|
| enum | E_gob_RES_file_ID {
BCK_MG_ATTACK_A_A = 0x4
, BCK_MG_ATTACK_A_B
, BCK_MG_ATTACK_A_C
, BCK_MG_ATTACK_B_A
,
BCK_MG_ATTACK_B_B
, BCK_MG_ATTACK_B_C
, BCK_MG_BALL
, BCK_MG_CUR
,
BCK_MG_DAMAGE_L
, BCK_MG_DAMAGE_R
, BCK_MG_DEFENSE_A
, BCK_MG_DEFENSE_B
,
BCK_MG_DEFENSE_C
, BCK_MG_DE_GETUP
, BCK_MG_DE_GETUPWAIT
, BCK_MG_DE_JUMP_A
,
BCK_MG_DE_JUMP_B
, BCK_MG_DE_LANDING
, BCK_MG_DE_SITWAIT
, BCK_MG_DE_STANDUP_ED
,
BCK_MG_DE_STANDUP_ST
, BCK_MG_DE_TALK_ST
, BCK_MG_EXCITE
, BCK_MG_FIRE
,
BCK_MG_HOLD
, BCK_MG_LANDING
, BCK_MG_N_STEP
, BCK_MG_N_TALK
,
BCK_MG_N_WAIT
, BCK_MG_SHIELD
, BCK_MG_STAND
, BCK_MG_ST_WAIT
,
BCK_MG_ST_WALK
, BCK_MG_WAIT
, BCK_MG_WALK
, BMDR_MG = 0x29
,
BMDR_MG_MET
} |
| |
| enum | Joint {
JNT_WORLD_ROOT
, JNT_BACK_BONE1
, JNT_BACK_BONE2
, JNT_BACK_BONE3
,
JNT_ARM_L1
, JNT_ARM_L2
, JNT_ARM_L3
, JNT_ARM_L4
,
JNT_FINGER_L1
, JNT_FINGER_L2
, JNT_FINGER_L3
, JNT_THUMB_L1
,
JNT_THUMB_L2
, JNT_ARM_R1
, JNT_ARM_R2
, JNT_ARM_R3
,
JNT_ARM_R4
, JNT_FINGER_R1
, JNT_FINGER_R2
, JNT_FINGER_R3
,
JNT_THUMB_R1
, JNT_THUMB_R2
, JNT_BACK_BONE4
, JNT_NECK
,
JNT_HEAD
, JNT_JAW
, JNT_LIP
, JNT_BUST
,
JNT_BODY_1
, JNT_WAIST
, JNT_LEG_L1
, JNT_LEG_L2
,
JNT_LEG_L3
, JNT_LEG_L4
, JNT_LEG_R1
, JNT_LEG_R2
,
JNT_LEG_R3
, JNT_LEG_R4
} |
| |
| enum | daE_GOB_ACTION {
ACTION_S_SET
, ACTION_START
, ACTION_FIGHT
, ACTION_ATTACK
,
ACTION_DEFENCE
, ACTION_BALL
, ACTION_S_DAMAGE
, ACTION_DAMAGE
,
ACTION_GLAB
, ACTION_JUMP
, ACTION_END
, ACTION_MESSAGE
} |
| |