Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_dust.cpp File Reference

Functions

void Search_Ymb__11daObjDust_cFv ()
 
void RideOn_Angle__11daObjDust_cFRsfsf ()
 
void Check_RideOn__11daObjDust_cFv ()
 
void initBaseMtx__11daObjDust_cFv ()
 
void setBaseMtx__11daObjDust_cFv ()
 
static void rideCallBack__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c ()
 
static void daObjDust_Draw__FP11daObjDust_c ()
 
static void daObjDust_Execute__FP11daObjDust_c ()
 
static bool daObjDust_IsDelete__FP11daObjDust_c ()
 
static void daObjDust_Delete__FP11daObjDust_c ()
 
static void daObjDust_Create__FP10fopAc_ac_c ()
 
void __dt__12dBgS_ObjAcchFv ()
 
void CreateHeap__11daObjDust_cFv ()
 
void Create__11daObjDust_cFv ()
 
void Execute__11daObjDust_cFPPA3_A4_f ()
 
void Draw__11daObjDust_cFv ()
 
void Delete__11daObjDust_cFv ()
 
void func_80BE2F74 (void *_this, s16)
 
static void func_80BE2F80 ()
 
static void func_80BE2F88 ()
 
void mDoMtx_YrotS__FPA4_fs ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void fopAcM_SearchByName__FsPP10fopAc_ac_c ()
 
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ()
 
void fopAcM_posMoveF__FP10fopAc_ac_cPC4cXyz ()
 
void waterCheck__11fopAcM_wt_cFPC4cXyz ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ()
 
void getObjectResName2Index__14dRes_control_cFPCcPCc ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__12dBgS_AcchCirFv ()
 
void SetWall__12dBgS_AcchCirFff ()
 
void __dt__9dBgS_AcchFv ()
 
void __ct__9dBgS_AcchFv ()
 
void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ()
 
void CrrPos__9dBgS_AcchFR4dBgS ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void SetObj__16dBgS_PolyPassChkFv ()
 
void __ct__10dCcD_GSttsFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cLib_addCalc__FPfffff ()
 
void cLib_addCalcAngleS__FPsssss ()
 
void cLib_chaseF__FPfff ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
 COMPILER_STRIP_GATE (0x80BE2F98, &lit_3673)
 
 COMPILER_STRIP_GATE (0x80BE2FA0, &lit_3675)
 
 COMPILER_STRIP_GATE (0x80BE2FA8, &lit_3723)
 
 COMPILER_STRIP_GATE (0x80BE2FAC, &lit_3724)
 
 COMPILER_STRIP_GATE (0x80BE2FB0, &lit_3725)
 
 COMPILER_STRIP_GATE (0x80BE2FB4, &lit_3726)
 
 COMPILER_STRIP_GATE (0x80BE2FB8, &lit_3727)
 
 COMPILER_STRIP_GATE (0x80BE2FBC, &lit_3728)
 
 COMPILER_STRIP_GATE (0x80BE2FC0, &lit_3729)
 
 COMPILER_STRIP_GATE (0x80BE2FC4, &lit_3730)
 
 COMPILER_STRIP_GATE (0x80BE2FC8, &lit_3731)
 
 COMPILER_STRIP_GATE (0x80BE2FCC, &lit_3732)
 
 COMPILER_STRIP_GATE (0x80BE2FD0, &lit_3733)
 
 COMPILER_STRIP_GATE (0x80BE2FD4, &lit_3734)
 
 COMPILER_STRIP_GATE (0x80BE2FD8, &lit_3735)
 
 COMPILER_STRIP_GATE (0x80BE2FDC, &lit_3736)
 
 COMPILER_STRIP_GATE (0x80BE2FE0, &lit_3737)
 
 COMPILER_STRIP_GATE (0x80BE2FE4, &lit_3775)
 
 COMPILER_STRIP_GATE (0x80BE2FE8, &lit_3817)
 
static void rideCallBack (dBgW *param_0, fopAc_ac_c *param_1, fopAc_ac_c *param_2)
 
static void daObjDust_Draw (daObjDust_c *param_0)
 
static void daObjDust_Execute (daObjDust_c *param_0)
 
static bool daObjDust_IsDelete (daObjDust_c *param_0)
 
static void daObjDust_Delete (daObjDust_c *param_0)
 
 COMPILER_STRIP_GATE (0x80BE2FEC, &lit_3885)
 
 COMPILER_STRIP_GATE (0x80BE2FF0, &lit_3886)
 
 COMPILER_STRIP_GATE (0x80BE2FF4, &lit_3887)
 
 COMPILER_STRIP_GATE (0x80BE2FF8, &lit_3888)
 
 COMPILER_STRIP_GATE (0x80BE2FFC, &lit_3889)
 
static void daObjDust_Create (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x80BE3000, &lit_3963)
 
 COMPILER_STRIP_GATE (0x80BE3004, &lit_3964)
 
 COMPILER_STRIP_GATE (0x80BE3008, &lit_3965)
 
 COMPILER_STRIP_GATE (0x80BE300C, &lit_3966)
 
 COMPILER_STRIP_GATE (0x80BE3010, &lit_3967)
 
 COMPILER_STRIP_GATE (0x80BE3014, &lit_3968)
 
 COMPILER_STRIP_GATE (0x80BE3018, &lit_3969)
 
 COMPILER_STRIP_GATE (0x80BE301C, &lit_3970)
 

Variables

char const *const d_a_obj_dust__stringBase0
 
void__vt__9dCcD_Stts [11]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 sincosTable___5JMath [65536]
 
f32 mWaterY__11fopAcM_wt_c [1+1]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_RODATA u8 const lit_3673 [4+4]
 
static SECTION_RODATA u8 const lit_3675 [8]
 
static SECTION_RODATA f32 const lit_3723 = 750.0f
 
static SECTION_RODATA f32 const lit_3724 = -750.0f
 
static SECTION_RODATA f32 const lit_3725 = 450.0f
 
static SECTION_RODATA f32 const lit_3726 = -450.0f
 
static SECTION_RODATA f32 const lit_3727 = 600.0f
 
static SECTION_RODATA f32 const lit_3728 = 256.0f
 
static SECTION_RODATA f32 const lit_3729 = 16.0f
 
static SECTION_RODATA f32 const lit_3730 = 31.0f
 
static SECTION_RODATA f32 const lit_3731 = -100.0f
 
static SECTION_RODATA f32 const lit_3732 = 0.5f
 
static SECTION_RODATA f32 const lit_3733 = 100.0f
 
static SECTION_RODATA f32 const lit_3734 = 300.0f
 
static SECTION_RODATA f32 const lit_3735 = 1900.0f
 
static SECTION_RODATA f32 const lit_3736 = 1.0f
 
static SECTION_RODATA f32 const lit_3737 = -1.0f
 
static u8 data_80BE30F8 [4]
 
static u8 data_80BE30FC [4]
 
static SECTION_RODATA f32 const lit_3775 = 1.0f / 20.0f
 
static SECTION_RODATA f32 const lit_3817 = 30.0f
 
static SECTION_RODATA f32 const lit_3885 = -200.0f
 
static SECTION_RODATA f32 const lit_3886 = -50.0f
 
static SECTION_RODATA f32 const lit_3887 = 200.0f
 
static SECTION_RODATA f32 const lit_3888 = 50.0f
 
static SECTION_RODATA f32 const lit_3889 = -18850.0f
 
static SECTION_DEAD char const *const stringBase_80BE3020 = "M_Dust"
 
static SECTION_DEAD char const *const stringBase_80BE3027 = "M_FloatingDust01.dzb"
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_dust__stringBase0
 
static actor_method_class l_daObjDust_Method
 
actor_process_profile_definition g_profile_Obj_DUST
 
SECTION_DATA void__vt__12dBgS_ObjAcch [9]
 
SECTION_DATA void__vt__11daObjDust_c [10]
 
static SECTION_DEAD char const *const stringBase_80BE303C = "M_FloatingDust01.bmd"
 
static SECTION_RODATA f32 const lit_3963 = 768.0f
 
static SECTION_RODATA f32 const lit_3964 = 2.0f
 
static SECTION_RODATA f32 const lit_3965 = 40.0f
 
static SECTION_RODATA f32 const lit_3966 = 80.0f
 
static SECTION_RODATA f32 const lit_3967 = 20.0f
 
static SECTION_RODATA f32 const lit_3968 = 1.0f / 10.0f
 
static SECTION_RODATA f32 const lit_3969 = 15.0f
 
static SECTION_RODATA f32 const lit_3970 = 1.0f / 100.0f
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__12dBgS_AcchCirFv()

void __ct__12dBgS_AcchCirFv ( )

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __ct__9dBgS_AcchFv()

void __ct__9dBgS_AcchFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__12dBgS_ObjAcchFv()

void __dt__12dBgS_ObjAcchFv ( )

◆ __dt__9dBgS_AcchFv()

void __dt__9dBgS_AcchFv ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ Check_RideOn__11daObjDust_cFv()

void Check_RideOn__11daObjDust_cFv ( )

◆ cLib_addCalc__FPfffff()

void cLib_addCalc__FPfffff ( )

◆ cLib_addCalcAngleS__FPsssss()

void cLib_addCalcAngleS__FPsssss ( )

◆ cLib_chaseF__FPfff()

void cLib_chaseF__FPfff ( )

◆ COMPILER_STRIP_GATE() [1/32]

COMPILER_STRIP_GATE ( 0x80BE2F98  ,
lit_3673 
)

◆ COMPILER_STRIP_GATE() [2/32]

COMPILER_STRIP_GATE ( 0x80BE2FA0  ,
lit_3675 
)

◆ COMPILER_STRIP_GATE() [3/32]

COMPILER_STRIP_GATE ( 0x80BE2FA8  ,
lit_3723 
)

◆ COMPILER_STRIP_GATE() [4/32]

COMPILER_STRIP_GATE ( 0x80BE2FAC  ,
lit_3724 
)

◆ COMPILER_STRIP_GATE() [5/32]

COMPILER_STRIP_GATE ( 0x80BE2FB0  ,
lit_3725 
)

◆ COMPILER_STRIP_GATE() [6/32]

COMPILER_STRIP_GATE ( 0x80BE2FB4  ,
lit_3726 
)

◆ COMPILER_STRIP_GATE() [7/32]

COMPILER_STRIP_GATE ( 0x80BE2FB8  ,
lit_3727 
)

◆ COMPILER_STRIP_GATE() [8/32]

COMPILER_STRIP_GATE ( 0x80BE2FBC  ,
lit_3728 
)

◆ COMPILER_STRIP_GATE() [9/32]

COMPILER_STRIP_GATE ( 0x80BE2FC0  ,
lit_3729 
)

◆ COMPILER_STRIP_GATE() [10/32]

COMPILER_STRIP_GATE ( 0x80BE2FC4  ,
lit_3730 
)

◆ COMPILER_STRIP_GATE() [11/32]

COMPILER_STRIP_GATE ( 0x80BE2FC8  ,
lit_3731 
)

◆ COMPILER_STRIP_GATE() [12/32]

COMPILER_STRIP_GATE ( 0x80BE2FCC  ,
lit_3732 
)

◆ COMPILER_STRIP_GATE() [13/32]

COMPILER_STRIP_GATE ( 0x80BE2FD0  ,
lit_3733 
)

◆ COMPILER_STRIP_GATE() [14/32]

COMPILER_STRIP_GATE ( 0x80BE2FD4  ,
lit_3734 
)

◆ COMPILER_STRIP_GATE() [15/32]

COMPILER_STRIP_GATE ( 0x80BE2FD8  ,
lit_3735 
)

◆ COMPILER_STRIP_GATE() [16/32]

COMPILER_STRIP_GATE ( 0x80BE2FDC  ,
lit_3736 
)

◆ COMPILER_STRIP_GATE() [17/32]

COMPILER_STRIP_GATE ( 0x80BE2FE0  ,
lit_3737 
)

◆ COMPILER_STRIP_GATE() [18/32]

COMPILER_STRIP_GATE ( 0x80BE2FE4  ,
lit_3775 
)

◆ COMPILER_STRIP_GATE() [19/32]

COMPILER_STRIP_GATE ( 0x80BE2FE8  ,
lit_3817 
)

◆ COMPILER_STRIP_GATE() [20/32]

COMPILER_STRIP_GATE ( 0x80BE2FEC  ,
lit_3885 
)

◆ COMPILER_STRIP_GATE() [21/32]

COMPILER_STRIP_GATE ( 0x80BE2FF0  ,
lit_3886 
)

◆ COMPILER_STRIP_GATE() [22/32]

COMPILER_STRIP_GATE ( 0x80BE2FF4  ,
lit_3887 
)

◆ COMPILER_STRIP_GATE() [23/32]

COMPILER_STRIP_GATE ( 0x80BE2FF8  ,
lit_3888 
)

◆ COMPILER_STRIP_GATE() [24/32]

COMPILER_STRIP_GATE ( 0x80BE2FFC  ,
lit_3889 
)

◆ COMPILER_STRIP_GATE() [25/32]

COMPILER_STRIP_GATE ( 0x80BE3000  ,
lit_3963 
)

◆ COMPILER_STRIP_GATE() [26/32]

COMPILER_STRIP_GATE ( 0x80BE3004  ,
lit_3964 
)

◆ COMPILER_STRIP_GATE() [27/32]

COMPILER_STRIP_GATE ( 0x80BE3008  ,
lit_3965 
)

◆ COMPILER_STRIP_GATE() [28/32]

COMPILER_STRIP_GATE ( 0x80BE300C  ,
lit_3966 
)

◆ COMPILER_STRIP_GATE() [29/32]

COMPILER_STRIP_GATE ( 0x80BE3010  ,
lit_3967 
)

◆ COMPILER_STRIP_GATE() [30/32]

COMPILER_STRIP_GATE ( 0x80BE3014  ,
lit_3968 
)

◆ COMPILER_STRIP_GATE() [31/32]

COMPILER_STRIP_GATE ( 0x80BE3018  ,
lit_3969 
)

◆ COMPILER_STRIP_GATE() [32/32]

COMPILER_STRIP_GATE ( 0x80BE301C  ,
lit_3970 
)

◆ Create__11daObjDust_cFv()

void Create__11daObjDust_cFv ( )

◆ CreateHeap__11daObjDust_cFv()

void CreateHeap__11daObjDust_cFv ( )

◆ CrrPos__9dBgS_AcchFR4dBgS()

void CrrPos__9dBgS_AcchFR4dBgS ( )

◆ daObjDust_Create()

static void daObjDust_Create ( fopAc_ac_c param_0)
static

◆ daObjDust_Create__FP10fopAc_ac_c()

static void daObjDust_Create__FP10fopAc_ac_c ( )
static

◆ daObjDust_Delete()

static void daObjDust_Delete ( daObjDust_c param_0)
static

◆ daObjDust_Delete__FP11daObjDust_c()

static void daObjDust_Delete__FP11daObjDust_c ( )
static

◆ daObjDust_Draw()

static void daObjDust_Draw ( daObjDust_c param_0)
static

◆ daObjDust_Draw__FP11daObjDust_c()

static void daObjDust_Draw__FP11daObjDust_c ( )
static

◆ daObjDust_Execute()

static void daObjDust_Execute ( daObjDust_c param_0)
static

◆ daObjDust_Execute__FP11daObjDust_c()

static void daObjDust_Execute__FP11daObjDust_c ( )
static

◆ daObjDust_IsDelete()

static bool daObjDust_IsDelete ( daObjDust_c param_0)
static

◆ daObjDust_IsDelete__FP11daObjDust_c()

static bool daObjDust_IsDelete__FP11daObjDust_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__11daObjDust_cFv()

void Delete__11daObjDust_cFv ( )

◆ Draw__11daObjDust_cFv()

void Draw__11daObjDust_cFv ( )

◆ Execute__11daObjDust_cFPPA3_A4_f()

void Execute__11daObjDust_cFPPA3_A4_f ( )

◆ fopAcM_posMoveF__FP10fopAc_ac_cPC4cXyz()

void fopAcM_posMoveF__FP10fopAc_ac_cPC4cXyz ( )

◆ fopAcM_SearchByName__FsPP10fopAc_ac_c()

void fopAcM_SearchByName__FsPP10fopAc_ac_c ( )

◆ fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff()

void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ( )

◆ func_80BE2F74()

void func_80BE2F74 ( void _this,
s16  param_0 
)

◆ func_80BE2F80()

static void func_80BE2F80 ( )
static

◆ func_80BE2F88()

static void func_80BE2F88 ( )
static

◆ getObjectResName2Index__14dRes_control_cFPCcPCc()

void getObjectResName2Index__14dRes_control_cFPCcPCc ( )

◆ getRes__14dRes_control_cFPCcPCcP11dRes_info_ci()

void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ( )

◆ initBaseMtx__11daObjDust_cFv()

void initBaseMtx__11daObjDust_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotS__FPA4_fs()

void mDoMtx_YrotS__FPA4_fs ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ rideCallBack()

static void rideCallBack ( dBgW param_0,
fopAc_ac_c param_1,
fopAc_ac_c param_2 
)
static

◆ rideCallBack__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c()

static void rideCallBack__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c ( )
static

◆ RideOn_Angle__11daObjDust_cFRsfsf()

void RideOn_Angle__11daObjDust_cFRsfsf ( )

◆ Search_Ymb__11daObjDust_cFv()

void Search_Ymb__11daObjDust_cFv ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz()

void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ( )

◆ setBaseMtx__11daObjDust_cFv()

void setBaseMtx__11daObjDust_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetObj__16dBgS_PolyPassChkFv()

void SetObj__16dBgS_PolyPassChkFv ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ SetWall__12dBgS_AcchCirFff()

void SetWall__12dBgS_AcchCirFff ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

◆ waterCheck__11fopAcM_wt_cFPC4cXyz()

void waterCheck__11fopAcM_wt_cFPC4cXyz ( )

◆ ZXYrotM__14mDoMtx_stack_cFRC5csXyz()

void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ( )

Variable Documentation

◆ __vt__11daObjDust_c

SECTION_DATA void* __vt__11daObjDust_c[10]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
bool IsDelete__16dBgS_MoveBgActorFv()
void Create__11daObjDust_cFv()
void Execute__11daObjDust_cFPPA3_A4_f()
bool ToFore__16dBgS_MoveBgActorFv()
void Delete__11daObjDust_cFv()
bool ToBack__16dBgS_MoveBgActorFv()
void Draw__11daObjDust_cFv()
void CreateHeap__11daObjDust_cFv()

◆ __vt__12dBgS_ObjAcch

SECTION_DATA void* __vt__12dBgS_ObjAcch[9]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_80BE2F88,
(void*)NULL,
(void*)NULL,
(void*)func_80BE2F80,
}
void __dt__12dBgS_ObjAcchFv()
Definition d_a_obj_dust.cpp:403
static void func_80BE2F88()
Definition d_a_obj_dust.cpp:507
static void func_80BE2F80()
Definition d_a_obj_dust.cpp:502

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ d_a_obj_dust__stringBase0

char const* const d_a_obj_dust__stringBase0
extern

◆ data_80BE30F8

u8 data_80BE30F8[4]
static

◆ data_80BE30FC

u8 data_80BE30FC[4]
static

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_DUST

actor_process_profile_definition g_profile_Obj_DUST
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daObjDust_c),
0,
0,
473,
0x00040180,
}
Dust.
Definition d_a_obj_dust.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjDust_Method
Definition d_a_obj_dust.cpp:343
@ PROC_Obj_DUST
Definition d_procname.h:123
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_daObjDust_Method

actor_method_class l_daObjDust_Method
static
Initial value:
= {
}
static void daObjDust_Execute__FP11daObjDust_c()
static void daObjDust_Draw__FP11daObjDust_c()
static bool daObjDust_IsDelete__FP11daObjDust_c()
static void daObjDust_Delete__FP11daObjDust_c()
static void daObjDust_Create__FP10fopAc_ac_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3673

SECTION_RODATA u8 const lit_3673[4+4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3675

SECTION_RODATA u8 const lit_3675[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_3723

SECTION_RODATA f32 const lit_3723 = 750.0f
static

◆ lit_3724

SECTION_RODATA f32 const lit_3724 = -750.0f
static

◆ lit_3725

SECTION_RODATA f32 const lit_3725 = 450.0f
static

◆ lit_3726

SECTION_RODATA f32 const lit_3726 = -450.0f
static

◆ lit_3727

SECTION_RODATA f32 const lit_3727 = 600.0f
static

◆ lit_3728

SECTION_RODATA f32 const lit_3728 = 256.0f
static

◆ lit_3729

SECTION_RODATA f32 const lit_3729 = 16.0f
static

◆ lit_3730

SECTION_RODATA f32 const lit_3730 = 31.0f
static

◆ lit_3731

SECTION_RODATA f32 const lit_3731 = -100.0f
static

◆ lit_3732

SECTION_RODATA f32 const lit_3732 = 0.5f
static

◆ lit_3733

SECTION_RODATA f32 const lit_3733 = 100.0f
static

◆ lit_3734

SECTION_RODATA f32 const lit_3734 = 300.0f
static

◆ lit_3735

SECTION_RODATA f32 const lit_3735 = 1900.0f
static

◆ lit_3736

SECTION_RODATA f32 const lit_3736 = 1.0f
static

◆ lit_3737

SECTION_RODATA f32 const lit_3737 = -1.0f
static

◆ lit_3775

SECTION_RODATA f32 const lit_3775 = 1.0f / 20.0f
static

◆ lit_3817

SECTION_RODATA f32 const lit_3817 = 30.0f
static

◆ lit_3885

SECTION_RODATA f32 const lit_3885 = -200.0f
static

◆ lit_3886

SECTION_RODATA f32 const lit_3886 = -50.0f
static

◆ lit_3887

SECTION_RODATA f32 const lit_3887 = 200.0f
static

◆ lit_3888

SECTION_RODATA f32 const lit_3888 = 50.0f
static

◆ lit_3889

SECTION_RODATA f32 const lit_3889 = -18850.0f
static

◆ lit_3963

SECTION_RODATA f32 const lit_3963 = 768.0f
static

◆ lit_3964

SECTION_RODATA f32 const lit_3964 = 2.0f
static

◆ lit_3965

SECTION_RODATA f32 const lit_3965 = 40.0f
static

◆ lit_3966

SECTION_RODATA f32 const lit_3966 = 80.0f
static

◆ lit_3967

SECTION_RODATA f32 const lit_3967 = 20.0f
static

◆ lit_3968

SECTION_RODATA f32 const lit_3968 = 1.0f / 10.0f
static

◆ lit_3969

SECTION_RODATA f32 const lit_3969 = 15.0f
static

◆ lit_3970

SECTION_RODATA f32 const lit_3970 = 1.0f / 100.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mWaterY__11fopAcM_wt_c

f32 mWaterY__11fopAcM_wt_c[1+1]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80BE3020

SECTION_DEAD char const* const stringBase_80BE3020 = "M_Dust"
static

◆ stringBase_80BE3027

SECTION_DEAD char const* const stringBase_80BE3027 = "M_FloatingDust01.dzb"
static

◆ stringBase_80BE303C

SECTION_DEAD char const* const stringBase_80BE303C = "M_FloatingDust01.bmd"
static