Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_knj.cpp File Reference

Enumerations

enum  Type {
  TYPE_0 , TYPE_1 , TYPE_2 , TYPE_3 ,
  TYPE_4 , TYPE_5
}
 
enum  FaceMotion { FACE_MOT_UNK_0 = 0 }
 
enum  Motion { MOT_UNK_0 = 0 }
 

Functions

static int daNpc_Knj_Create (void *i_this)
 
static int daNpc_Knj_Delete (void *i_this)
 
static int daNpc_Knj_Execute (void *i_this)
 
static int daNpc_Knj_Draw (void *i_this)
 
static int daNpc_Knj_IsDelete (void *i_this)
 

Variables

static int l_bmdData [1][2]
 
static daNpcT_evtData_c l_evtList [2]
 
static char * l_resNameList [2]
 
static s8 l_loadResPtrn0 [2] = {1, -1}
 
static s8l_loadResPtrnList [6]
 
static daNpcT_faceMotionAnmData_c l_faceMotionAnmData [1]
 
static daNpcT_motionAnmData_c l_motionAnmData [1]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData [4]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData [4]
 
NPC_KNJ_HIO_CLASS l_HIO
 
static actor_method_class daNpc_Knj_MethodTable
 
actor_process_profile_definition g_profile_NPC_KNJ
 

Enumeration Type Documentation

◆ FaceMotion

enum FaceMotion
Enumerator
FACE_MOT_UNK_0 

◆ Motion

enum Motion
Enumerator
MOT_UNK_0 

◆ Type

enum Type
Enumerator
TYPE_0 
TYPE_1 
TYPE_2 
TYPE_3 
TYPE_4 
TYPE_5 

Function Documentation

◆ daNpc_Knj_Create()

static int daNpc_Knj_Create ( void * i_this)
static

◆ daNpc_Knj_Delete()

static int daNpc_Knj_Delete ( void * i_this)
static

◆ daNpc_Knj_Draw()

static int daNpc_Knj_Draw ( void * i_this)
static

◆ daNpc_Knj_Execute()

static int daNpc_Knj_Execute ( void * i_this)
static

◆ daNpc_Knj_IsDelete()

static int daNpc_Knj_IsDelete ( void * i_this)
static

Variable Documentation

◆ daNpc_Knj_MethodTable

actor_method_class daNpc_Knj_MethodTable
static
Initial value:
= {
}
static int daNpc_Knj_IsDelete(void *i_this)
Definition d_a_npc_knj.cpp:525
static int daNpc_Knj_Draw(void *i_this)
Definition d_a_npc_knj.cpp:521
static int daNpc_Knj_Create(void *i_this)
Definition d_a_npc_knj.cpp:509
static int daNpc_Knj_Execute(void *i_this)
Definition d_a_npc_knj.cpp:517
static int daNpc_Knj_Delete(void *i_this)
Definition d_a_npc_knj.cpp:513
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_NPC_KNJ

actor_process_profile_definition g_profile_NPC_KNJ
extern
Initial value:
= {
7,
sizeof(daNpc_Knj_c),
0,
0,
349,
0x00044000,
}
Sage.
Definition d_a_npc_knj.h:41
static actor_method_class daNpc_Knj_MethodTable
Definition d_a_npc_knj.cpp:529
@ PROC_NPC_KNJ
Definition d_procname.h:613
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_bmdData

int l_bmdData[1][2]
static
Initial value:
= {
{9, 1},
}

◆ l_evtList

daNpcT_evtData_c l_evtList[2]
static
Initial value:
= {
{"", 0},
{"NO_RESPONSE", 0},
}

◆ l_faceMotionAnmData

daNpcT_faceMotionAnmData_c l_faceMotionAnmData[1]
static
Initial value:
= {
{-1, 0, 0, -1, 0, 0, 0},
}

◆ l_faceMotionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[4]
static
Initial value:
= {
{-1, 0, 0},
{-1, 0, 0},
{-1, 0, 0},
{-1, 0, 0},
}

◆ l_HIO

NPC_KNJ_HIO_CLASS l_HIO

◆ l_loadResPtrn0

s8 l_loadResPtrn0[2] = {1, -1}
static

◆ l_loadResPtrnList

s8* l_loadResPtrnList[6]
static
Initial value:
= {
}
static s8 l_loadResPtrn0[2]
Definition d_a_npc_knj.cpp:99

◆ l_motionAnmData

daNpcT_motionAnmData_c l_motionAnmData[1]
static
Initial value:
= {
{6, 2, 1, -1, 0, 0, 0, 0},
}

◆ l_motionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[4]
static
Initial value:
= {
{0, 0, 0},
{-1, 0, 0},
{-1, 0, 0},
{-1, 0, 0},
}

◆ l_resNameList

char* l_resNameList[2]
static
Initial value:
= {
"",
"Knj",
}