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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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char const *const | d_a_obj_goGate__stringBase0 |
u8 | now__14mDoMtx_stack_c [48] |
u8 | g_dComIfG_gameInfo [122384] |
u8 | mAudioMgrPtr__10Z2AudioMgr [4+4] |
static SECTION_RODATA f32 const | lit_3627 = 2.0f |
static SECTION_DATA u8 | cNullVec__6Z2Calc [12] |
static SECTION_DATA u32 | lit_1787 [1+4] |
static SECTION_DATA void * | lit_3727 [3] |
static SECTION_DATA void * | lit_3728 [3] |
static SECTION_DATA void * | lit_3729 [3] |
static SECTION_DATA u8 | mode_proc [36] |
static actor_method_class | l_daGoGate_Method |
actor_process_profile_definition | g_profile_Obj_GoGate |
SECTION_DATA void * | __vt__10daGoGate_c [10] |
SECTION_DATA void * | __vt__14daGoGate_HIO_c [3] |
SECTION_DATA void * | __vt__14mDoHIO_entry_c [3] |
static SECTION_RODATA u8 const | lit_3648 [4] |
static SECTION_DEAD char const *const | stringBase_80BFE008 = "P_Ggate" |
static SECTION_RODATA f32 const | lit_3712 = -250.0f |
static SECTION_RODATA f32 const | lit_3713 = 250.0f |
static u8 | lit_3621 [12] |
static u8 | l_HIO [12] |
static u8 | data_80BFE128 [4] |
static SECTION_RODATA f32 const | lit_3780 = 1.0f |
static SECTION_RODATA f32 const | lit_3781 = -1.0f |
static SECTION_RODATA f32 const | lit_3782 = 1.0f / 5.0f |
static SECTION_RODATA f32 const | lit_3783 = 0.5f |
void __ct__14daGoGate_HIO_cFv | ( | ) |
void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__14daGoGate_HIO_cFv | ( | ) |
void __dt__14mDoHIO_entry_cFv | ( | ) |
void __ptmf_scall | ( | ) |
void __register_global_object | ( | ) |
void __sinit_d_a_obj_goGate_cpp | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_29 | ( | ) |
void cLib_addCalc__FPfffff | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80BFDFE8 | , |
& | lit_3627 ) |
COMPILER_STRIP_GATE | ( | 0x80BFDFEC | , |
& | lit_3648 ) |
COMPILER_STRIP_GATE | ( | 0x80BFDFF0 | , |
& | lit_3712 ) |
COMPILER_STRIP_GATE | ( | 0x80BFDFF4 | , |
& | lit_3713 ) |
COMPILER_STRIP_GATE | ( | 0x80BFDFF8 | , |
& | lit_3780 ) |
COMPILER_STRIP_GATE | ( | 0x80BFDFFC | , |
& | lit_3781 ) |
COMPILER_STRIP_GATE | ( | 0x80BFE000 | , |
& | lit_3782 ) |
COMPILER_STRIP_GATE | ( | 0x80BFE004 | , |
& | lit_3783 ) |
void create__10daGoGate_cFv | ( | ) |
bool Create__16dBgS_MoveBgActorFv | ( | ) |
void CreateHeap__10daGoGate_cFv | ( | ) |
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void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfGp_getReverb__Fi | ( | ) |
void Delete__10daGoGate_cFv | ( | ) |
void Draw__10daGoGate_cFv | ( | ) |
void Execute__10daGoGate_cFPPA3_A4_f | ( | ) |
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void init_modeMoveClose__10daGoGate_cFv | ( | ) |
void init_modeMoveOpen__10daGoGate_cFv | ( | ) |
void init_modeWait__10daGoGate_cFv | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void isSwitch__10dSv_info_cCFii | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_ZXYrotM__FPA4_fsss | ( | ) |
void mDoMtx_ZXYrotS__FPA4_fsss | ( | ) |
void modeMoveClose__10daGoGate_cFv | ( | ) |
void modeMoveOpen__10daGoGate_cFv | ( | ) |
void modeWait__10daGoGate_cFv | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
void moveGate__10daGoGate_cFv | ( | ) |
REGISTER_CTORS | ( | 0x80BFDF98 | , |
__sinit_d_a_obj_goGate_cpp | ) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void setBaseMtx__10daGoGate_cFv | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void setSe__10daGoGate_cFv | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
void StartShock__12dVibration_cFii4cXyz | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
void transM__14mDoMtx_stack_cFfff | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
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u8 now__14mDoMtx_stack_c[48] |
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