Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv4sand.cpp File Reference

Functions

void initBaseMtx__14daObjLv4Sand_cFv ()
 
void setBaseMtx__14daObjLv4Sand_cFv ()
 
void Create__14daObjLv4Sand_cFv ()
 
void CreateHeap__14daObjLv4Sand_cFv ()
 
void __dt__12J3DFrameCtrlFv ()
 
void create1st__14daObjLv4Sand_cFv ()
 
void Execute__14daObjLv4Sand_cFPPA3_A4_f ()
 
void action__14daObjLv4Sand_cFv ()
 
void mode_init_wait__14daObjLv4Sand_cFv ()
 
void mode_wait__14daObjLv4Sand_cFv ()
 
void mode_init_move__14daObjLv4Sand_cFv ()
 
void mode_move__14daObjLv4Sand_cFv ()
 
void mode_init_dead__14daObjLv4Sand_cFv ()
 
void mode_dead__14daObjLv4Sand_cFv ()
 
void eventStart__14daObjLv4Sand_cFv ()
 
void Draw__14daObjLv4Sand_cFv ()
 
void Delete__14daObjLv4Sand_cFv ()
 
static void daObjLv4Sand_create1st__FP14daObjLv4Sand_c ()
 
static void daObjLv4Sand_MoveBGDelete__FP14daObjLv4Sand_c ()
 
static void daObjLv4Sand_MoveBGExecute__FP14daObjLv4Sand_c ()
 
static void daObjLv4Sand_MoveBGDraw__FP14daObjLv4Sand_c ()
 
void __dt__17dEvLib_callback_cFv ()
 
bool eventStart__17dEvLib_callback_cFv ()
 
bool eventRun__17dEvLib_callback_cFv ()
 
bool eventEnd__17dEvLib_callback_cFv ()
 
void __dt__14daObjLv4Sand_cFv ()
 
static void func_80C6A3A0 ()
 
static void func_80C6A3A8 ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void play__14mDoExt_baseAnmFv ()
 
void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ()
 
void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void isDungeonItem__12dSv_memBit_cCFi ()
 
void onSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cLib_chaseF__FPfff ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void init__12J3DFrameCtrlFs ()
 
void __ptmf_scall ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
 COMPILER_STRIP_GATE (0x80C6A3B8, &lit_3679)
 
 COMPILER_STRIP_GATE (0x80C6A3BC, &lit_3680)
 
 COMPILER_STRIP_GATE (0x80C6A3C0, &lit_3710)
 
 COMPILER_STRIP_GATE (0x80C6A3C4, &lit_3748)
 
 COMPILER_STRIP_GATE (0x80C6A3C8, &lit_3749)
 
 COMPILER_STRIP_GATE (0x80C6A3CC, &lit_3786)
 
 COMPILER_STRIP_GATE (0x80C6A3D0, &lit_3787)
 
static void daObjLv4Sand_create1st (daObjLv4Sand_c *param_0)
 
static void daObjLv4Sand_MoveBGDelete (daObjLv4Sand_c *param_0)
 
static void daObjLv4Sand_MoveBGExecute (daObjLv4Sand_c *param_0)
 
static void daObjLv4Sand_MoveBGDraw (daObjLv4Sand_c *param_0)
 

Variables

char const *const d_a_obj_lv4sand__stringBase0
 
void__vt__16dBgS_MoveBgActor [10]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
u8 data_80C6A508 [4]
 
static SECTION_RODATA f32 const lit_3679 = -3500.0f
 
static SECTION_RODATA u8 const lit_3680 [4]
 
static SECTION_RODATA f32 const lit_3710 = 1.0f
 
static SECTION_DEAD char const *const stringBase_80C6A3D4 = "P_L4Sand"
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_lv4sand__stringBase0
 
static SECTION_DATA voidlit_3754 [3]
 
static SECTION_DATA voidlit_3755 [3]
 
static SECTION_DATA voidlit_3756 [3]
 
static SECTION_DATA u8 l_func [36]
 
static actor_method_class daObjLv4Sand_METHODS
 
actor_process_profile_definition g_profile_Obj_Lv4Sand
 
SECTION_DATA void__vt__17dEvLib_callback_c [6]
 
SECTION_DATA void__vt__12J3DFrameCtrl [3]
 
static SECTION_RODATA f32 const lit_3748 = 3300.0f
 
static SECTION_RODATA f32 const lit_3749 = -1.0f
 
static SECTION_RODATA f32 const lit_3786 = 8.5f
 
static SECTION_RODATA f32 const lit_3787 = 3.0f / 10.0f
 
SECTION_DATA void__vt__14daObjLv4Sand_c [18]
 

Function Documentation

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__12J3DFrameCtrlFv()

void __dt__12J3DFrameCtrlFv ( )

◆ __dt__14daObjLv4Sand_cFv()

void __dt__14daObjLv4Sand_cFv ( )

◆ __dt__17dEvLib_callback_cFv()

void __dt__17dEvLib_callback_cFv ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ action__14daObjLv4Sand_cFv()

void action__14daObjLv4Sand_cFv ( )

◆ cLib_chaseF__FPfff()

void cLib_chaseF__FPfff ( )

◆ COMPILER_STRIP_GATE() [1/7]

COMPILER_STRIP_GATE ( 0x80C6A3B8  ,
lit_3679 
)

◆ COMPILER_STRIP_GATE() [2/7]

COMPILER_STRIP_GATE ( 0x80C6A3BC  ,
lit_3680 
)

◆ COMPILER_STRIP_GATE() [3/7]

COMPILER_STRIP_GATE ( 0x80C6A3C0  ,
lit_3710 
)

◆ COMPILER_STRIP_GATE() [4/7]

COMPILER_STRIP_GATE ( 0x80C6A3C4  ,
lit_3748 
)

◆ COMPILER_STRIP_GATE() [5/7]

COMPILER_STRIP_GATE ( 0x80C6A3C8  ,
lit_3749 
)

◆ COMPILER_STRIP_GATE() [6/7]

COMPILER_STRIP_GATE ( 0x80C6A3CC  ,
lit_3786 
)

◆ COMPILER_STRIP_GATE() [7/7]

COMPILER_STRIP_GATE ( 0x80C6A3D0  ,
lit_3787 
)

◆ create1st__14daObjLv4Sand_cFv()

void create1st__14daObjLv4Sand_cFv ( )

◆ Create__14daObjLv4Sand_cFv()

void Create__14daObjLv4Sand_cFv ( )

◆ CreateHeap__14daObjLv4Sand_cFv()

void CreateHeap__14daObjLv4Sand_cFv ( )

◆ daObjLv4Sand_create1st()

static void daObjLv4Sand_create1st ( daObjLv4Sand_c param_0)
static

◆ daObjLv4Sand_create1st__FP14daObjLv4Sand_c()

static void daObjLv4Sand_create1st__FP14daObjLv4Sand_c ( )
static

◆ daObjLv4Sand_MoveBGDelete()

static void daObjLv4Sand_MoveBGDelete ( daObjLv4Sand_c param_0)
static

◆ daObjLv4Sand_MoveBGDelete__FP14daObjLv4Sand_c()

static void daObjLv4Sand_MoveBGDelete__FP14daObjLv4Sand_c ( )
static

◆ daObjLv4Sand_MoveBGDraw()

static void daObjLv4Sand_MoveBGDraw ( daObjLv4Sand_c param_0)
static

◆ daObjLv4Sand_MoveBGDraw__FP14daObjLv4Sand_c()

static void daObjLv4Sand_MoveBGDraw__FP14daObjLv4Sand_c ( )
static

◆ daObjLv4Sand_MoveBGExecute()

static void daObjLv4Sand_MoveBGExecute ( daObjLv4Sand_c param_0)
static

◆ daObjLv4Sand_MoveBGExecute__FP14daObjLv4Sand_c()

static void daObjLv4Sand_MoveBGExecute__FP14daObjLv4Sand_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__14daObjLv4Sand_cFv()

void Delete__14daObjLv4Sand_cFv ( )

◆ Draw__14daObjLv4Sand_cFv()

void Draw__14daObjLv4Sand_cFv ( )

◆ entry__13mDoExt_btkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ( )

◆ eventEnd__17dEvLib_callback_cFv()

bool eventEnd__17dEvLib_callback_cFv ( )

◆ eventRun__17dEvLib_callback_cFv()

bool eventRun__17dEvLib_callback_cFv ( )

◆ eventStart__14daObjLv4Sand_cFv()

void eventStart__14daObjLv4Sand_cFv ( )

◆ eventStart__17dEvLib_callback_cFv()

bool eventStart__17dEvLib_callback_cFv ( )

◆ Execute__14daObjLv4Sand_cFPPA3_A4_f()

void Execute__14daObjLv4Sand_cFPPA3_A4_f ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ func_80C6A3A0()

static void func_80C6A3A0 ( )
static

◆ func_80C6A3A8()

static void func_80C6A3A8 ( )
static

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init__12J3DFrameCtrlFs()

void init__12J3DFrameCtrlFs ( )

◆ init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss()

void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ( )

◆ initBaseMtx__14daObjLv4Sand_cFv()

void initBaseMtx__14daObjLv4Sand_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isDungeonItem__12dSv_memBit_cCFi()

void isDungeonItem__12dSv_memBit_cCFi ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mode_dead__14daObjLv4Sand_cFv()

void mode_dead__14daObjLv4Sand_cFv ( )

◆ mode_init_dead__14daObjLv4Sand_cFv()

void mode_init_dead__14daObjLv4Sand_cFv ( )

◆ mode_init_move__14daObjLv4Sand_cFv()

void mode_init_move__14daObjLv4Sand_cFv ( )

◆ mode_init_wait__14daObjLv4Sand_cFv()

void mode_init_wait__14daObjLv4Sand_cFv ( )

◆ mode_move__14daObjLv4Sand_cFv()

void mode_move__14daObjLv4Sand_cFv ( )

◆ mode_wait__14daObjLv4Sand_cFv()

void mode_wait__14daObjLv4Sand_cFv ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ onSwitch__10dSv_info_cFii()

void onSwitch__10dSv_info_cFii ( )

◆ play__14mDoExt_baseAnmFv()

void play__14mDoExt_baseAnmFv ( )

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ setBaseMtx__14daObjLv4Sand_cFv()

void setBaseMtx__14daObjLv4Sand_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

Variable Documentation

◆ __vt__12J3DFrameCtrl

SECTION_DATA void* __vt__12J3DFrameCtrl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__12J3DFrameCtrlFv()
Definition d_a_obj_lv4sand.cpp:246

◆ __vt__14daObjLv4Sand_c

SECTION_DATA void* __vt__14daObjLv4Sand_c[18]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_80C6A3A8,
(void*)func_80C6A3A0,
}
void CreateHeap__14daObjLv4Sand_cFv()
bool IsDelete__16dBgS_MoveBgActorFv()
static void func_80C6A3A8()
Definition d_a_obj_lv4sand.cpp:427
bool ToFore__16dBgS_MoveBgActorFv()
void Draw__14daObjLv4Sand_cFv()
void __dt__14daObjLv4Sand_cFv()
bool ToBack__16dBgS_MoveBgActorFv()
bool eventEnd__17dEvLib_callback_cFv()
Definition d_a_obj_lv4sand.cpp:412
void Execute__14daObjLv4Sand_cFPPA3_A4_f()
void eventStart__14daObjLv4Sand_cFv()
static void func_80C6A3A0()
Definition d_a_obj_lv4sand.cpp:422
void Delete__14daObjLv4Sand_cFv()
bool eventRun__17dEvLib_callback_cFv()
Definition d_a_obj_lv4sand.cpp:406
void Create__14daObjLv4Sand_cFv()

◆ __vt__16dBgS_MoveBgActor

void* __vt__16dBgS_MoveBgActor[10]
extern

◆ __vt__17dEvLib_callback_c

SECTION_DATA void* __vt__17dEvLib_callback_c[6]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__17dEvLib_callback_cFv()
Definition d_a_obj_lv4sand.cpp:393
bool eventStart__17dEvLib_callback_cFv()
Definition d_a_obj_lv4sand.cpp:400

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_obj_lv4sand__stringBase0

char const* const d_a_obj_lv4sand__stringBase0
extern

◆ daObjLv4Sand_METHODS

actor_method_class daObjLv4Sand_METHODS
static
Initial value:
= {
0,
}
static void daObjLv4Sand_MoveBGExecute__FP14daObjLv4Sand_c()
static void daObjLv4Sand_MoveBGDraw__FP14daObjLv4Sand_c()
static void daObjLv4Sand_create1st__FP14daObjLv4Sand_c()
static void daObjLv4Sand_MoveBGDelete__FP14daObjLv4Sand_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ data_80C6A508

u8 data_80C6A508[4]
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_Lv4Sand

actor_process_profile_definition g_profile_Obj_Lv4Sand
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daObjLv4Sand_c),
0,
0,
573,
0x00044100,
}
Arbiter's Grounds Sand (Stallord Arena)
Definition d_a_obj_lv4sand.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObjLv4Sand_METHODS
Definition d_a_obj_lv4sand.cpp:196
@ PROC_Obj_Lv4Sand
Definition d_procname.h:194
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_func

SECTION_DATA u8 l_func[36]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3679

SECTION_RODATA f32 const lit_3679 = -3500.0f
static

◆ lit_3680

SECTION_RODATA u8 const lit_3680[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3710

SECTION_RODATA f32 const lit_3710 = 1.0f
static

◆ lit_3748

SECTION_RODATA f32 const lit_3748 = 3300.0f
static

◆ lit_3749

SECTION_RODATA f32 const lit_3749 = -1.0f
static

◆ lit_3754

SECTION_DATA void* lit_3754[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void mode_wait__14daObjLv4Sand_cFv()

◆ lit_3755

SECTION_DATA void* lit_3755[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void mode_move__14daObjLv4Sand_cFv()

◆ lit_3756

SECTION_DATA void* lit_3756[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void mode_dead__14daObjLv4Sand_cFv()

◆ lit_3786

SECTION_RODATA f32 const lit_3786 = 8.5f
static

◆ lit_3787

SECTION_RODATA f32 const lit_3787 = 3.0f / 10.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80C6A3D4

SECTION_DEAD char const* const stringBase_80C6A3D4 = "P_L4Sand"
static