Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static UNK_REL_DATA f32 | Reflect (cXyz *pSpeed, cBgS_PolyInfo const ¶m_2, f32 param_3) |
static int | daItemShield_Draw (daItemShield_c *i_this) |
static int | daItemShield_Execute (daItemShield_c *i_this) |
static int | daItemShield_Delete (daItemShield_c *i_this) |
static int | daItemShield_Create (fopAc_ac_c *i_this) |
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static const dCcD_SrcCyl | l_cyl_src |
static actor_method_class | l_daItemShield_Method |
actor_process_profile_definition | g_profile_Obj_Shield |
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