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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| void daMP_AudioDecodeThreadCancel | ( | ) |
| void daMP_AudioDecodeThreadStart | ( | ) |
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| void * daMP_PopDecodedTextureSet | ( | s32 | flags | ) |
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| void * daMP_PopFreeReadBuffer | ( | ) |
| void * daMP_PopFreeTextureSet | ( | ) |
| void * daMP_PopReadedBuffer | ( | ) |
| void * daMP_PopReadedBuffer2 | ( | ) |
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| void daMP_PrepareReady | ( | BOOL | msg | ) |
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| void daMP_PushDecodedTextureSet | ( | void * | tex | ) |
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| void daMP_PushFreeReadBuffer | ( | void * | buffer | ) |
| void daMP_PushFreeTextureSet | ( | void * | tex | ) |
| void daMP_PushReadedBuffer | ( | void * | buffer | ) |
| void daMP_PushReadedBuffer2 | ( | void * | buffer | ) |
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| void * daMP_Reader | ( | void * | ) |
| void daMP_ReadThreadCancel | ( | ) |
| void daMP_ReadThreadStart | ( | ) |
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| void daMP_VideoDecodeThreadCancel | ( | ) |
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| BOOL daMP_WaitUntilPrepare | ( | ) |
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| AUDIO_INSTANCES |
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