Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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typedef void(daObjWCover_c::* | modeFunc) () |
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static u8 | cNullVec__6Z2Calc [12] |
static u32 | lit_1787 [1+4] |
static char * | l_arcName = "H_Idohuta" |
static u16 const | particle_id [3] |
static actor_method_class | l_daObjWCover_Method |
actor_process_profile_definition | g_profile_Obj_WellCover |
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