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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
| class | daE_GM_HIO_c |
Enumerations | |
| enum | E_gm_RES_File_ID { BCK_GB_APPEAR = 0x5 , BCK_GB_DAMAGE , BCK_GB_DEAD , BCK_GB_MOVE , BCK_GB_WAIT , BMDE_GOMA_EGG = 0xC , BMDV_GB = 0xF } |
| enum | E_mg_RES_File_ID { BCK_MD_DAMAGE = 0x4 , BCK_MD_DEATH , BCK_MD_DEATH_PRESS , BCK_MD_JUMP , BCK_MD_PIKU , BCK_MD_UP , BCK_MD_WALK , BMDV_MD = 0xD } |
| enum | Joint { JNT_WORLD_ROOT , JNT_BELLY , JNT_HEAD , JNT_AGOL , JNT_AGOR , JNT_LEGL1A , JNT_LEGL1B , JNT_LEGL1C , JNT_LEGL2A , JNT_LEGL2B , JNT_LEGL2C , JNT_LEGR1A , JNT_LEGR1B , JNT_LEGR1C , JNT_LEGR2A , JNT_LEGR2B , JNT_LEGR2C } |
| enum | Type { TYPE_0 , TYPE_1 , TYPE_NORMAL , TYPE_GOMA } |
Functions | |
| static void * | s_obj_sub2 (void *i_actor, void *i_data) |
| static f32 | dummy () |
| static int | daE_GM_Draw (daE_GM_c *i_this) |
| static int | daE_GM_Execute (daE_GM_c *i_this) |
| static int | daE_GM_IsDelete (daE_GM_c *i_this) |
| static int | daE_GM_Delete (daE_GM_c *i_this) |
| static int | useHeapInit (fopAc_ac_c *a_this) |
| static int | daE_GM_Create (daE_GM_c *i_this) |
Variables | |
| static u8 | l_initHIO |
| static daE_GM_HIO_c | l_HIO |
| static u8 | lbl_195_bss_AC |
| static u8 | lbl_195_bss_AD |
| static u8 | lbl_195_bss_AE |
| static u8 | lbl_195_bss_AF |
| static s16 const | l_rand [4] |
| static s16 const | l_rand2 [4] |
| static f32 const | l_rand_base_spd [4] |
| static u16 const | l_eff_id [4] |
| static u16 | l_egg_eff_id [2] |
| static u8 const | l_damage_count [4] = {1, 1, 1, 3} |
| static u16 const | l_heapsize [4] |
| AUDIO_INSTANCES | |
| static actor_method_class | l_daE_GM_Method |
| actor_process_profile_definition | g_profile_E_GM |
| enum E_gm_RES_File_ID |
| enum E_mg_RES_File_ID |
| enum Joint |
| enum Type |
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| AUDIO_INSTANCES |
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