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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static int | daNpc_Gnd_Create (void *i_this) |
| static int | daNpc_Gnd_Delete (void *i_this) |
| static int | daNpc_Gnd_Execute (void *i_this) |
| static int | daNpc_Gnd_Draw (void *i_this) |
| static int | daNpc_Gnd_IsDelete (void *i_this) |
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| static int | l_bmdData [1][2] |
| static daNpcT_evtData_c | l_evtList [2] |
| static char * | l_resNameList [2] |
| static s8 | l_loadResPtrn0 [2] |
| static s8 * | l_loadResPtrnList [2] |
| static daNpcT_faceMotionAnmData_c | l_faceMotionAnmData [1] |
| static daNpcT_motionAnmData_c | l_motionAnmData [1] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_faceMotionSequenceData [4] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_motionSequenceData [4] |
| NPC_GND_HIO_CLASS | l_HIO |
| static actor_method_class | daNpc_Gnd_MethodTable |
| actor_process_profile_definition | g_profile_NPC_GND |
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| NPC_GND_HIO_CLASS l_HIO |
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