute__8daE_MD_cFv ( )

◆ fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc()

void fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc ( )

◆ fopAcM_delete__FP10fopAc_ac_c()

void fopAcM_delete__FP10fopAc_ac_c ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff()

void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ( )

◆ func_8070A4D4()

static void func_8070A4D4 ( )
static

◆ func_8070A4DC()

static void func_8070A4DC ( )
static

◆ GetAc__8cCcD_ObjFv()

void GetAc__8cCcD_ObjFv ( )

◆ getHitSeID__12dCcD_GObjInfFUci()

void getHitSeID__12dCcD_GObjInfFUci ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ GetTgHitObj__12dCcD_GObjInfFv()

void GetTgHitObj__12dCcD_GObjInfFv ( )

◆ gndCheck__11fopAcM_gc_cFPC4cXyz()

void gndCheck__11fopAcM_gc_cFPC4cXyz ( )

◆ HalfBreakAction__8daE_MD_cFv()

void HalfBreakAction__8daE_MD_cFv ( )

◆ init__15Z2CreatureEnemyFP3VecP3VecUcUc()

void init__15Z2CreatureEnemyFP3VecP3VecUcUc ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ initCcCylinder__8daE_MD_cFv()

void initCcCylinder__8daE_MD_cFv ( )

◆ isDungeonItem__12dSv_memBit_cCFi()

void isDungeonItem__12dSv_memBit_cCFi ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ modelCalc__16mDoExt_McaMorfSOFv()

void modelCalc__16mDoExt_McaMorfSOFv ( )

◆ onSwitch__10dSv_info_cFii()

void onSwitch__10dSv_info_cFii ( )

◆ play__16mDoExt_McaMorfSOFUlSc()

void play__16mDoExt_McaMorfSOFUlSc ( )

◆ RealAction__8daE_MD_cFv()

void RealAction__8daE_MD_cFv ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_CylFRC11dCcD_SrcCyl()

void Set__8dCcD_CylFRC11dCcD_SrcCyl ( )

◆ Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz()

void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ( )

◆ setAnm__16mDoExt_McaMorfSOFP15J3DAnmTransformiffff()

void setAnm__16mDoExt_McaMorfSOFP15J3DAnmTransformiffff ( )

◆ SetAnm__8daE_MD_cFP16mDoExt_McaMorfSOiiff()

void SetAnm__8daE_MD_cFP16mDoExt_McaMorfSOiiff ( )

◆ setBaseMtx__8daE_MD_cFv()

void setBaseMtx__8daE_MD_cFv ( )

◆ SetC__8cM3dGCylFRC4cXyz()

void SetC__8cM3dGCylFRC4cXyz ( )

◆ setCcCylinder__8daE_MD_cFf()

void setCcCylinder__8daE_MD_cFf ( )

◆ SetH__8cM3dGCylFf()

void SetH__8cM3dGCylFf ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetObj__16dBgS_PolyPassChkFv()

void SetObj__16dBgS_PolyPassChkFv ( )

◆ SetR__8cM3dGCylFf()

void SetR__8cM3dGCylFf ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ SetWall__12dBgS_AcchCirFff()

void SetWall__12dBgS_AcchCirFff ( )

◆ stopZelAnime__16mDoExt_McaMorfSOFv()

void stopZelAnime__16mDoExt_McaMorfSOFv ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

◆ useHeapInit()

static void useHeapInit ( fopAc_ac_c param_0)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

◆ VibAction__8daE_MD_cFv()

void VibAction__8daE_MD_cFv ( )

◆ WaitAction__8daE_MD_cFv()

void WaitAction__8daE_MD_cFv ( )

◆ ZXYrotM__14mDoMtx_stack_cFRC5csXyz()

void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ( )

Variable Documentation

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__12dBgS_ObjAcch

SECTION_DATA void* __vt__12dBgS_ObjAcch[9]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_8070A4DC,
(void*)NULL,
(void*)NULL,
(void*)func_8070A4D4,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__12dBgS_ObjAcchFv()
Definition d_a_e_md.cpp:413
static void func_8070A4DC()
Definition d_a_e_md.cpp:428
static void func_8070A4D4()
Definition d_a_e_md.cpp:423

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGAabFv()
Definition d_a_e_md.cpp:407

◆ __vt__8cM3dGCyl

SECTION_DATA void* __vt__8cM3dGCyl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGCylFv()
Definition d_a_e_md.cpp:401

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ ccCylSrc

const dCcD_SrcCyl ccCylSrc
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0xd8fbfdff, 0x51}, 0x75}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x2, 0x0, 0x0, 0x1},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
60.0f,
350.0f
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ d_a_e_md__stringBase0

char const* const d_a_e_md__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_E_MD

actor_process_profile_definition g_profile_E_MD
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daE_MD_c),
0,
0,
132,
0x00044100,
}
Suit of Armor.
Definition d_a_e_md.h:13
static actor_method_class l_daE_MD_Method
Definition d_a_e_md.cpp:341
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
@ PROC_E_MD
Definition d_procname.h:449
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ENV_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daE_MD_Method

actor_method_class l_daE_MD_Method
static
Initial value:
= {
}
static void daE_MD_Execute__FP8daE_MD_c()
static void daE_MD_Create__FP10fopAc_ac_c()
static bool daE_MD_IsDelete__FP8daE_MD_c()
static void daE_MD_Delete__FP8daE_MD_c()
static void daE_MD_Draw__FP8daE_MD_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3776

SECTION_RODATA f32 const lit_3776 = 80.0f
static

◆ lit_3858

SECTION_RODATA f32 const lit_3858 = 1.0f
static

◆ lit_3870

SECTION_RODATA u8 const lit_3870[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3871

SECTION_RODATA f32 const lit_3871 = -1.0f
static

◆ lit_4032

SECTION_RODATA f32 const lit_4032 = 5.0f
static

◆ lit_4045

SECTION_RODATA u8 const lit_4045[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_4064

SECTION_RODATA f32 const lit_4064 = 350.0f
static

◆ lit_4065

SECTION_RODATA f32 const lit_4065 = 100.0f
static

◆ lit_4212

SECTION_RODATA f32 const lit_4212 = 1000.0f
static

◆ lit_4411

SECTION_RODATA f32 const lit_4411 = -1500.0f
static

◆ lit_4412

SECTION_RODATA f32 const lit_4412 = -950.0f
static

◆ lit_4413

SECTION_RODATA f32 const lit_4413 = 560.0f
static

◆ lit_4414

SECTION_RODATA f32 const lit_4414 = 10.0f
static

◆ lit_4415

SECTION_RODATA f32 const lit_4415 = 1500.0f
static

◆ lit_4416

SECTION_RODATA f32 const lit_4416 = 200.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mGroundY__11fopAcM_gc_c

f32 mGroundY__11fopAcM_gc_c

◆ mSimpleTexObj__21dDlst_shadowControl_c

u8 mSimpleTexObj__21dDlst_shadowControl_c[32]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_8070A570

SECTION_DEAD char const* const stringBase_8070A570 = "E_MD"
static

◆ struct_80450C98

u8 struct_80450C98[4]
extern