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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
| struct | TelopDataStruct |
Functions | |
| BOOL | dEvDtFlagCheck (int i_flag) |
| void | dEvDtFlagSet (int i_flag) |
| static u16 | getTelopNo (char const *i_name) |
| static u16 | getTelopNo () |
| static u16 | getStartTelopNo () |
| u8 | event_debug_evdt () |
| u8 | event_debug_evdt_endcheck () |
| u8 | event_debug_evdt_reg1 () |
| s32 | event_debug_evdt_sound_adjust () |
| static int | dEvDt_Next_Stage (int i_staffId, int i_wipe) |
Variables | |
| static TelopDataStruct | TelopData [] |
| static int | numTelopData = ARRAY_SIZE(TelopData) |
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d_event_data.cpp Event Data Processor
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| u8 event_debug_evdt | ( | ) |
| u8 event_debug_evdt_endcheck | ( | ) |
| u8 event_debug_evdt_reg1 | ( | ) |
| s32 event_debug_evdt_sound_adjust | ( | ) |
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