Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_ita.cpp File Reference

Classes

class  daObj_ITA_HIO_c
 

Functions

static f32 dummy ()
 
static void rideCallBack (dBgW *param_1, fopAc_ac_c *a_this, fopAc_ac_c *i_player)
 
static int daObjIta_Draw (daObjIta_c *i_this)
 
static int daObjIta_Execute (daObjIta_c *i_this)
 
static int daObjIta_IsDelete (daObjIta_c *i_this)
 
static int daObjIta_Delete (daObjIta_c *i_this)
 
static int daObjIta_Create (fopAc_ac_c *a_this)
 

Variables

static char * l_arcName = "M_Ita"
 
static daObj_ITA_HIO_c l_HIO
 
static actor_method_class l_daObjIta_Method
 
actor_process_profile_definition g_profile_Obj_ITA
 

Function Documentation

◆ daObjIta_Create()

static int daObjIta_Create ( fopAc_ac_c * a_this)
static

◆ daObjIta_Delete()

static int daObjIta_Delete ( daObjIta_c * i_this)
static

◆ daObjIta_Draw()

static int daObjIta_Draw ( daObjIta_c * i_this)
static

◆ daObjIta_Execute()

static int daObjIta_Execute ( daObjIta_c * i_this)
static

◆ daObjIta_IsDelete()

static int daObjIta_IsDelete ( daObjIta_c * i_this)
static

◆ dummy()

static f32 dummy ( )
static

◆ rideCallBack()

static void rideCallBack ( dBgW * param_1,
fopAc_ac_c * a_this,
fopAc_ac_c * i_player )
static

Variable Documentation

◆ g_profile_Obj_ITA

actor_process_profile_definition g_profile_Obj_ITA
extern
Initial value:
= {
3,
sizeof(daObjIta_c),
0,
0,
474,
0x00040100,
}
Plank.
Definition d_a_obj_ita.h:17
static actor_method_class l_daObjIta_Method
Definition d_a_obj_ita.cpp:281
@ PROC_Obj_ITA
Definition d_procname.h:128
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "M_Ita"
static

◆ l_daObjIta_Method

actor_method_class l_daObjIta_Method
static
Initial value:
= {
}
static int daObjIta_Draw(daObjIta_c *i_this)
Definition d_a_obj_ita.cpp:145
static int daObjIta_IsDelete(daObjIta_c *i_this)
Definition d_a_obj_ita.cpp:153
static int daObjIta_Delete(daObjIta_c *i_this)
Definition d_a_obj_ita.cpp:157
static int daObjIta_Create(fopAc_ac_c *a_this)
Definition d_a_obj_ita.cpp:163
static int daObjIta_Execute(daObjIta_c *i_this)
Definition d_a_obj_ita.cpp:149
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daObj_ITA_HIO_c l_HIO
static