Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_TvCdlst.cpp File Reference

Functions

void __ct__15daTvCdlst_HIO_cFv ()
 
void __dt__14mDoHIO_entry_cFv ()
 
void setBaseMtx__11daTvCdlst_cFv ()
 
void CreateHeap__11daTvCdlst_cFv ()
 
void create__11daTvCdlst_cFv ()
 
void __dt__8cM3dGCylFv ()
 
void __dt__8cM3dGAabFv ()
 
void createHeapCallBack__11daTvCdlst_cFP10fopAc_ac_c ()
 
void lightInit__11daTvCdlst_cFv ()
 
void setLight__11daTvCdlst_cFv ()
 
void cutLight__11daTvCdlst_cFv ()
 
void pointLightProc__11daTvCdlst_cFv ()
 
void Execute__11daTvCdlst_cFv ()
 
void Draw__11daTvCdlst_cFv ()
 
void Delete__11daTvCdlst_cFv ()
 
static void daTvCdlst_Draw__FP11daTvCdlst_c ()
 
static void daTvCdlst_Execute__FP11daTvCdlst_c ()
 
static void daTvCdlst_Delete__FP11daTvCdlst_c ()
 
static void daTvCdlst_Create__FP10fopAc_ac_c ()
 
void __dt__15daTvCdlst_HIO_cFv ()
 
void __sinit_d_a_obj_TvCdlst_cpp ()
 
void mDoMtx_ZXYrotM__FPA4_fsss ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void setSimple__13dPa_control_cFUsPC4cXyzPC12dKy_tevstr_cUcRC8_GXColorRC8_GXColorif ()
 
void __ct__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void ChkTgHit__12dCcD_GObjInfFv ()
 
void GetTgHitObj__12dCcD_GObjInfFv ()
 
void GetTgHitObjSe__12dCcD_GObjInfFv ()
 
void getHitSeID__12dCcD_GObjInfFUci ()
 
void Set__8dCcD_CylFRC11dCcD_SrcCyl ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void dKy_plight_set__FP15LIGHT_INFLUENCE ()
 
void dKy_plight_cut__FP15LIGHT_INFLUENCE ()
 
void dKy_BossLight_set__FP4cXyzP8_GXColorfUc ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void SetC__8cM3dGCylFRC4cXyz ()
 
void SetH__8cM3dGCylFf ()
 
void SetR__8cM3dGCylFf ()
 
void cLib_addCalc__FPfffff ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void deleteObject__14Z2SoundObjBaseFv ()
 
void startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase ()
 
void __ct__16Z2SoundObjSimpleFv ()
 
void __dl__FPv ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
void __register_global_object ()
 
 COMPILER_STRIP_GATE (0x80B9F890, &daTvCdlst_c::mCcDObjInfo)
 
 COMPILER_STRIP_GATE (0x80B9F8C0, &lit_3750)
 
 COMPILER_STRIP_GATE (0x80B9F8C4, &lit_3840)
 
 COMPILER_STRIP_GATE (0x80B9F8C8, &lit_3841)
 
 COMPILER_STRIP_GATE (0x80B9F8CC, &lit_3842)
 
 COMPILER_STRIP_GATE (0x80B9F8D0, &lit_3843)
 
 COMPILER_STRIP_GATE (0x80B9F8D4, &lit_3861)
 
 COMPILER_STRIP_GATE (0x80B9F8D8, &lit_3869)
 
 COMPILER_STRIP_GATE (0x80B9F8DC, &lit_3870)
 
 COMPILER_STRIP_GATE (0x80B9F8E0, &lit_3871)
 
 COMPILER_STRIP_GATE (0x80B9F8E4, &lit_3872)
 
 COMPILER_STRIP_GATE (0x80B9F8E8, &lit_3937)
 
 COMPILER_STRIP_GATE (0x80B9F8EC, &lit_3938)
 
 COMPILER_STRIP_GATE (0x80B9F8F0, &lit_3939)
 
static void daTvCdlst_Draw (daTvCdlst_c *param_0)
 
static void daTvCdlst_Execute (daTvCdlst_c *param_0)
 
static void daTvCdlst_Delete (daTvCdlst_c *param_0)
 
static void daTvCdlst_Create (fopAc_ac_c *param_0)
 
 REGISTER_CTORS (0x80B9F80C, __sinit_d_a_obj_TvCdlst_cpp)
 

Variables

u8 const mCcDObjInfo__11daTvCdlst_c [48]
 
char const *const d_a_obj_TvCdlst__stringBase0
 
u8 mCcDCyl__11daTvCdlst_c [68]
 
void__vt__8dCcD_Cyl [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_CylAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u32 g_whiteColor
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static actor_method_class l_daTvCdlst_Method
 
actor_process_profile_definition g_profile_Obj_TvCdlst
 
SECTION_DATA void__vt__8cM3dGCyl [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
SECTION_DATA void__vt__15daTvCdlst_HIO_c [3]
 
SECTION_DATA void__vt__14mDoHIO_entry_c [3]
 
static SECTION_DEAD char const *const stringBase_80B9F8F4 = "HShokudai"
 
static SECTION_RODATA f32 const lit_3750 = 155.0f
 
static SECTION_RODATA f32 const lit_3840 = 10.0f
 
static SECTION_RODATA f32 const lit_3841 = 500.0f
 
static SECTION_RODATA f32 const lit_3842 = 1.0f
 
static SECTION_RODATA u8 const lit_3843 [4]
 
static SECTION_RODATA u32 const lit_3861 = 0xBC6642FF
 
static SECTION_RODATA f32 const lit_3869 = 0.5f
 
static SECTION_RODATA f32 const lit_3870 = 1.0f / 10.0f
 
static SECTION_RODATA u32 const lit_3871 = 0x38D1B717
 
static SECTION_RODATA u32 const lit_3872 = 0x358637BD
 
static SECTION_RODATA f32 const lit_3937 = -1.0f
 
static SECTION_RODATA f32 const lit_3938 = 25.0f
 
static SECTION_RODATA f32 const lit_3939 = 140.0f
 
static u8 lit_3622 [12]
 
static u8 l_HIO [8]
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__15daTvCdlst_HIO_cFv()

void __ct__15daTvCdlst_HIO_cFv ( )

◆ __ct__16Z2SoundObjSimpleFv()

void __ct__16Z2SoundObjSimpleFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__14mDoHIO_entry_cFv()

void __dt__14mDoHIO_entry_cFv ( )

◆ __dt__15daTvCdlst_HIO_cFv()

void __dt__15daTvCdlst_HIO_cFv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCylFv()

void __dt__8cM3dGCylFv ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __sinit_d_a_obj_TvCdlst_cpp()

void __sinit_d_a_obj_TvCdlst_cpp ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ ChkTgHit__12dCcD_GObjInfFv()

void ChkTgHit__12dCcD_GObjInfFv ( )

◆ cLib_addCalc__FPfffff()

void cLib_addCalc__FPfffff ( )

◆ COMPILER_STRIP_GATE() [1/14]

COMPILER_STRIP_GATE ( 0x80B9F890  ,
&daTvCdlst_c::mCcDObjInfo   
)

◆ COMPILER_STRIP_GATE() [2/14]

COMPILER_STRIP_GATE ( 0x80B9F8C0  ,
lit_3750 
)

◆ COMPILER_STRIP_GATE() [3/14]

COMPILER_STRIP_GATE ( 0x80B9F8C4  ,
lit_3840 
)

◆ COMPILER_STRIP_GATE() [4/14]

COMPILER_STRIP_GATE ( 0x80B9F8C8  ,
lit_3841 
)

◆ COMPILER_STRIP_GATE() [5/14]

COMPILER_STRIP_GATE ( 0x80B9F8CC  ,
lit_3842 
)

◆ COMPILER_STRIP_GATE() [6/14]

COMPILER_STRIP_GATE ( 0x80B9F8D0  ,
lit_3843 
)

◆ COMPILER_STRIP_GATE() [7/14]

COMPILER_STRIP_GATE ( 0x80B9F8D4  ,
lit_3861 
)

◆ COMPILER_STRIP_GATE() [8/14]

COMPILER_STRIP_GATE ( 0x80B9F8D8  ,
lit_3869 
)

◆ COMPILER_STRIP_GATE() [9/14]

COMPILER_STRIP_GATE ( 0x80B9F8DC  ,
lit_3870 
)

◆ COMPILER_STRIP_GATE() [10/14]

COMPILER_STRIP_GATE ( 0x80B9F8E0  ,
lit_3871 
)

◆ COMPILER_STRIP_GATE() [11/14]

COMPILER_STRIP_GATE ( 0x80B9F8E4  ,
lit_3872 
)

◆ COMPILER_STRIP_GATE() [12/14]

COMPILER_STRIP_GATE ( 0x80B9F8E8  ,
lit_3937 
)

◆ COMPILER_STRIP_GATE() [13/14]

COMPILER_STRIP_GATE ( 0x80B9F8EC  ,
lit_3938 
)

◆ COMPILER_STRIP_GATE() [14/14]

COMPILER_STRIP_GATE ( 0x80B9F8F0  ,
lit_3939 
)

◆ create__11daTvCdlst_cFv()

void create__11daTvCdlst_cFv ( )

◆ CreateHeap__11daTvCdlst_cFv()

void CreateHeap__11daTvCdlst_cFv ( )

◆ createHeapCallBack__11daTvCdlst_cFP10fopAc_ac_c()

void createHeapCallBack__11daTvCdlst_cFP10fopAc_ac_c ( )

◆ cutLight__11daTvCdlst_cFv()

void cutLight__11daTvCdlst_cFv ( )

◆ daTvCdlst_Create()

static void daTvCdlst_Create ( fopAc_ac_c param_0)
static

◆ daTvCdlst_Create__FP10fopAc_ac_c()

static void daTvCdlst_Create__FP10fopAc_ac_c ( )
static

◆ daTvCdlst_Delete()

static void daTvCdlst_Delete ( daTvCdlst_c param_0)
static

◆ daTvCdlst_Delete__FP11daTvCdlst_c()

static void daTvCdlst_Delete__FP11daTvCdlst_c ( )
static

◆ daTvCdlst_Draw()

static void daTvCdlst_Draw ( daTvCdlst_c param_0)
static

◆ daTvCdlst_Draw__FP11daTvCdlst_c()

static void daTvCdlst_Draw__FP11daTvCdlst_c ( )
static

◆ daTvCdlst_Execute()

static void daTvCdlst_Execute ( daTvCdlst_c param_0)
static

◆ daTvCdlst_Execute__FP11daTvCdlst_c()

static void daTvCdlst_Execute__FP11daTvCdlst_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__11daTvCdlst_cFv()

void Delete__11daTvCdlst_cFv ( )

◆ deleteObject__14Z2SoundObjBaseFv()

void deleteObject__14Z2SoundObjBaseFv ( )

◆ dKy_BossLight_set__FP4cXyzP8_GXColorfUc()

void dKy_BossLight_set__FP4cXyzP8_GXColorfUc ( )

◆ dKy_plight_cut__FP15LIGHT_INFLUENCE()

void dKy_plight_cut__FP15LIGHT_INFLUENCE ( )

◆ dKy_plight_set__FP15LIGHT_INFLUENCE()

void dKy_plight_set__FP15LIGHT_INFLUENCE ( )

◆ Draw__11daTvCdlst_cFv()

void Draw__11daTvCdlst_cFv ( )

◆ Execute__11daTvCdlst_cFv()

void Execute__11daTvCdlst_cFv ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ getHitSeID__12dCcD_GObjInfFUci()

void getHitSeID__12dCcD_GObjInfFUci ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ GetTgHitObj__12dCcD_GObjInfFv()

void GetTgHitObj__12dCcD_GObjInfFv ( )

◆ GetTgHitObjSe__12dCcD_GObjInfFv()

void GetTgHitObjSe__12dCcD_GObjInfFv ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ lightInit__11daTvCdlst_cFv()

void lightInit__11daTvCdlst_cFv ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_ZXYrotM__FPA4_fsss()

void mDoMtx_ZXYrotM__FPA4_fsss ( )

◆ pointLightProc__11daTvCdlst_cFv()

void pointLightProc__11daTvCdlst_cFv ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x80B9F80C  ,
__sinit_d_a_obj_TvCdlst_cpp   
)

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_CylFRC11dCcD_SrcCyl()

void Set__8dCcD_CylFRC11dCcD_SrcCyl ( )

◆ setBaseMtx__11daTvCdlst_cFv()

void setBaseMtx__11daTvCdlst_cFv ( )

◆ SetC__8cM3dGCylFRC4cXyz()

void SetC__8cM3dGCylFRC4cXyz ( )

◆ SetH__8cM3dGCylFf()

void SetH__8cM3dGCylFf ( )

◆ setLight__11daTvCdlst_cFv()

void setLight__11daTvCdlst_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetR__8cM3dGCylFf()

void SetR__8cM3dGCylFf ( )

◆ setSimple__13dPa_control_cFUsPC4cXyzPC12dKy_tevstr_cUcRC8_GXColorRC8_GXColorif()

void setSimple__13dPa_control_cFUsPC4cXyzPC12dKy_tevstr_cUcRC8_GXColorRC8_GXColorif ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase()

void startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase ( )

Variable Documentation

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__14mDoHIO_entry_c

SECTION_DATA void* __vt__14mDoHIO_entry_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__14mDoHIO_entry_cFv()
Definition d_a_obj_TvCdlst.cpp:169

◆ __vt__15daTvCdlst_HIO_c

SECTION_DATA void* __vt__15daTvCdlst_HIO_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__15daTvCdlst_HIO_cFv()

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGAabFv()
Definition d_a_obj_TvCdlst.cpp:216

◆ __vt__8cM3dGCyl

SECTION_DATA void* __vt__8cM3dGCyl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGCylFv()
Definition d_a_obj_TvCdlst.cpp:210

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ d_a_obj_TvCdlst__stringBase0

char const* const d_a_obj_TvCdlst__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_TvCdlst

actor_process_profile_definition g_profile_Obj_TvCdlst
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daTvCdlst_c),
0,
0,
496,
0x00044000,
}
Ordon Torch Stand.
Definition d_a_obj_TvCdlst.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daTvCdlst_Method
Definition d_a_obj_TvCdlst.cpp:108
@ PROC_Obj_TvCdlst
Definition d_procname.h:64
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ g_whiteColor

u32 g_whiteColor
extern

◆ l_daTvCdlst_Method

actor_method_class l_daTvCdlst_Method
static
Initial value:
= {
0,
}
static void daTvCdlst_Create__FP10fopAc_ac_c()
static void daTvCdlst_Delete__FP11daTvCdlst_c()
static void daTvCdlst_Draw__FP11daTvCdlst_c()
static void daTvCdlst_Execute__FP11daTvCdlst_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

u8 l_HIO[8]
static

◆ lit_3622

u8 lit_3622[12]
static

◆ lit_3750

SECTION_RODATA f32 const lit_3750 = 155.0f
static

◆ lit_3840

SECTION_RODATA f32 const lit_3840 = 10.0f
static

◆ lit_3841

SECTION_RODATA f32 const lit_3841 = 500.0f
static

◆ lit_3842

SECTION_RODATA f32 const lit_3842 = 1.0f
static

◆ lit_3843

SECTION_RODATA u8 const lit_3843[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3861

SECTION_RODATA u32 const lit_3861 = 0xBC6642FF
static

◆ lit_3869

SECTION_RODATA f32 const lit_3869 = 0.5f
static

◆ lit_3870

SECTION_RODATA f32 const lit_3870 = 1.0f / 10.0f
static

◆ lit_3871

SECTION_RODATA u32 const lit_3871 = 0x38D1B717
static

◆ lit_3872

SECTION_RODATA u32 const lit_3872 = 0x358637BD
static

◆ lit_3937

SECTION_RODATA f32 const lit_3937 = -1.0f
static

◆ lit_3938

SECTION_RODATA f32 const lit_3938 = 25.0f
static

◆ lit_3939

SECTION_RODATA f32 const lit_3939 = 140.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mCcDCyl__11daTvCdlst_c

u8 mCcDCyl__11daTvCdlst_c[68]

◆ mCcDObjInfo__11daTvCdlst_c

u8 const mCcDObjInfo__11daTvCdlst_c[48]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80B9F8F4

SECTION_DEAD char const* const stringBase_80B9F8F4 = "HShokudai"
static