Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_mirror_screw.cpp File Reference

Functions

static int daObjMirrorScrew_Draw (daObjMirrorScrew_c *i_this)
 
static int daObjMirrorScrew_Execute (daObjMirrorScrew_c *i_this)
 
static int daObjMirrorScrew_IsDelete (daObjMirrorScrew_c *i_this)
 
static int daObjMirrorScrew_Delete (daObjMirrorScrew_c *i_this)
 
static cPhs_Step daObjMirrorScrew_Create (fopAc_ac_c *i_this)
 

Variables

static char const * l_arcName = "MR-Screw"
 
static actor_method_class l_daObjMirrorScrew_Method
 
actor_process_profile_definition g_profile_Obj_MirrorScrew
 

Function Documentation

◆ daObjMirrorScrew_Create()

static cPhs_Step daObjMirrorScrew_Create ( fopAc_ac_c * i_this)
static

◆ daObjMirrorScrew_Delete()

static int daObjMirrorScrew_Delete ( daObjMirrorScrew_c * i_this)
static

◆ daObjMirrorScrew_Draw()

static int daObjMirrorScrew_Draw ( daObjMirrorScrew_c * i_this)
static

◆ daObjMirrorScrew_Execute()

static int daObjMirrorScrew_Execute ( daObjMirrorScrew_c * i_this)
static

◆ daObjMirrorScrew_IsDelete()

static int daObjMirrorScrew_IsDelete ( daObjMirrorScrew_c * i_this)
static

Variable Documentation

◆ g_profile_Obj_MirrorScrew

actor_process_profile_definition g_profile_Obj_MirrorScrew
Initial value:
= {
3,
0,
0,
0x2A6,
0x40000,
}
Twilight Mirror Screw.
Definition d_a_obj_mirror_screw.h:22
static actor_method_class l_daObjMirrorScrew_Method
Definition d_a_obj_mirror_screw.cpp:255
@ PROC_Obj_MirrorScrew
Definition d_procname.h:183
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:73
@ fopAc_ACTOR_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char const* l_arcName = "MR-Screw"
static

d_a_obj_mirror_screw.cpp Mirror Chamber Statue

◆ l_daObjMirrorScrew_Method

actor_method_class l_daObjMirrorScrew_Method
static
Initial value:
= {
}
static int daObjMirrorScrew_IsDelete(daObjMirrorScrew_c *i_this)
Definition d_a_obj_mirror_screw.cpp:136
static int daObjMirrorScrew_Draw(daObjMirrorScrew_c *i_this)
Definition d_a_obj_mirror_screw.cpp:128
static int daObjMirrorScrew_Delete(daObjMirrorScrew_c *i_this)
Definition d_a_obj_mirror_screw.cpp:140
static int daObjMirrorScrew_Execute(daObjMirrorScrew_c *i_this)
Definition d_a_obj_mirror_screw.cpp:132
static cPhs_Step daObjMirrorScrew_Create(fopAc_ac_c *i_this)
Definition d_a_obj_mirror_screw.cpp:167
int(* process_method_func)(void *)
Definition f_pc_method.h:6