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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Namespaces | |
| namespace | camera_names |
Enumerations | |
| enum | CameraFlags { CAM_PARAM_GAPX , CAM_PARAM_GAPZ , CAM_PARAM_HBAS , CAM_PARAM_HMIN , CAM_PARAM_HMAX , CAM_PARAM_CDST , CAM_PARAM_CANG , CAM_PARAM_RBAS , CAM_PARAM_RMIN , CAM_PARAM_RMAX , CAM_PARAM_RNAR , CAM_PARAM_RFAR , CAM_PARAM_VBAS , CAM_PARAM_VMIN , CAM_PARAM_VMAX , CAM_PARAM_VNAR , CAM_PARAM_VFAR , CAM_PARAM_FBAS , CAM_PARAM_FMIN , CAM_PARAM_FMAX , CAM_PARAM_FNAR , CAM_PARAM_FFAR , CAM_PARAM_UTRN , CAM_PARAM_UNAR , CAM_PARAM_UFAR , CAM_PARAM_HNAR , CAM_PARAM_HFAR , CAM_PARAM_USLW } |
Functions | |
| static f32 | dummy_literal1 () |
| static f32 | dummy_literal2 () |
Variables | |
| const char * | camera_names::engine_name [] |
| const char * | camera_names::mode_name [] |
| const char * | camera_names::param_name [] |
| const char * | camera_names::flag_name [] |
| enum CameraFlags |
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