Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_lv3Water2.cpp File Reference

Functions

void __ct__17daLv3Water2_HIO_cFv ()
 
void __dt__14mDoHIO_entry_cFv ()
 
void setBaseMtx__13daLv3Water2_cFv ()
 
void CreateHeap__13daLv3Water2_cFv ()
 
void create__13daLv3Water2_cFv ()
 
void __dt__12J3DFrameCtrlFv ()
 
void Execute__13daLv3Water2_cFPPA3_A4_f ()
 
void mode_proc_wait__13daLv3Water2_cFv ()
 
void mode_init_levelCtrl__13daLv3Water2_cFv ()
 
void mode_proc_levelCtrl__13daLv3Water2_cFv ()
 
void Draw__13daLv3Water2_cFv ()
 
void Delete__13daLv3Water2_cFv ()
 
void eventStart__13daLv3Water2_cFv ()
 
static void daLv3Water2_Draw__FP13daLv3Water2_c ()
 
static void daLv3Water2_Execute__FP13daLv3Water2_c ()
 
static void daLv3Water2_Delete__FP13daLv3Water2_c ()
 
static void daLv3Water2_Create__FP10fopAc_ac_c ()
 
void __dt__17daLv3Water2_HIO_cFv ()
 
void __sinit_d_a_obj_lv3Water2_cpp ()
 
static void func_80C5B228 ()
 
static void func_80C5B230 ()
 
void __dt__17dEvLib_callback_cFv ()
 
bool eventStart__17dEvLib_callback_cFv ()
 
bool eventRun__17dEvLib_callback_cFv ()
 
bool eventEnd__17dEvLib_callback_cFv ()
 
void __dt__13daLv3Water2_cFv ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void play__14mDoExt_baseAnmFv ()
 
void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ()
 
void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopMsgM_valueIncrease__FiiUc ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void eventUpdate__17dEvLib_callback_cFv ()
 
void orderEvent__17dEvLib_callback_cFiii ()
 
void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool Create__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void setEffectMtx__13J3DTexMtxInfoFPA4_f ()
 
void simpleCalcMaterial__12J3DModelDataFUsPA4_f ()
 
void init__12J3DFrameCtrlFs ()
 
void __ptmf_scall ()
 
void _savegpr_27 ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_27 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
void __register_global_object ()
 
 COMPILER_STRIP_GATE (0x80C5B364, &l_bmdIdx)
 
 COMPILER_STRIP_GATE (0x80C5B368, &l_dzbIdx)
 
 COMPILER_STRIP_GATE (0x80C5B36C, &l_btkIdx)
 
 COMPILER_STRIP_GATE (0x80C5B370, &lit_3682)
 
 COMPILER_STRIP_GATE (0x80C5B374, &lit_3747)
 
 COMPILER_STRIP_GATE (0x80C5B37C, &lit_3749)
 
 COMPILER_STRIP_GATE (0x80C5B384, &lit_3899)
 
 COMPILER_STRIP_GATE (0x80C5B38C, &lit_3951)
 
 COMPILER_STRIP_GATE (0x80C5B390, &lit_3952)
 
 COMPILER_STRIP_GATE (0x80C5B394, &lit_3983)
 
static void daLv3Water2_Draw (daLv3Water2_c *param_0)
 
static void daLv3Water2_Execute (daLv3Water2_c *param_0)
 
static void daLv3Water2_Delete (daLv3Water2_c *param_0)
 
static void daLv3Water2_Create (fopAc_ac_c *param_0)
 
 REGISTER_CTORS (0x80C5B1A8, __sinit_d_a_obj_lv3Water2_cpp)
 

Variables

char const *const d_a_obj_lv3Water2__stringBase0
 
void__vt__16dBgS_MoveBgActor [10]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_DEAD char const *const stringBase_80C5B398 = "Kr03wat04"
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA voidl_resNameIdx = (void*)&d_a_obj_lv3Water2__stringBase0
 
static SECTION_DATA voidlit_3767 [3]
 
static SECTION_DATA voidlit_3768 [3]
 
static SECTION_DATA u8 l_mode_func [24]
 
static actor_method_class l_daLv3Water2_Method
 
actor_process_profile_definition g_profile_Obj_Lv3Water2
 
SECTION_DATA void__vt__12J3DFrameCtrl [3]
 
SECTION_DATA void__vt__17dEvLib_callback_c [6]
 
SECTION_DATA void__vt__13daLv3Water2_c [18]
 
SECTION_DATA void__vt__17daLv3Water2_HIO_c [3]
 
SECTION_DATA void__vt__14mDoHIO_entry_c [3]
 
static SECTION_RODATA u32 const l_bmdIdx = 0x00000005
 
static SECTION_RODATA u32 const l_dzbIdx = 0x0000000D
 
static SECTION_RODATA u32 const l_btkIdx = 0x00000009
 
static SECTION_RODATA f32 const lit_3682 = 1.0f
 
static SECTION_RODATA f32 const lit_3747 [1+1]
 
static SECTION_RODATA u8 const lit_3749 [8]
 
static u8 lit_3637 [12]
 
static u8 l_HIO [8]
 
static SECTION_RODATA u8 const lit_3899 [8]
 
static SECTION_RODATA f32 const lit_3951 = -1.0f / 100.0f
 
static SECTION_RODATA u8 const lit_3952 [4]
 
static SECTION_RODATA f32 const lit_3983 = -1.0f
 

Function Documentation

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __ct__17daLv3Water2_HIO_cFv()

void __ct__17daLv3Water2_HIO_cFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__12J3DFrameCtrlFv()

void __dt__12J3DFrameCtrlFv ( )

◆ __dt__13daLv3Water2_cFv()

void __dt__13daLv3Water2_cFv ( )

◆ __dt__14mDoHIO_entry_cFv()

void __dt__14mDoHIO_entry_cFv ( )

◆ __dt__17daLv3Water2_HIO_cFv()

void __dt__17daLv3Water2_HIO_cFv ( )

◆ __dt__17dEvLib_callback_cFv()

void __dt__17dEvLib_callback_cFv ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __sinit_d_a_obj_lv3Water2_cpp()

void __sinit_d_a_obj_lv3Water2_cpp ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ COMPILER_STRIP_GATE() [1/10]

COMPILER_STRIP_GATE ( 0x80C5B364  ,
l_bmdIdx 
)

◆ COMPILER_STRIP_GATE() [2/10]

COMPILER_STRIP_GATE ( 0x80C5B368  ,
l_dzbIdx 
)

◆ COMPILER_STRIP_GATE() [3/10]

COMPILER_STRIP_GATE ( 0x80C5B36C  ,
l_btkIdx 
)

◆ COMPILER_STRIP_GATE() [4/10]

COMPILER_STRIP_GATE ( 0x80C5B370  ,
lit_3682 
)

◆ COMPILER_STRIP_GATE() [5/10]

COMPILER_STRIP_GATE ( 0x80C5B374  ,
lit_3747 
)

◆ COMPILER_STRIP_GATE() [6/10]

COMPILER_STRIP_GATE ( 0x80C5B37C  ,
lit_3749 
)

◆ COMPILER_STRIP_GATE() [7/10]

COMPILER_STRIP_GATE ( 0x80C5B384  ,
lit_3899 
)

◆ COMPILER_STRIP_GATE() [8/10]

COMPILER_STRIP_GATE ( 0x80C5B38C  ,
lit_3951 
)

◆ COMPILER_STRIP_GATE() [9/10]

COMPILER_STRIP_GATE ( 0x80C5B390  ,
lit_3952 
)

◆ COMPILER_STRIP_GATE() [10/10]

COMPILER_STRIP_GATE ( 0x80C5B394  ,
lit_3983 
)

◆ create__13daLv3Water2_cFv()

void create__13daLv3Water2_cFv ( )

◆ Create__16dBgS_MoveBgActorFv()

bool Create__16dBgS_MoveBgActorFv ( )

◆ CreateHeap__13daLv3Water2_cFv()

void CreateHeap__13daLv3Water2_cFv ( )

◆ daLv3Water2_Create()

static void daLv3Water2_Create ( fopAc_ac_c param_0)
static

◆ daLv3Water2_Create__FP10fopAc_ac_c()

static void daLv3Water2_Create__FP10fopAc_ac_c ( )
static

◆ daLv3Water2_Delete()

static void daLv3Water2_Delete ( daLv3Water2_c param_0)
static

◆ daLv3Water2_Delete__FP13daLv3Water2_c()

static void daLv3Water2_Delete__FP13daLv3Water2_c ( )
static

◆ daLv3Water2_Draw()

static void daLv3Water2_Draw ( daLv3Water2_c param_0)
static

◆ daLv3Water2_Draw__FP13daLv3Water2_c()

static void daLv3Water2_Draw__FP13daLv3Water2_c ( )
static

◆ daLv3Water2_Execute()

static void daLv3Water2_Execute ( daLv3Water2_c param_0)
static

◆ daLv3Water2_Execute__FP13daLv3Water2_c()

static void daLv3Water2_Execute__FP13daLv3Water2_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__13daLv3Water2_cFv()

void Delete__13daLv3Water2_cFv ( )

◆ Draw__13daLv3Water2_cFv()

void Draw__13daLv3Water2_cFv ( )

◆ entry__13mDoExt_btkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ( )

◆ eventEnd__17dEvLib_callback_cFv()

bool eventEnd__17dEvLib_callback_cFv ( )

◆ eventRun__17dEvLib_callback_cFv()

bool eventRun__17dEvLib_callback_cFv ( )

◆ eventStart__13daLv3Water2_cFv()

void eventStart__13daLv3Water2_cFv ( )

◆ eventStart__17dEvLib_callback_cFv()

bool eventStart__17dEvLib_callback_cFv ( )

◆ eventUpdate__17dEvLib_callback_cFv()

void eventUpdate__17dEvLib_callback_cFv ( )

◆ Execute__13daLv3Water2_cFPPA3_A4_f()

void Execute__13daLv3Water2_cFPPA3_A4_f ( )

◆ fopMsgM_valueIncrease__FiiUc()

void fopMsgM_valueIncrease__FiiUc ( )

◆ func_80C5B228()

static void func_80C5B228 ( )
static

◆ func_80C5B230()

static void func_80C5B230 ( )
static

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init__12J3DFrameCtrlFs()

void init__12J3DFrameCtrlFs ( )

◆ init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss()

void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mode_init_levelCtrl__13daLv3Water2_cFv()

void mode_init_levelCtrl__13daLv3Water2_cFv ( )

◆ mode_proc_levelCtrl__13daLv3Water2_cFv()

void mode_proc_levelCtrl__13daLv3Water2_cFv ( )

◆ mode_proc_wait__13daLv3Water2_cFv()

void mode_proc_wait__13daLv3Water2_cFv ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ orderEvent__17dEvLib_callback_cFiii()

void orderEvent__17dEvLib_callback_cFiii ( )

◆ play__14mDoExt_baseAnmFv()

void play__14mDoExt_baseAnmFv ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x80C5B1A8  ,
__sinit_d_a_obj_lv3Water2_cpp   
)

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ setBaseMtx__13daLv3Water2_cFv()

void setBaseMtx__13daLv3Water2_cFv ( )

◆ setEffectMtx__13J3DTexMtxInfoFPA4_f()

void setEffectMtx__13J3DTexMtxInfoFPA4_f ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ simpleCalcMaterial__12J3DModelDataFUsPA4_f()

void simpleCalcMaterial__12J3DModelDataFUsPA4_f ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

Variable Documentation

◆ __vt__12J3DFrameCtrl

SECTION_DATA void* __vt__12J3DFrameCtrl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__12J3DFrameCtrlFv()
Definition d_a_obj_lv3Water2.cpp:294

◆ __vt__13daLv3Water2_c

SECTION_DATA void* __vt__13daLv3Water2_c[18]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_80C5B230,
(void*)func_80C5B228,
}
void __dt__13daLv3Water2_cFv()
bool IsDelete__16dBgS_MoveBgActorFv()
static void func_80C5B230()
Definition d_a_obj_lv3Water2.cpp:421
void Execute__13daLv3Water2_cFPPA3_A4_f()
static void func_80C5B228()
Definition d_a_obj_lv3Water2.cpp:416
bool ToFore__16dBgS_MoveBgActorFv()
bool Create__16dBgS_MoveBgActorFv()
void Delete__13daLv3Water2_cFv()
void eventStart__13daLv3Water2_cFv()
bool ToBack__16dBgS_MoveBgActorFv()
bool eventEnd__17dEvLib_callback_cFv()
Definition d_a_obj_lv3Water2.cpp:446
void CreateHeap__13daLv3Water2_cFv()
bool eventRun__17dEvLib_callback_cFv()
Definition d_a_obj_lv3Water2.cpp:440
void Draw__13daLv3Water2_cFv()

◆ __vt__14mDoHIO_entry_c

SECTION_DATA void* __vt__14mDoHIO_entry_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__14mDoHIO_entry_cFv()
Definition d_a_obj_lv3Water2.cpp:238

◆ __vt__16dBgS_MoveBgActor

void* __vt__16dBgS_MoveBgActor[10]
extern

◆ __vt__17daLv3Water2_HIO_c

SECTION_DATA void* __vt__17daLv3Water2_HIO_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__17daLv3Water2_HIO_cFv()

◆ __vt__17dEvLib_callback_c

SECTION_DATA void* __vt__17dEvLib_callback_c[6]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__17dEvLib_callback_cFv()
Definition d_a_obj_lv3Water2.cpp:427
bool eventStart__17dEvLib_callback_cFv()
Definition d_a_obj_lv3Water2.cpp:434

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_obj_lv3Water2__stringBase0

char const* const d_a_obj_lv3Water2__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_Lv3Water2

actor_process_profile_definition g_profile_Obj_Lv3Water2
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daLv3Water2_c),
0,
0,
617,
0x00040000,
}
Lakebed Temple Water 2.
Definition d_a_obj_lv3Water2.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daLv3Water2_Method
Definition d_a_obj_lv3Water2.cpp:152
@ PROC_Obj_Lv3Water2
Definition d_procname.h:219
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_bmdIdx

SECTION_RODATA u32 const l_bmdIdx = 0x00000005
static

◆ l_btkIdx

SECTION_RODATA u32 const l_btkIdx = 0x00000009
static

◆ l_daLv3Water2_Method

actor_method_class l_daLv3Water2_Method
static
Initial value:
= {
0,
}
static void daLv3Water2_Execute__FP13daLv3Water2_c()
static void daLv3Water2_Delete__FP13daLv3Water2_c()
static void daLv3Water2_Draw__FP13daLv3Water2_c()
static void daLv3Water2_Create__FP10fopAc_ac_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_dzbIdx

SECTION_RODATA u32 const l_dzbIdx = 0x0000000D
static

◆ l_HIO

u8 l_HIO[8]
static

◆ l_mode_func

SECTION_DATA u8 l_mode_func[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_resNameIdx

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3637

u8 lit_3637[12]
static

◆ lit_3682

SECTION_RODATA f32 const lit_3682 = 1.0f
static

◆ lit_3747

SECTION_RODATA f32 const lit_3747[1+1]
static
Initial value:
= {
5.0f,
0.0f,
}

◆ lit_3749

SECTION_RODATA u8 const lit_3749[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_3767

SECTION_DATA void* lit_3767[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void mode_proc_wait__13daLv3Water2_cFv()

◆ lit_3768

SECTION_DATA void* lit_3768[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void mode_proc_levelCtrl__13daLv3Water2_cFv()

◆ lit_3899

SECTION_RODATA u8 const lit_3899[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_3951

SECTION_RODATA f32 const lit_3951 = -1.0f / 100.0f
static

◆ lit_3952

SECTION_RODATA u8 const lit_3952[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3983

SECTION_RODATA f32 const lit_3983 = -1.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80C5B398

SECTION_DEAD char const* const stringBase_80C5B398 = "Kr03wat04"
static