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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| struct | eff_dt |
Enumerations | |
| enum | E_ZH_RES_File_ID { BCK_ZH_ACT01 = 0x5 , BCK_ZH_CATCH01 , BCK_ZH_CATCH02 , BCK_ZH_CATCHDAMAGE , BCK_ZH_CATCHDROP , BCK_ZH_CATCHMOVE , BCK_ZH_OPEN , BCK_ZH_PIYO2 , BCK_ZH_SERCH , BCK_ZH_START , BCK_ZH_WAIT01 , BCK_ZH_WAKEUP , BMDV_ZH = 0x13 , BMDV_ZH_ENTRANCE , BTK_ZH_LOOP = 0x17 } |
| enum | Action { ACTION_EXECUTE_START_DEMO , ACTION_EXECUTE_WAIT , ACTION_EXECUTE_BALL_WAIT , ACTION_EXECUTE_OPEN_START , ACTION_EXECUTE_SEARCH_MOVE , ACTION_EXECUTE_BG_HIT_SH_MOVE , ACTION_EXECUTE_CATCH_MOVE , ACTION_EXECUTE_CATCH_FLY_MOVE , ACTION_EXECUTE_FLY_DELETE , ACTION_EXECUTE_RETURN_DEMO , ACTION_EXECUTE_DAMAGE , ACTION_EXECUTE_DEAD_STOP , UNK_ACTION } |
| enum | Particle { ZL2_HAHEN_1 = 0x8A62 , ZL2_SMOKE00_1 , ZL2_HAHEN_2 , ZL2_SMOKE00_2 , ZL2_HAHEN_3 , ZL2_SMOKE00_3 , ZL2_HAHEN_4 , ZL2_SMOKE00_4 , ZL2_SMOKE00_5 , ZL2_HAHEN_5 , ZL2_SMOKE00_6 , ZL2_RING_HALO02 , ZL2_KAITENGIRI128 , ZL2_SHOCK01 , ZL2_SMOKE00_7 } |
Functions | |
| static int | daE_ZH_Draw (daE_ZH_c *i_this) |
| static void * | s_BallSearch (void *i_actor, void *i_data) |
| static void * | s_BallSearch_Tag (void *i_actor, void *i_data) |
| static int | daE_ZH_Execute (daE_ZH_c *i_this) |
| static int | daE_ZH_IsDelete (daE_ZH_c *i_this) |
| static int | daE_ZH_Delete (daE_ZH_c *i_this) |
| static int | useHeapInit (fopAc_ac_c *a_this) |
| static int | daE_ZH_Create (daE_ZH_c *i_this) |
Variables | |
| static u8 | l_initHIO |
| static daE_ZH_HIO_c | l_HIO |
| static int | mStartFlag |
| AUDIO_INSTANCES | |
| static actor_method_class | l_daE_ZH_Method |
| actor_process_profile_definition | g_profile_E_ZH |
| enum Action |
| enum E_ZH_RES_File_ID |
| enum Particle |
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| AUDIO_INSTANCES |
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