Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_sWallShutter.cpp File Reference

Functions

static int daSwShutter_Draw (daSwShutter_c *i_this)
 
static int daSwShutter_Execute (daSwShutter_c *i_this)
 
static int daSwShutter_Delete (daSwShutter_c *i_this)
 
static int daSwShutter_Create (fopAc_ac_c *i_this)
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
static u32 lit_1787 [1+4]
 
static charl_resNameIdx [2]
 
static const int l_bmdIdx [2] = {4, 4}
 
static const int l_dzbIdx [2] = {7, 7}
 
static daSwShutter_HIO_c l_HIO
 
static actor_method_class l_daSwShutter_Method
 
actor_process_profile_definition g_profile_Obj_SwallShutter
 

Function Documentation

◆ daSwShutter_Create()

static int daSwShutter_Create ( fopAc_ac_c i_this)
static

◆ daSwShutter_Delete()

static int daSwShutter_Delete ( daSwShutter_c i_this)
static

◆ daSwShutter_Draw()

static int daSwShutter_Draw ( daSwShutter_c i_this)
static

◆ daSwShutter_Execute()

static int daSwShutter_Execute ( daSwShutter_c i_this)
static

Variable Documentation

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ g_profile_Obj_SwallShutter

actor_process_profile_definition g_profile_Obj_SwallShutter
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daSwShutter_c),
0,
0,
619,
0x00044000,
}
Shutter Wall (Switch)
Definition d_a_obj_sWallShutter.h:16
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daSwShutter_Method
Definition d_a_obj_sWallShutter.cpp:280
@ PROC_Obj_SwallShutter
Definition d_procname.h:81
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_bmdIdx

const int l_bmdIdx[2] = {4, 4}
static

◆ l_daSwShutter_Method

actor_method_class l_daSwShutter_Method
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daSwShutter_Draw(daSwShutter_c *i_this)
Definition d_a_obj_sWallShutter.cpp:259
static int daSwShutter_Create(fopAc_ac_c *i_this)
Definition d_a_obj_sWallShutter.cpp:275
static int daSwShutter_Delete(daSwShutter_c *i_this)
Definition d_a_obj_sWallShutter.cpp:269
static int daSwShutter_Execute(daSwShutter_c *i_this)
Definition d_a_obj_sWallShutter.cpp:264
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_dzbIdx

const int l_dzbIdx[2] = {7, 7}
static

◆ l_HIO

◆ l_resNameIdx

char* l_resNameIdx[2]
static
Initial value:
= {
"P_Rgate",
"SDGate",
}

◆ lit_1787

u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}