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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | daObjMGate_create1st (daObjMGate_c *i_this) |
static int | daObjMGate_MoveBGDelete (daObjMGate_c *i_this) |
static int | daObjMGate_MoveBGExecute (daObjMGate_c *i_this) |
static int | daObjMGate_MoveBGDraw (daObjMGate_c *i_this) |
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static Vec const | l_key_offset [2] |
static f32 const | l_col_offsetX [5] |
static Vec const | l_roll_crash_check_areaL [4] |
static Vec const | l_roll_crash_check_areaL2 [4] |
static u8 | cNullVec__6Z2Calc [12] |
static u32 | lit_1787 [1+4] |
static char * | l_arcName [] |
static char * | l_bmdName [] |
static char * | l_dzbName [] |
static char * | l_keyArcName = "M_GateKey" |
static char * | l_keyBmdName = "M_IGateKey.bmd" |
static u8 const | lit_3752 [4] |
static actor_method_class | daObjMGate_METHODS |
actor_process_profile_definition | g_profile_Obj_MGate |
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d_a_obj_mgate.cpp Ordon Spring / Bridge Gates
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