Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv4digsand.cpp File Reference

Functions

static int daObjL4DigSand_create1st (daObjL4DigSand_c *i_this)
 
static int daObjL4DigSand_MoveBGDelete (daObjL4DigSand_c *i_this)
 
static int daObjL4DigSand_MoveBGExecute (daObjL4DigSand_c *i_this)
 
static int daObjL4DigSand_MoveBGDraw (daObjL4DigSand_c *i_this)
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
static u32 lit_1787 [1+4]
 
static charl_arcName = "P_DSand"
 
static actor_method_class daObjL4DigSand_METHODS
 
actor_process_profile_definition g_profile_Obj_Lv4DigSand
 

Detailed Description

Arbiter's Grounds Dig Sand

Function Documentation

◆ daObjL4DigSand_create1st()

static int daObjL4DigSand_create1st ( daObjL4DigSand_c i_this)
static

◆ daObjL4DigSand_MoveBGDelete()

static int daObjL4DigSand_MoveBGDelete ( daObjL4DigSand_c i_this)
static

◆ daObjL4DigSand_MoveBGDraw()

static int daObjL4DigSand_MoveBGDraw ( daObjL4DigSand_c i_this)
static

◆ daObjL4DigSand_MoveBGExecute()

static int daObjL4DigSand_MoveBGExecute ( daObjL4DigSand_c i_this)
static

Variable Documentation

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ daObjL4DigSand_METHODS

actor_method_class daObjL4DigSand_METHODS
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daObjL4DigSand_MoveBGExecute(daObjL4DigSand_c *i_this)
Definition d_a_obj_lv4digsand.cpp:207
static int daObjL4DigSand_MoveBGDraw(daObjL4DigSand_c *i_this)
Definition d_a_obj_lv4digsand.cpp:213
static int daObjL4DigSand_MoveBGDelete(daObjL4DigSand_c *i_this)
Definition d_a_obj_lv4digsand.cpp:201
static int daObjL4DigSand_create1st(daObjL4DigSand_c *i_this)
Definition d_a_obj_lv4digsand.cpp:194
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_Lv4DigSand

actor_process_profile_definition g_profile_Obj_Lv4DigSand
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daObjL4DigSand_c),
0,
0,
551,
0x00044100,
}
Arbiter's Grounds Digging Sand.
Definition d_a_obj_lv4digsand.h:17
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObjL4DigSand_METHODS
Definition d_a_obj_lv4digsand.cpp:218
@ PROC_Obj_Lv4DigSand
Definition d_procname.h:174
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

char* l_arcName = "P_DSand"
static

◆ lit_1787

u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}