Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_smgdoor.cpp File Reference

Functions

static void eventCallBack__FPvi ()
 
void initBaseMtx__14daObjSmgDoor_cFv ()
 
void setBaseMtx__14daObjSmgDoor_cFv ()
 
void Create__14daObjSmgDoor_cFv ()
 
void CreateHeap__14daObjSmgDoor_cFv ()
 
void create1st__14daObjSmgDoor_cFv ()
 
void Execute__14daObjSmgDoor_cFPPA3_A4_f ()
 
void getDemoAction__14daObjSmgDoor_cFv ()
 
void demoProc__14daObjSmgDoor_cFv ()
 
void openInit__14daObjSmgDoor_cFv ()
 
void openProc__14daObjSmgDoor_cFv ()
 
void setGoal__14daObjSmgDoor_cFv ()
 
void setPos__14daObjSmgDoor_cFv ()
 
void sceneChange__14daObjSmgDoor_cFv ()
 
void event_proc_call__14daObjSmgDoor_cFv ()
 
void actionWaitEvent__14daObjSmgDoor_cFv ()
 
void actionEvent__14daObjSmgDoor_cFv ()
 
void actionDead__14daObjSmgDoor_cFv ()
 
void checkArea__14daObjSmgDoor_cFv ()
 
void checkOpen__14daObjSmgDoor_cFv ()
 
void Draw__14daObjSmgDoor_cFv ()
 
void Delete__14daObjSmgDoor_cFv ()
 
static void daObjSmgDoor_create1st__FP14daObjSmgDoor_c ()
 
static void daObjSmgDoor_MoveBGDelete__FP14daObjSmgDoor_c ()
 
static void daObjSmgDoor_MoveBGExecute__FP14daObjSmgDoor_c ()
 
static void daObjSmgDoor_MoveBGDraw__FP14daObjSmgDoor_c ()
 
void func_80CDCBD0 (void *_this, u8 *)
 
void mDoMtx_YrotS__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void transM__14mDoMtx_stack_cFRC4cXyz ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ()
 
void getObjectResName2Index__14dRes_control_cFPCcPCc ()
 
void setSkipProc__14dEvt_control_cFPvPFPvi_ii ()
 
void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cPCcUc ()
 
void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci ()
 
void getIsAddvance__16dEvent_manager_cFi ()
 
void getMyActIdx__16dEvent_manager_cFiPCPCciii ()
 
void getMySubstanceP__16dEvent_manager_cFiPCci ()
 
void cutEnd__16dEvent_manager_cFi ()
 
void setGoal__16dEvent_manager_cFP4cXyz ()
 
void Release__4cBgSFP9dBgW_Base ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void dKy_change_colpat__FUc ()
 
void __mi__4cXyzCFRC3Vec ()
 
void normalize__4cXyzFv ()
 
void ChkUsed__9cBgW_BgIdCFv ()
 
void cLib_chaseS__FPsss ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __ptmf_scall ()
 
void _savegpr_27 ()
 
void _savegpr_29 ()
 
void _restgpr_27 ()
 
void _restgpr_29 ()
 
static void eventCallBack (void *param_0, int param_1)
 
 COMPILER_STRIP_GATE (0x80CDCBF4, &lit_3705)
 
 COMPILER_STRIP_GATE (0x80CDCBF8, &lit_3706)
 
 COMPILER_STRIP_GATE (0x80CDCBFC, &lit_3707)
 
 COMPILER_STRIP_GATE (0x80CDCC00, &lit_3722)
 
 COMPILER_STRIP_GATE (0x80CDCC04, &lit_3825)
 
 COMPILER_STRIP_GATE (0x80CDCC08, &lit_3826)
 
 COMPILER_STRIP_GATE (0x80CDCC0C, &lit_3888)
 
 COMPILER_STRIP_GATE (0x80CDCC10, &lit_3906)
 
 COMPILER_STRIP_GATE (0x80CDCC14, &lit_3907)
 
 COMPILER_STRIP_GATE (0x80CDCC18, &lit_4054)
 
 COMPILER_STRIP_GATE (0x80CDCC1C, &lit_4055)
 
 COMPILER_STRIP_GATE (0x80CDCC20, &lit_4056)
 
static void daObjSmgDoor_create1st (daObjSmgDoor_c *param_0)
 
static void daObjSmgDoor_MoveBGDelete (daObjSmgDoor_c *param_0)
 
static void daObjSmgDoor_MoveBGExecute (daObjSmgDoor_c *param_0)
 
static void daObjSmgDoor_MoveBGDraw (daObjSmgDoor_c *param_0)
 

Variables

char const *const d_a_obj_smgdoor__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 g_meter2_info [248]
 
u8 sincosTable___5JMath [65536]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
u8 data_80CDCDF8 [4]
 
static SECTION_RODATA f32 const lit_3705 = -145.0f
 
static SECTION_RODATA u8 const lit_3706 [4]
 
static SECTION_RODATA f32 const lit_3707 = 145.0f
 
static SECTION_RODATA f32 const lit_3722 = 150.0f
 
static SECTION_DEAD char const *const stringBase_80CDCC24 = "A_SMGDoor"
 
static SECTION_DEAD char const *const stringBase_80CDCC2E = "A_SMKDoor"
 
static SECTION_DEAD char const *const stringBase_80CDCC38 = "A_SMGDoor.bmd"
 
static SECTION_DEAD char const *const stringBase_80CDCC46 = "A_SMKDoor.bmd"
 
static SECTION_DEAD char const *const stringBase_80CDCC54 = "A_SMGDoor.dzb"
 
static SECTION_DEAD char const *const stringBase_80CDCC62 = "A_SMKDoor.dzb"
 
static SECTION_DEAD char const *const stringBase_80CDCC70 = "NOW_DOOR_IN"
 
static SECTION_DEAD char const *const stringBase_80CDCC7C = "OLD_DOOR_IN"
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA voidl_arcName [2]
 
static SECTION_DATA voidl_bmd [2]
 
static SECTION_DATA voidl_dzb [2]
 
static SECTION_DATA voidl_eventName [2]
 
static SECTION_DATA u8 l_cull_box [24]
 
static SECTION_DEAD char const *const stringBase_80CDCC88 = "WAIT"
 
static SECTION_DEAD char const *const stringBase_80CDCC8D = "OPEN"
 
static SECTION_DEAD char const *const stringBase_80CDCC92 = "SETGOAL"
 
static SECTION_DEAD char const *const stringBase_80CDCC9A = "SETPOS"
 
static SECTION_DEAD char const *const stringBase_80CDCCA1 = "SCENE_CHG"
 
static SECTION_DEAD char const *const stringBase_80CDCCAB = "COLOR_CHG"
 
static SECTION_DATA voidaction_table [6]
 
static SECTION_RODATA f32 const lit_3825 = 1.0f
 
static SECTION_RODATA f32 const lit_3826 = -1.0f
 
static SECTION_DEAD char const *const stringBase_80CDCCB5 = "smgdoor"
 
static SECTION_DEAD char const *const stringBase_80CDCCBD = "Timer"
 
static SECTION_RODATA f32 const lit_3888 = 60.0f
 
static SECTION_RODATA f32 const lit_3906 = 300.0f
 
static SECTION_RODATA f32 const lit_3907 = 250.0f
 
static SECTION_DATA voidlit_3924 [3]
 
static SECTION_DATA voidlit_3925 [3]
 
static SECTION_DATA voidlit_3926 [3]
 
static SECTION_DATA u8 l_func [36]
 
static SECTION_RODATA f32 const lit_4054 = 62500.0f
 
static SECTION_RODATA f32 const lit_4055 = 90000.0f
 
static SECTION_RODATA f32 const lit_4056 = 12100.0f
 
static actor_method_class daObjSmgDoor_METHODS
 
actor_process_profile_definition g_profile_Obj_SmgDoor
 
SECTION_DATA void__vt__14daObjSmgDoor_c [10]
 

Function Documentation

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __mi__4cXyzCFRC3Vec()

void __mi__4cXyzCFRC3Vec ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ actionDead__14daObjSmgDoor_cFv()

void actionDead__14daObjSmgDoor_cFv ( )

◆ actionEvent__14daObjSmgDoor_cFv()

void actionEvent__14daObjSmgDoor_cFv ( )

◆ actionWaitEvent__14daObjSmgDoor_cFv()

void actionWaitEvent__14daObjSmgDoor_cFv ( )

◆ checkArea__14daObjSmgDoor_cFv()

void checkArea__14daObjSmgDoor_cFv ( )

◆ checkOpen__14daObjSmgDoor_cFv()

void checkOpen__14daObjSmgDoor_cFv ( )

◆ ChkUsed__9cBgW_BgIdCFv()

void ChkUsed__9cBgW_BgIdCFv ( )

◆ cLib_chaseS__FPsss()

void cLib_chaseS__FPsss ( )

◆ COMPILER_STRIP_GATE() [1/12]

COMPILER_STRIP_GATE ( 0x80CDCBF4  ,
lit_3705 
)

◆ COMPILER_STRIP_GATE() [2/12]

COMPILER_STRIP_GATE ( 0x80CDCBF8  ,
lit_3706 
)

◆ COMPILER_STRIP_GATE() [3/12]

COMPILER_STRIP_GATE ( 0x80CDCBFC  ,
lit_3707 
)

◆ COMPILER_STRIP_GATE() [4/12]

COMPILER_STRIP_GATE ( 0x80CDCC00  ,
lit_3722 
)

◆ COMPILER_STRIP_GATE() [5/12]

COMPILER_STRIP_GATE ( 0x80CDCC04  ,
lit_3825 
)

◆ COMPILER_STRIP_GATE() [6/12]

COMPILER_STRIP_GATE ( 0x80CDCC08  ,
lit_3826 
)

◆ COMPILER_STRIP_GATE() [7/12]

COMPILER_STRIP_GATE ( 0x80CDCC0C  ,
lit_3888 
)

◆ COMPILER_STRIP_GATE() [8/12]

COMPILER_STRIP_GATE ( 0x80CDCC10  ,
lit_3906 
)

◆ COMPILER_STRIP_GATE() [9/12]

COMPILER_STRIP_GATE ( 0x80CDCC14  ,
lit_3907 
)

◆ COMPILER_STRIP_GATE() [10/12]

COMPILER_STRIP_GATE ( 0x80CDCC18  ,
lit_4054 
)

◆ COMPILER_STRIP_GATE() [11/12]

COMPILER_STRIP_GATE ( 0x80CDCC1C  ,
lit_4055 
)

◆ COMPILER_STRIP_GATE() [12/12]

COMPILER_STRIP_GATE ( 0x80CDCC20  ,
lit_4056 
)

◆ create1st__14daObjSmgDoor_cFv()

void create1st__14daObjSmgDoor_cFv ( )

◆ Create__14daObjSmgDoor_cFv()

void Create__14daObjSmgDoor_cFv ( )

◆ CreateHeap__14daObjSmgDoor_cFv()

void CreateHeap__14daObjSmgDoor_cFv ( )

◆ cutEnd__16dEvent_manager_cFi()

void cutEnd__16dEvent_manager_cFi ( )

◆ daObjSmgDoor_create1st()

static void daObjSmgDoor_create1st ( daObjSmgDoor_c param_0)
static

◆ daObjSmgDoor_create1st__FP14daObjSmgDoor_c()

static void daObjSmgDoor_create1st__FP14daObjSmgDoor_c ( )
static

◆ daObjSmgDoor_MoveBGDelete()

static void daObjSmgDoor_MoveBGDelete ( daObjSmgDoor_c param_0)
static

◆ daObjSmgDoor_MoveBGDelete__FP14daObjSmgDoor_c()

static void daObjSmgDoor_MoveBGDelete__FP14daObjSmgDoor_c ( )
static

◆ daObjSmgDoor_MoveBGDraw()

static void daObjSmgDoor_MoveBGDraw ( daObjSmgDoor_c param_0)
static

◆ daObjSmgDoor_MoveBGDraw__FP14daObjSmgDoor_c()

static void daObjSmgDoor_MoveBGDraw__FP14daObjSmgDoor_c ( )
static

◆ daObjSmgDoor_MoveBGExecute()

static void daObjSmgDoor_MoveBGExecute ( daObjSmgDoor_c param_0)
static

◆ daObjSmgDoor_MoveBGExecute__FP14daObjSmgDoor_c()

static void daObjSmgDoor_MoveBGExecute__FP14daObjSmgDoor_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__14daObjSmgDoor_cFv()

void Delete__14daObjSmgDoor_cFv ( )

◆ demoProc__14daObjSmgDoor_cFv()

void demoProc__14daObjSmgDoor_cFv ( )

◆ dKy_change_colpat__FUc()

void dKy_change_colpat__FUc ( )

◆ Draw__14daObjSmgDoor_cFv()

void Draw__14daObjSmgDoor_cFv ( )

◆ event_proc_call__14daObjSmgDoor_cFv()

void event_proc_call__14daObjSmgDoor_cFv ( )

◆ eventCallBack()

static void eventCallBack ( void param_0,
int  param_1 
)
static

◆ eventCallBack__FPvi()

static void eventCallBack__FPvi ( )
static

◆ Execute__14daObjSmgDoor_cFPPA3_A4_f()

void Execute__14daObjSmgDoor_cFPPA3_A4_f ( )

◆ fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff()

void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ( )

◆ func_80CDCBD0()

void func_80CDCBD0 ( void _this,
u8 param_0 
)

◆ getDemoAction__14daObjSmgDoor_cFv()

void getDemoAction__14daObjSmgDoor_cFv ( )

◆ getEventIdx__16dEvent_manager_cFP10fopAc_ac_cPCcUc()

void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cPCcUc ( )

◆ getIsAddvance__16dEvent_manager_cFi()

void getIsAddvance__16dEvent_manager_cFi ( )

◆ getMyActIdx__16dEvent_manager_cFiPCPCciii()

void getMyActIdx__16dEvent_manager_cFiPCPCciii ( )

◆ getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci()

void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci ( )

◆ getMySubstanceP__16dEvent_manager_cFiPCci()

void getMySubstanceP__16dEvent_manager_cFiPCci ( )

◆ getObjectResName2Index__14dRes_control_cFPCcPCc()

void getObjectResName2Index__14dRes_control_cFPCcPCc ( )

◆ getRes__14dRes_control_cFPCcPCcP11dRes_info_ci()

void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ( )

◆ initBaseMtx__14daObjSmgDoor_cFv()

void initBaseMtx__14daObjSmgDoor_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_YrotS__FPA4_fs()

void mDoMtx_YrotS__FPA4_fs ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ normalize__4cXyzFv()

void normalize__4cXyzFv ( )

◆ openInit__14daObjSmgDoor_cFv()

void openInit__14daObjSmgDoor_cFv ( )

◆ openProc__14daObjSmgDoor_cFv()

void openProc__14daObjSmgDoor_cFv ( )

◆ Release__4cBgSFP9dBgW_Base()

void Release__4cBgSFP9dBgW_Base ( )

◆ sceneChange__14daObjSmgDoor_cFv()

void sceneChange__14daObjSmgDoor_cFv ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ setBaseMtx__14daObjSmgDoor_cFv()

void setBaseMtx__14daObjSmgDoor_cFv ( )

◆ setGoal__14daObjSmgDoor_cFv()

void setGoal__14daObjSmgDoor_cFv ( )

◆ setGoal__16dEvent_manager_cFP4cXyz()

void setGoal__16dEvent_manager_cFP4cXyz ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ setPos__14daObjSmgDoor_cFv()

void setPos__14daObjSmgDoor_cFv ( )

◆ setSkipProc__14dEvt_control_cFPvPFPvi_ii()

void setSkipProc__14dEvt_control_cFPvPFPvi_ii ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

◆ transM__14mDoMtx_stack_cFRC4cXyz()

void transM__14mDoMtx_stack_cFRC4cXyz ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

Variable Documentation

◆ __vt__14daObjSmgDoor_c

SECTION_DATA void* __vt__14daObjSmgDoor_c[10]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
bool IsDelete__16dBgS_MoveBgActorFv()
void Create__14daObjSmgDoor_cFv()
void Delete__14daObjSmgDoor_cFv()
bool ToFore__16dBgS_MoveBgActorFv()
void CreateHeap__14daObjSmgDoor_cFv()
void Draw__14daObjSmgDoor_cFv()
bool ToBack__16dBgS_MoveBgActorFv()
void Execute__14daObjSmgDoor_cFPPA3_A4_f()

◆ action_table

SECTION_DATA void* action_table[6]
static
Initial value:
= {
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x64),
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x69),
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x6E),
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x76),
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x7D),
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x87),
}
char const *const d_a_obj_smgdoor__stringBase0

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_obj_smgdoor__stringBase0

char const* const d_a_obj_smgdoor__stringBase0
extern

◆ daObjSmgDoor_METHODS

actor_method_class daObjSmgDoor_METHODS
static
Initial value:
= {
0,
}
static void daObjSmgDoor_MoveBGDelete__FP14daObjSmgDoor_c()
static void daObjSmgDoor_create1st__FP14daObjSmgDoor_c()
static void daObjSmgDoor_MoveBGDraw__FP14daObjSmgDoor_c()
static void daObjSmgDoor_MoveBGExecute__FP14daObjSmgDoor_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ data_80CDCDF8

u8 data_80CDCDF8[4]
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_meter2_info

u8 g_meter2_info[248]
extern

◆ g_profile_Obj_SmgDoor

actor_process_profile_definition g_profile_Obj_SmgDoor
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daObjSmgDoor_c),
0,
0,
553,
0x00040100,
}
Sacred Meadow Grove Door.
Definition d_a_obj_smgdoor.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObjSmgDoor_METHODS
Definition d_a_obj_smgdoor.cpp:431
@ PROC_Obj_SmgDoor
Definition d_procname.h:176
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

SECTION_DATA void* l_arcName[2]
static
Initial value:
= {
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0xA),
}

◆ l_bmd

SECTION_DATA void* l_bmd[2]
static
Initial value:
= {
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x14),
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x22),
}

◆ l_cull_box

SECTION_DATA u8 l_cull_box[24]
static
Initial value:
= {
0xC3, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00,
0x43, 0x48, 0x00, 0x00, 0x43, 0xC8, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00,
}

◆ l_dzb

SECTION_DATA void* l_dzb[2]
static
Initial value:
= {
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x30),
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x3E),
}

◆ l_eventName

SECTION_DATA void* l_eventName[2]
static
Initial value:
= {
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x4C),
(void*)(((char*)&d_a_obj_smgdoor__stringBase0) + 0x58),
}

◆ l_func

SECTION_DATA u8 l_func[36]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3705

SECTION_RODATA f32 const lit_3705 = -145.0f
static

◆ lit_3706

SECTION_RODATA u8 const lit_3706[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3707

SECTION_RODATA f32 const lit_3707 = 145.0f
static

◆ lit_3722

SECTION_RODATA f32 const lit_3722 = 150.0f
static

◆ lit_3825

SECTION_RODATA f32 const lit_3825 = 1.0f
static

◆ lit_3826

SECTION_RODATA f32 const lit_3826 = -1.0f
static

◆ lit_3888

SECTION_RODATA f32 const lit_3888 = 60.0f
static

◆ lit_3906

SECTION_RODATA f32 const lit_3906 = 300.0f
static

◆ lit_3907

SECTION_RODATA f32 const lit_3907 = 250.0f
static

◆ lit_3924

SECTION_DATA void* lit_3924[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void actionWaitEvent__14daObjSmgDoor_cFv()

◆ lit_3925

SECTION_DATA void* lit_3925[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void actionEvent__14daObjSmgDoor_cFv()

◆ lit_3926

SECTION_DATA void* lit_3926[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void actionDead__14daObjSmgDoor_cFv()

◆ lit_4054

SECTION_RODATA f32 const lit_4054 = 62500.0f
static

◆ lit_4055

SECTION_RODATA f32 const lit_4055 = 90000.0f
static

◆ lit_4056

SECTION_RODATA f32 const lit_4056 = 12100.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80CDCC24

SECTION_DEAD char const* const stringBase_80CDCC24 = "A_SMGDoor"
static

◆ stringBase_80CDCC2E

SECTION_DEAD char const* const stringBase_80CDCC2E = "A_SMKDoor"
static

◆ stringBase_80CDCC38

SECTION_DEAD char const* const stringBase_80CDCC38 = "A_SMGDoor.bmd"
static

◆ stringBase_80CDCC46

SECTION_DEAD char const* const stringBase_80CDCC46 = "A_SMKDoor.bmd"
static

◆ stringBase_80CDCC54

SECTION_DEAD char const* const stringBase_80CDCC54 = "A_SMGDoor.dzb"
static

◆ stringBase_80CDCC62

SECTION_DEAD char const* const stringBase_80CDCC62 = "A_SMKDoor.dzb"
static

◆ stringBase_80CDCC70

SECTION_DEAD char const* const stringBase_80CDCC70 = "NOW_DOOR_IN"
static

◆ stringBase_80CDCC7C

SECTION_DEAD char const* const stringBase_80CDCC7C = "OLD_DOOR_IN"
static

◆ stringBase_80CDCC88

SECTION_DEAD char const* const stringBase_80CDCC88 = "WAIT"
static

◆ stringBase_80CDCC8D

SECTION_DEAD char const* const stringBase_80CDCC8D = "OPEN"
static

◆ stringBase_80CDCC92

SECTION_DEAD char const* const stringBase_80CDCC92 = "SETGOAL"
static

◆ stringBase_80CDCC9A

SECTION_DEAD char const* const stringBase_80CDCC9A = "SETPOS"
static

◆ stringBase_80CDCCA1

SECTION_DEAD char const* const stringBase_80CDCCA1 = "SCENE_CHG"
static

◆ stringBase_80CDCCAB

SECTION_DEAD char const* const stringBase_80CDCCAB = "COLOR_CHG"
static

◆ stringBase_80CDCCB5

SECTION_DEAD char const* const stringBase_80CDCCB5 = "smgdoor"
static

◆ stringBase_80CDCCBD

SECTION_DEAD char const* const stringBase_80CDCCBD = "Timer"
static