Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_lud.cpp File Reference

Enumerations

enum  Type {
  TYPE_0 , TYPE_1 , TYPE_2 , TYPE_3 ,
  TYPE_4 , TYPE_5 , TYPE_6 , TYPE_7 ,
  TYPE_8
}
 
enum  FaceMotion {
  FACE_MOT_UNK_1 = 1 , FACE_MOT_UNK_2 = 2 , FACE_MOT_UNK_3 = 3 , FACE_MOT_UNK_4 = 4 ,
  FACE_MOT_UNK_5 = 5 , FACE_MOT_UNK_6 = 6 , FACE_MOT_UNK_7 = 7 , FACE_MOT_UNK_8 = 8 ,
  FACE_MOT_UNK_9 = 9 , FACE_MOT_UNK_10 = 10 , FACE_MOT_UNK_11 = 11 , FACE_MOT_UNK_12 = 12 ,
  FACE_MOT_UNK_13 = 13 , FACE_MOT_UNK_14 = 14 , FACE_MOT_UNK_15 = 15 , FACE_MOT_UNK_16 = 16 ,
  FACE_MOT_UNK_17 = 17 , FACE_MOT_UNK_18 = 18
}
 
enum  Motion {
  MOT_UNK_0 = 0 , MOT_UNK_1 = 1 , MOT_UNK_2 = 2 , MOT_UNK_3 = 3 ,
  MOT_UNK_4 = 4 , MOT_UNK_6 = 6 , MOT_UNK_7 = 7 , MOT_UNK_8 = 8 ,
  MOT_UNK_9 = 9 , MOT_UNK_10 = 10 , MOT_UNK_11 = 11 , MOT_UNK_12 = 12 ,
  MOT_UNK_13 = 13 , MOT_UNK_14 = 14 , MOT_UNK_15 = 15 , MOT_UNK_16 = 16 ,
  MOT_UNK_17 = 17 , MOT_UNK_18 = 18 , MOT_UNK_19 = 19
}
 

Functions

static int daNpc_Lud_Create (void *i_this)
 
static int daNpc_Lud_Delete (void *i_this)
 
static int daNpc_Lud_Execute (void *i_this)
 
static int daNpc_Lud_Draw (void *i_this)
 
static int daNpc_Lud_IsDelete (void *i_this)
 

Variables

static int l_bmdData [5][2]
 
static daNpcT_evtData_c l_evtList [6]
 
static char * l_resNameList [6]
 
static s8 l_loadResPtrn0 [3]
 
static s8 l_loadResPtrn1 [3]
 
static s8 l_loadResPtrn2 [3]
 
s8 l_loadResPtrn9 [5]
 
static s8l_loadResPtrnList [9]
 
static daNpcT_faceMotionAnmData_c l_faceMotionAnmData [20]
 
static daNpcT_motionAnmData_c l_motionAnmData [21]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData [76]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData [80]
 
NPC_LUD_HIO_CLASS l_HIO
 
static actor_method_class daNpc_Lud_MethodTable
 
actor_process_profile_definition g_profile_NPC_LUD
 

Enumeration Type Documentation

◆ FaceMotion

enum FaceMotion
Enumerator
FACE_MOT_UNK_1 
FACE_MOT_UNK_2 
FACE_MOT_UNK_3 
FACE_MOT_UNK_4 
FACE_MOT_UNK_5 
FACE_MOT_UNK_6 
FACE_MOT_UNK_7 
FACE_MOT_UNK_8 
FACE_MOT_UNK_9 
FACE_MOT_UNK_10 
FACE_MOT_UNK_11 
FACE_MOT_UNK_12 
FACE_MOT_UNK_13 
FACE_MOT_UNK_14 
FACE_MOT_UNK_15 
FACE_MOT_UNK_16 
FACE_MOT_UNK_17 
FACE_MOT_UNK_18 

◆ Motion

enum Motion
Enumerator
MOT_UNK_0 
MOT_UNK_1 
MOT_UNK_2 
MOT_UNK_3 
MOT_UNK_4 
MOT_UNK_6 
MOT_UNK_7 
MOT_UNK_8 
MOT_UNK_9 
MOT_UNK_10 
MOT_UNK_11 
MOT_UNK_12 
MOT_UNK_13 
MOT_UNK_14 
MOT_UNK_15 
MOT_UNK_16 
MOT_UNK_17 
MOT_UNK_18 
MOT_UNK_19 

◆ Type

enum Type
Enumerator
TYPE_0 
TYPE_1 
TYPE_2 
TYPE_3 
TYPE_4 
TYPE_5 
TYPE_6 
TYPE_7 
TYPE_8 

Function Documentation

◆ daNpc_Lud_Create()

static int daNpc_Lud_Create ( void * i_this)
static

◆ daNpc_Lud_Delete()

static int daNpc_Lud_Delete ( void * i_this)
static

◆ daNpc_Lud_Draw()

static int daNpc_Lud_Draw ( void * i_this)
static

◆ daNpc_Lud_Execute()

static int daNpc_Lud_Execute ( void * i_this)
static

◆ daNpc_Lud_IsDelete()

static int daNpc_Lud_IsDelete ( void * i_this)
static

Variable Documentation

◆ daNpc_Lud_MethodTable

actor_method_class daNpc_Lud_MethodTable
static
Initial value:
= {
}
static int daNpc_Lud_Delete(void *i_this)
Definition d_a_npc_lud.cpp:1492
static int daNpc_Lud_Draw(void *i_this)
Definition d_a_npc_lud.cpp:1500
static int daNpc_Lud_Create(void *i_this)
Definition d_a_npc_lud.cpp:1488
static int daNpc_Lud_Execute(void *i_this)
Definition d_a_npc_lud.cpp:1496
static int daNpc_Lud_IsDelete(void *i_this)
Definition d_a_npc_lud.cpp:1504
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_NPC_LUD

actor_process_profile_definition g_profile_NPC_LUD
extern
Initial value:
= {
7,
sizeof(daNpc_Lud_c),
0,
0,
338,
0x00040108,
}
Luda.
Definition d_a_npc_lud.h:42
static actor_method_class daNpc_Lud_MethodTable
Definition d_a_npc_lud.cpp:1508
@ PROC_NPC_LUD
Definition d_procname.h:602
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_NPC_e
Definition f_op_actor.h:42
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_bmdData

int l_bmdData[5][2]
static
Initial value:
= {
{11, 1}, {11, 2}, {39, 4}, {40, 4}, {38, 4},
}

◆ l_evtList

daNpcT_evtData_c l_evtList[6]
static
Initial value:
= {
{"", 0}, {"NO_RESPONSE", 0}, {"DEMO13_STB", 0}, {"CONVERSATION_ABOUT_GORON", 4},
{"NURSE", 4}, {"GO_AHEAD", 4},
}

◆ l_faceMotionAnmData

daNpcT_faceMotionAnmData_c l_faceMotionAnmData[20]
static
Initial value:
= {
{-1, 0, 0, 17, 2, 1, 1}, {6, 0, 1, 17, 2, 1, 1}, {18, 2, 4, 51, 2, 4, 0},
{15, 0, 4, 48, 0, 4, 0}, {16, 2, 4, 49, 2, 4, 0}, {17, 0, 4, 50, 0, 4, 0},
{21, 0, 4, 54, 0, 4, 0}, {22, 0, 4, 55, 0, 4, 0}, {24, 2, 4, 57, 2, 4, 0},
{23, 0, 4, 56, 0, 4, 0}, {13, 0, 4, 46, 0, 4, 0}, {10, 0, 4, 43, 0, 4, 0},
{11, 2, 4, 44, 2, 4, 0}, {12, 0, 4, 45, 0, 4, 0}, {14, 2, 4, 47, 2, 4, 0},
{19, 2, 4, 52, 2, 4, 0}, {20, 2, 4, 53, 2, 4, 0}, {4, 2, 3, 10, 2, 3, 0},
{8, 2, 2, 15, 2, 2, 0}, {7, 2, 2, 14, 2, 2, 0},
}

◆ l_faceMotionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[76]
static
Initial value:
= {
{1, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {7, -1, 1}, {8, -1, 0}, {-1, 0, 0},
{-1, 0, 0}, {15, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {2, -1, 0}, {-1, 0, 0},
{-1, 0, 0}, {-1, 0, 0}, {3, 0, 1}, {5, 0, 1}, {-1, 0, 0}, {-1, 0, 0}, {3, 0, 1},
{4, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {5, 0, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{6, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {9, -1, 1}, {-1, 0, 0}, {-1, 0, 0},
{-1, 0, 0}, {17, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {8, -1, 0}, {-1, 0, 0},
{-1, 0, 0}, {-1, 0, 0}, {10, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {11, -1, 1},
{12, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {13, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{16, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {18, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{-1, 0, 0}, {19, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {14, -1, 0}, {-1, 0, 0},
{-1, 0, 0}, {-1, 0, 0}, {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
}

◆ l_HIO

NPC_LUD_HIO_CLASS l_HIO

◆ l_loadResPtrn0

s8 l_loadResPtrn0[3]
static
Initial value:
= {
1,
3,
-1,
}

◆ l_loadResPtrn1

s8 l_loadResPtrn1[3]
static
Initial value:
= {
1,
2,
-1,
}

◆ l_loadResPtrn2

s8 l_loadResPtrn2[3]
static
Initial value:
= {
1,
4,
-1,
}

◆ l_loadResPtrn9

s8 l_loadResPtrn9[5]
Initial value:
= {
1, 2, 3, 4, -1,
}

◆ l_loadResPtrnList

s8* l_loadResPtrnList[9]
static
Initial value:
= {
}
static s8 l_loadResPtrn2[3]
Definition d_a_npc_lud.cpp:150
s8 l_loadResPtrn9[5]
Definition d_a_npc_lud.cpp:156
static s8 l_loadResPtrn0[3]
Definition d_a_npc_lud.cpp:138
static s8 l_loadResPtrn1[3]
Definition d_a_npc_lud.cpp:144

◆ l_motionAnmData

daNpcT_motionAnmData_c l_motionAnmData[21]
static
Initial value:
= {
{8, 2, 1, 14, 0, 1, 1, 0}, {6, 0, 3, 14, 0, 1, 1, 0}, {7, 0, 3, 14, 0, 1, 1, 0},
{7, 0, 1, 14, 0, 1, 1, 0}, {30, 2, 4, 14, 0, 1, 1, 0}, {33, 0, 4, 14, 0, 1, 1, 0},
{34, 2, 4, 14, 0, 1, 1, 0}, {35, 0, 4, 14, 0, 1, 1, 0}, {25, 0, 4, 14, 0, 1, 0, 0},
{27, 0, 4, 14, 0, 1, 0, 0}, {28, 2, 4, 14, 0, 1, 0, 0}, {29, 0, 4, 14, 0, 1, 0, 0},
{6, 0, 4, 14, 0, 1, 0, 0}, {7, 2, 4, 14, 0, 1, 0, 0}, {8, 0, 4, 14, 0, 1, 0, 0},
{26, 2, 4, 14, 0, 1, 0, 0}, {31, 2, 4, 14, 0, 1, 0, 0}, {32, 2, 4, 14, 0, 1, 0, 0},
{5, 2, 3, 14, 0, 1, 0, 0}, {6, 2, 2, -1, 0, 0, 0, 0}, {5, 2, 2, -1, 0, 0, 0, 0},
}

◆ l_motionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[80]
static
Initial value:
= {
{0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {1, -1, 1}, {0, -1, 0}, {-1, 0, 0},
{-1, 0, 0}, {4, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {6, -1, 0}, {-1, 0, 0},
{-1, 0, 0}, {-1, 0, 0}, {16, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {2, -1, 1},
{0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {9, 0, 1}, {11, 0, 1}, {-1, 0, 0}, {-1, 0, 0},
{9, 0, 1}, {10, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {11, 0, 1}, {-1, 0, 0}, {-1, 0, 0},
{-1, 0, 0}, {5, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {7, -1, 1}, {-1, 0, 0},
{-1, 0, 0}, {-1, 0, 0}, {18, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {8, -1, 1},
{-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {12, -1, 1}, {13, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{14, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {17, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{-1, 0, 0}, {19, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {20, -1, 0}, {-1, 0, 0},
{-1, 0, 0}, {-1, 0, 0}, {3, 3, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {15, -1, 0},
{-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
}

◆ l_resNameList

char* l_resNameList[6]
static
Initial value:
= {
"", "Lud", "Lud_TW", "Lud1", "Lud2", "Len1",
}