Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_nameplate.cpp File Reference

Functions

static int createSolidHeap (fopAc_ac_c *i_this)
 
static int daObjNameplate_Draw (daObjNameplate_c *i_this)
 
static int daObjNameplate_Execute (daObjNameplate_c *i_this)
 
static int daObjNameplate_IsDelete (daObjNameplate_c *i_this)
 
static int daObjNameplate_Delete (daObjNameplate_c *i_this)
 
static int daObjNameplate_Create (fopAc_ac_c *i_this)
 

Variables

static actor_method_class l_daObjNameplate_Method
 
actor_process_profile_definition g_profile_Obj_NamePlate
 

Function Documentation

◆ createSolidHeap()

static int createSolidHeap ( fopAc_ac_c * i_this)
static

◆ daObjNameplate_Create()

static int daObjNameplate_Create ( fopAc_ac_c * i_this)
static

◆ daObjNameplate_Delete()

static int daObjNameplate_Delete ( daObjNameplate_c * i_this)
static

◆ daObjNameplate_Draw()

static int daObjNameplate_Draw ( daObjNameplate_c * i_this)
static

◆ daObjNameplate_Execute()

static int daObjNameplate_Execute ( daObjNameplate_c * i_this)
static

◆ daObjNameplate_IsDelete()

static int daObjNameplate_IsDelete ( daObjNameplate_c * i_this)
static

Variable Documentation

◆ g_profile_Obj_NamePlate

actor_process_profile_definition g_profile_Obj_NamePlate
extern
Initial value:
= {
7,
sizeof(daObjNameplate_c),
0,
0,
32,
0x00040180,
}
Ordon Village Nameplate.
Definition d_a_obj_nameplate.h:16
static actor_method_class l_daObjNameplate_Method
Definition d_a_obj_nameplate.cpp:311
@ PROC_Obj_NamePlate
Definition d_procname.h:345
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daObjNameplate_Method

actor_method_class l_daObjNameplate_Method
static
Initial value:
= {
}
static int daObjNameplate_IsDelete(daObjNameplate_c *i_this)
Definition d_a_obj_nameplate.cpp:278
static int daObjNameplate_Delete(daObjNameplate_c *i_this)
Definition d_a_obj_nameplate.cpp:285
static int daObjNameplate_Draw(daObjNameplate_c *i_this)
Definition d_a_obj_nameplate.cpp:262
static int daObjNameplate_Execute(daObjNameplate_c *i_this)
Definition d_a_obj_nameplate.cpp:269
static int daObjNameplate_Create(fopAc_ac_c *i_this)
Definition d_a_obj_nameplate.cpp:305
int(* process_method_func)(void *)
Definition f_pc_method.h:7