|
| enum | grO_RES_File_ID {
BCK_GRO_F_TALK_A = 0x7
, BCK_GRO_F_TALK_B
, BCK_GRO_F_WAIT_A
, BCK_GRO_F_WALK_A
,
BCK_GRO_STEP
, BCK_GRO_TALK_A
, BCK_GRO_TALK_B
, BCK_GRO_WAIT_A
,
BCK_GRO_WALK_A
, BMDR_GRO_A = 0x12
, BMDR_GRO_PIPE
, BTK_GRO_A = 0x16
,
BTP_GRO_A = 0x19
, BTP_GRO_F_TALK_B
, EVT_GRO_EVENT_LIST = 0x1D
} |
| |
| enum | grO1_RES_File_ID {
BCK_GRO_BOKIN_WAIT = 0x5
, BCK_GRO_BOW
, BCK_GRO_CALL
, BCK_GRO_CALL_WAIT
,
BCK_GRO_F_BOKIN
, BCK_GRO_F_BOW
, BCK_GRO_F_CALL
, BCK_GRO_F_CALL_B
,
BCK_GRO_F_SWING
, BCK_GRO_FH_BOKIN
, BCK_GRO_FH_BOW
, BCK_GRO_FH_CALL_WAIT
,
BCK_GRO_SWING
, BMDR_MARO_BOKIN = 0x14
, BTP_GRO_F_BOW = 0x17
, BTP_GRO_F_CALL
,
BTP_GRO_F_CALL_B
, BTP_GRO_FH_CALL_WAIT
} |
| |
| enum | grO1D_RES_File_ID { EVT_GRO1D_EVENT_LIST = 0x3
} |
| |
| enum | RES_Name { GRO
, GRO1
, GRO1D
} |
| |
| enum | Event { EVT_NONE
, EVT_BOKIN_FINISH
, EVT_PUSHOUT
} |
| |
| enum | Event_Cut_Nums { NUM_EVT_CUTS_e = 0x3
} |
| |
| enum | Joint {
JNT_CENTER
, JNT_BACKBONE1
, JNT_BACKBONE2
, JNT_NECK
,
JNT_HEAD
, JNT_CHIN
, JNT_BEARD
, JNT_HAIRL
,
JNT_HAIRR
, JNT_MAYU
, JNT_MOUTH
, JNT_SHOULDERL
,
JNT_ARML1
, JNT_ARML2
, JNT_HANDL
, JNT_SHOULDERR
,
JNT_ARMR1
, JNT_ARMR2
, JNT_HANDR
, JNT_WAIST
,
JNT_LEGL1
, JNT_LEGL2
, JNT_FOOTL
, JNT_LEGR1
,
JNT_LEGR2
, JNT_FOOTR
} |
| |
| enum | Animation {
ANM_NONE
, ANM_F_WAIT_A
, ANM_F_WALK_A
, ANM_F_TALK_A
,
ANM_F_TALK_B
, ANM_F_CALL
, ANM_FH_CALL_WAIT
, ANM_F_CALL_B
,
ANM_F_BOW
, ANM_FH_BOW
, ANM_F_BOKIN
, ANM_FH_BOKIN
,
ANM_F_SWING
, ANM_WAIT_A
, ANM_WALK_A
, ANM_TALK_A
,
ANM_TALK_B
, ANM_STEP
, ANM_BOKIN_WAIT
, ANM_CALL
,
ANM_CALL_WAIT
, ANM_BOW
, ANM_SWING
} |
| |
| enum | Expression_BTP {
EXPR_BTP_GRO_A
, EXPR_BTP_TALK_B
, EXPR_BTP_CALL
, EXPR_BTP_H_CALL_WAIT
,
EXPR_BTP_CALL_B
, EXPR_BTP_BOW
} |
| |
| enum | Expression {
EXPR_TALK_A
, EXPR_TALK_B
, EXPR_CALL
, EXPR_CALL_B
,
EXPR_BOW
, EXPR_BOKIN
, EXPR_UNK
, EXPR_SWING
,
EXPR_H_CALL_WAIT
, EXPR_H_BOW
, EXPR_H_BOKIN
, EXPR_WAIT_A
,
EXPR_NONE
} |
| |
| enum | Motion {
MOT_WAIT_A
, MOT_WALK_A
, MOT_TALK_A
, MOT_TALK_B
,
MOT_BOKIN_WAIT
, MOT_CALL
, MOT_BOW
, MOT_SWING
,
MOT_STEP
} |
| |
| enum | Type { TYPE_MINES
, TYPE_BOKIN
, TYPE_MARO
, TYPE_DEFAULT
} |
| |
| enum | Mode { MODE_INIT
, MODE_RUN = 0x2
, MODE_EXIT
} |
| |