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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static int | daMant_Draw (mant_class *i_this) |
| static void | joint_control (mant_class *i_this, mant_j_s *param_2, int param_3, f32 param_4, f32 param_5) |
| static void | mant_v_calc (mant_class *i_this) |
| static void | mant_move (mant_class *i_this) |
| static int | daMant_Execute (mant_class *i_this) |
| static bool | daMant_IsDelete (mant_class *i_this) |
| static int | daMant_Delete (mant_class *i_this) |
| static int | daMant_Create (fopAc_ac_c *i_this) |
| void | __ct__4cXyzFv () |
Variables | |
| static u32 | l_pos [507] |
| static u32 | l_normal [3] |
| static u32 | l_texCoord [338] |
| static void * | pal_d = (void*)&l_Egnd_mantPAL |
| static void * | tex_d [2] |
| static char | lbl_277_bss_0 |
| static int | mant_cut_type |
| static actor_method_class | l_daMant_Method |
| actor_process_profile_definition | g_profile_MANT |
| void __ct__4cXyzFv | ( | ) |
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