Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_shop_item.cpp File Reference

Functions

static int daShopItem_Create (void *i_this)
 
static int daShopItem_Delete (void *i_this)
 
static int daShopItem_Draw (void *i_this)
 
static int daShopItem_Execute (void *i_this)
 
static int daShopItem_IsDelete (void *i_this)
 

Variables

static actor_method_class daShopItemMethodTable
 
actor_process_profile_definition g_profile_ShopItem
 

Function Documentation

◆ daShopItem_Create()

static int daShopItem_Create ( void * i_this)
static

◆ daShopItem_Delete()

static int daShopItem_Delete ( void * i_this)
static

◆ daShopItem_Draw()

static int daShopItem_Draw ( void * i_this)
static

◆ daShopItem_Execute()

static int daShopItem_Execute ( void * i_this)
static

◆ daShopItem_IsDelete()

static int daShopItem_IsDelete ( void * i_this)
static

Variable Documentation

◆ daShopItemMethodTable

actor_method_class daShopItemMethodTable
static
Initial value:
= {
}
static int daShopItem_IsDelete(void *i_this)
Definition d_a_shop_item.cpp:268
static int daShopItem_Execute(void *i_this)
Definition d_a_shop_item.cpp:264
static int daShopItem_Delete(void *i_this)
Definition d_a_shop_item.cpp:256
static int daShopItem_Draw(void *i_this)
Definition d_a_shop_item.cpp:260
static int daShopItem_Create(void *i_this)
Definition d_a_shop_item.cpp:247
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ g_profile_ShopItem

Initial value:
= {
7,
sizeof(daShopItem_c),
0,
0,
}
Definition d_a_shop_item_static.h:48
static actor_method_class daShopItemMethodTable
Definition d_a_shop_item.cpp:272
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:98
@ fopAcStts_NOPAUSE_e
Definition f_op_actor.h:48
@ fopAcStts_CULL_e
Definition f_op_actor.h:39
@ fopAcStts_UNK_0x40000_e
Definition f_op_actor.h:49
@ fopAc_ACTOR_e
Definition f_op_actor.h:66
@ fpcDwPi_ShopItem_e
Definition f_pc_draw_priority.h:258
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcNm_ShopItem_e
Definition f_pc_name.h:552
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12