Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_tag_bottle_item.cpp File Reference

Functions

static int daTag_BottleItem_Create (void *i_this)
 
static int daTag_BottleItem_Delete (void *i_this)
 
static int daTag_BottleItem_Execute (void *i_this)
 
static int daTag_BottleItem_Draw (void *i_this)
 
static int daTag_BottleItem_IsDelete (void *i_this)
 

Variables

static actor_method_class daTag_BottleItem_MethodTable
 
actor_process_profile_definition g_profile_TAG_BTLITM
 

Function Documentation

◆ daTag_BottleItem_Create()

static int daTag_BottleItem_Create ( void * i_this)
static

◆ daTag_BottleItem_Delete()

static int daTag_BottleItem_Delete ( void * i_this)
static

◆ daTag_BottleItem_Draw()

static int daTag_BottleItem_Draw ( void * i_this)
static

◆ daTag_BottleItem_Execute()

static int daTag_BottleItem_Execute ( void * i_this)
static

◆ daTag_BottleItem_IsDelete()

static int daTag_BottleItem_IsDelete ( void * i_this)
static

Variable Documentation

◆ daTag_BottleItem_MethodTable

actor_method_class daTag_BottleItem_MethodTable
static
Initial value:
= {
}
static int daTag_BottleItem_Draw(void *i_this)
Definition d_a_tag_bottle_item.cpp:176
static int daTag_BottleItem_Execute(void *i_this)
Definition d_a_tag_bottle_item.cpp:172
static int daTag_BottleItem_Delete(void *i_this)
Definition d_a_tag_bottle_item.cpp:168
static int daTag_BottleItem_Create(void *i_this)
Definition d_a_tag_bottle_item.cpp:164
static int daTag_BottleItem_IsDelete(void *i_this)
Definition d_a_tag_bottle_item.cpp:180
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ g_profile_TAG_BTLITM

actor_process_profile_definition g_profile_TAG_BTLITM
Initial value:
= {
7,
0,
0,
}
Definition d_a_tag_bottle_item.h:10
static actor_method_class daTag_BottleItem_MethodTable
Definition d_a_tag_bottle_item.cpp:186
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:98
@ fopAcStts_NOPAUSE_e
Definition f_op_actor.h:48
@ fopAcStts_CULL_e
Definition f_op_actor.h:39
@ fopAcStts_UNK_0x4000_e
Definition f_op_actor.h:45
@ fopAcStts_UNK_0x40000_e
Definition f_op_actor.h:49
@ fopAc_UNK_GROUP_5_e
Definition f_op_actor.h:71
@ fpcDwPi_TAG_SSDRINK_e
Definition f_pc_draw_priority.h:86
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcNm_TAG_SSDRINK_e
Definition f_pc_name.h:300
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12