Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_zm.cpp File Reference

Classes

class  daE_ZM_HIO_c
 

Enumerations

enum  E_zm_RES_File_ID { BCK_ZM_BIRI2 = 0x4 , BCK_ZM_DOWN , BCK_ZM_MOUTHOPEN , BMDR_ZM = 0x9 }
 
enum  Joint {
  JNT_CENTER , JNT_TONGUE1 , JNT_TONGUE2 , JNT_TONGUE3 ,
  JNT_TONGUE4 , JNT_TONGUE5
}
 
enum  Action {
  ACTION_SEARCH_POINT , ACTION_WAIT , ACTION_MOVE , ACTION_ATTACK ,
  ACTION_DAMAGE , ACTION_DEAD , ACTION_BULLET
}
 
enum  Mode {
  MODE_0 , MODE_1 , MODE_2 , MODE_3 ,
  MODE_10 = 0xA , MODE_11 , MODE_12
}
 

Functions

static int daE_ZM_Draw (daE_ZM_c *i_this)
 
static void * s_PointSearch (void *i_actor, void *i_data)
 
static int daE_ZM_Execute (daE_ZM_c *i_this)
 
static int daE_ZM_IsDelete (daE_ZM_c *i_this)
 
static int daE_ZM_Delete (daE_ZM_c *i_this)
 
static int useHeapInit (fopAc_ac_c *a_this)
 
static int daE_ZM_Create (daE_ZM_c *i_this)
 

Variables

static u8 l_initHIO
 
static daE_ZM_HIO_c l_HIO
 
static actor_method_class l_daE_ZM_Method
 
actor_process_profile_definition g_profile_E_ZM
 

Enumeration Type Documentation

◆ Action

enum Action
Enumerator
ACTION_SEARCH_POINT 
ACTION_WAIT 
ACTION_MOVE 
ACTION_ATTACK 
ACTION_DAMAGE 
ACTION_DEAD 
ACTION_BULLET 

◆ E_zm_RES_File_ID

Enumerator
BCK_ZM_BIRI2 
BCK_ZM_DOWN 
BCK_ZM_MOUTHOPEN 
BMDR_ZM 

◆ Joint

enum Joint
Enumerator
JNT_CENTER 
JNT_TONGUE1 
JNT_TONGUE2 
JNT_TONGUE3 
JNT_TONGUE4 
JNT_TONGUE5 

◆ Mode

enum Mode
Enumerator
MODE_0 
MODE_1 
MODE_2 
MODE_3 
MODE_10 
MODE_11 
MODE_12 

Function Documentation

◆ daE_ZM_Create()

static int daE_ZM_Create ( daE_ZM_c * i_this)
static

◆ daE_ZM_Delete()

static int daE_ZM_Delete ( daE_ZM_c * i_this)
static

◆ daE_ZM_Draw()

static int daE_ZM_Draw ( daE_ZM_c * i_this)
static

◆ daE_ZM_Execute()

static int daE_ZM_Execute ( daE_ZM_c * i_this)
static

◆ daE_ZM_IsDelete()

static int daE_ZM_IsDelete ( daE_ZM_c * i_this)
static

◆ s_PointSearch()

static void * s_PointSearch ( void * i_actor,
void * i_data )
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * a_this)
static

Variable Documentation

◆ g_profile_E_ZM

actor_process_profile_definition g_profile_E_ZM
extern
Initial value:
= {
7,
sizeof(daE_ZM_c),
0,
0,
174,
0x00040120,
}
Zant Mask.
Definition d_a_e_zm.h:18
static actor_method_class l_daE_ZM_Method
Definition d_a_e_zm.cpp:1027
@ PROC_E_ZM
Definition d_procname.h:492
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ENEMY_e
Definition f_op_actor.h:40
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daE_ZM_Method

actor_method_class l_daE_ZM_Method
static
Initial value:
= {
}
static int daE_ZM_IsDelete(daE_ZM_c *i_this)
Definition d_a_e_zm.cpp:863
static int daE_ZM_Draw(daE_ZM_c *i_this)
Definition d_a_e_zm.cpp:157
static int daE_ZM_Create(daE_ZM_c *i_this)
Definition d_a_e_zm.cpp:1023
static int daE_ZM_Execute(daE_ZM_c *i_this)
Definition d_a_e_zm.cpp:859
static int daE_ZM_Delete(daE_ZM_c *i_this)
Definition d_a_e_zm.cpp:886
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daE_ZM_HIO_c l_HIO
static

◆ l_initHIO

u8 l_initHIO
static