Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_sakuita.cpp File Reference

Functions

void create_init__14daObjSakuita_cFv ()
 
void initBaseMtx__14daObjSakuita_cFv ()
 
void setBaseMtx__14daObjSakuita_cFv ()
 
void setPlatePos__14daObjSakuita_cFv ()
 
void calcAngle__14daObjSakuita_cFv ()
 
static void createSolidHeap__FP10fopAc_ac_c ()
 
static void daObjSakuita_Draw__FP14daObjSakuita_c ()
 
static void daObjSakuita_Execute__FP14daObjSakuita_c ()
 
static bool daObjSakuita_IsDelete__FP14daObjSakuita_c ()
 
static void daObjSakuita_Delete__FP14daObjSakuita_c ()
 
void __dt__14daObjSakuita_cFv ()
 
static void daObjSakuita_Create__FP10fopAc_ac_c ()
 
void __dt__8cM3dGCylFv ()
 
void __dt__8cM3dGAabFv ()
 
void __dt__10dCcD_GSttsFv ()
 
void __dt__10cCcD_GSttsFv ()
 
void mDoMtx_XrotM__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoMtx_ZrotM__FPA4_fs ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ()
 
void addSimpleModel__14dComIfG_play_cFP12J3DModelDataiUc ()
 
void removeSimpleModel__14dComIfG_play_cFP12J3DModelDatai ()
 
void entrySimpleModel__14dComIfG_play_cFP8J3DModeli ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ()
 
void dKyw_get_AllWind_vec__FP4cXyzP4cXyzPf ()
 
void __ct__10dCcD_GSttsFv ()
 
void __ct__12dCcD_GObjInfFv ()
 
void __dt__12dCcD_GObjInfFv ()
 
void __pl__4cXyzCFRC3Vec ()
 
void __mi__4cXyzCFRC3Vec ()
 
void __ml__4cXyzCFf ()
 
void normalizeZP__4cXyzFv ()
 
void cM_atan2s__Fff ()
 
void cM_rnd__Fv ()
 
void cLib_chaseF__FPfff ()
 
void __dl__FPv ()
 
 COMPILER_STRIP_GATE (0x80CC50B4, &daObjSakuita_c::M_attr)
 
 COMPILER_STRIP_GATE (0x80CC50E0, &lit_3658)
 
 COMPILER_STRIP_GATE (0x80CC50E4, &lit_3659)
 
 COMPILER_STRIP_GATE (0x80CC50E8, &lit_3660)
 
 COMPILER_STRIP_GATE (0x80CC50EC, &lit_3661)
 
 COMPILER_STRIP_GATE (0x80CC50F0, &lit_3662)
 
 COMPILER_STRIP_GATE (0x80CC50F4, &lit_3663)
 
 COMPILER_STRIP_GATE (0x80CC50F8, &lit_3704)
 
 COMPILER_STRIP_GATE (0x80CC50FC, &lit_3761)
 
 COMPILER_STRIP_GATE (0x80CC5100, &lit_3762)
 
 COMPILER_STRIP_GATE (0x80CC5104, &lit_3763)
 
 COMPILER_STRIP_GATE (0x80CC5108, &lit_3764)
 
 COMPILER_STRIP_GATE (0x80CC510C, &lit_3781)
 
static void createSolidHeap (fopAc_ac_c *param_0)
 
static void daObjSakuita_Draw (daObjSakuita_c *param_0)
 
static void daObjSakuita_Execute (daObjSakuita_c *param_0)
 
static bool daObjSakuita_IsDelete (daObjSakuita_c *param_0)
 
static void daObjSakuita_Delete (daObjSakuita_c *param_0)
 
static void daObjSakuita_Create (fopAc_ac_c *param_0)
 

Variables

u8 const M_attr__14daObjSakuita_c [44]
 
char const *const d_a_obj_sakuita__stringBase0
 
void__vt__8dCcD_Cyl [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_CylAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 sincosTable___5JMath [65536]
 
static SECTION_RODATA f32 const lit_3658 = -30.0f
 
static SECTION_RODATA f32 const lit_3659 = -90.0f
 
static SECTION_RODATA f32 const lit_3660 = -10.0f
 
static SECTION_RODATA f32 const lit_3661 = 30.0f
 
static SECTION_RODATA f32 const lit_3662 = 20.0f
 
static SECTION_RODATA f32 const lit_3663 = 10.0f
 
static SECTION_DEAD char const *const stringBase_80CC5114 = "A_Sakuita"
 
static SECTION_DEAD char const *const stringBase_80CC511E = "A_Sakuita.bmd"
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_sakuita__stringBase0
 
static SECTION_RODATA f32 const lit_3704 = 0.5f
 
static SECTION_RODATA f32 const lit_3761 = 1.0f / 10.0f
 
static SECTION_RODATA u8 const lit_3762 [4]
 
static SECTION_RODATA f32 const lit_3763 = 2.0f / 5.0f
 
static SECTION_RODATA f32 const lit_3764 = 8192.0f
 
static SECTION_RODATA u8 const lit_3781 [8]
 
static actor_method_class l_daObjSakuita_Method
 
actor_process_profile_definition g_profile_Obj_Sakuita
 
SECTION_DATA void__vt__10cCcD_GStts [3]
 
SECTION_DATA void__vt__10dCcD_GStts [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
SECTION_DATA void__vt__8cM3dGCyl [3]
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10cCcD_GSttsFv()

void __dt__10cCcD_GSttsFv ( )

Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU

◆ __dt__10dCcD_GSttsFv()

void __dt__10dCcD_GSttsFv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__12dCcD_GObjInfFv()

void __dt__12dCcD_GObjInfFv ( )

◆ __dt__14daObjSakuita_cFv()

void __dt__14daObjSakuita_cFv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCylFv()

void __dt__8cM3dGCylFv ( )

◆ __mi__4cXyzCFRC3Vec()

void __mi__4cXyzCFRC3Vec ( )

◆ __ml__4cXyzCFf()

void __ml__4cXyzCFf ( )

◆ __pl__4cXyzCFRC3Vec()

void __pl__4cXyzCFRC3Vec ( )

◆ addSimpleModel__14dComIfG_play_cFP12J3DModelDataiUc()

void addSimpleModel__14dComIfG_play_cFP12J3DModelDataiUc ( )

◆ calcAngle__14daObjSakuita_cFv()

void calcAngle__14daObjSakuita_cFv ( )

◆ cLib_chaseF__FPfff()

void cLib_chaseF__FPfff ( )

◆ cM_atan2s__Fff()

void cM_atan2s__Fff ( )

◆ cM_rnd__Fv()

void cM_rnd__Fv ( )

◆ COMPILER_STRIP_GATE() [1/13]

COMPILER_STRIP_GATE ( 0x80CC50B4  ,
&daObjSakuita_c::M_attr   
)

◆ COMPILER_STRIP_GATE() [2/13]

COMPILER_STRIP_GATE ( 0x80CC50E0  ,
lit_3658 
)

◆ COMPILER_STRIP_GATE() [3/13]

COMPILER_STRIP_GATE ( 0x80CC50E4  ,
lit_3659 
)

◆ COMPILER_STRIP_GATE() [4/13]

COMPILER_STRIP_GATE ( 0x80CC50E8  ,
lit_3660 
)

◆ COMPILER_STRIP_GATE() [5/13]

COMPILER_STRIP_GATE ( 0x80CC50EC  ,
lit_3661 
)

◆ COMPILER_STRIP_GATE() [6/13]

COMPILER_STRIP_GATE ( 0x80CC50F0  ,
lit_3662 
)

◆ COMPILER_STRIP_GATE() [7/13]

COMPILER_STRIP_GATE ( 0x80CC50F4  ,
lit_3663 
)

◆ COMPILER_STRIP_GATE() [8/13]

COMPILER_STRIP_GATE ( 0x80CC50F8  ,
lit_3704 
)

◆ COMPILER_STRIP_GATE() [9/13]

COMPILER_STRIP_GATE ( 0x80CC50FC  ,
lit_3761 
)

◆ COMPILER_STRIP_GATE() [10/13]

COMPILER_STRIP_GATE ( 0x80CC5100  ,
lit_3762 
)

◆ COMPILER_STRIP_GATE() [11/13]

COMPILER_STRIP_GATE ( 0x80CC5104  ,
lit_3763 
)

◆ COMPILER_STRIP_GATE() [12/13]

COMPILER_STRIP_GATE ( 0x80CC5108  ,
lit_3764 
)

◆ COMPILER_STRIP_GATE() [13/13]

COMPILER_STRIP_GATE ( 0x80CC510C  ,
lit_3781 
)

◆ create_init__14daObjSakuita_cFv()

void create_init__14daObjSakuita_cFv ( )

◆ createSolidHeap()

static void createSolidHeap ( fopAc_ac_c param_0)
static

◆ createSolidHeap__FP10fopAc_ac_c()

static void createSolidHeap__FP10fopAc_ac_c ( )
static

◆ daObjSakuita_Create()

static void daObjSakuita_Create ( fopAc_ac_c param_0)
static

◆ daObjSakuita_Create__FP10fopAc_ac_c()

static void daObjSakuita_Create__FP10fopAc_ac_c ( )
static

◆ daObjSakuita_Delete()

static void daObjSakuita_Delete ( daObjSakuita_c param_0)
static

◆ daObjSakuita_Delete__FP14daObjSakuita_c()

static void daObjSakuita_Delete__FP14daObjSakuita_c ( )
static

◆ daObjSakuita_Draw()

static void daObjSakuita_Draw ( daObjSakuita_c param_0)
static

◆ daObjSakuita_Draw__FP14daObjSakuita_c()

static void daObjSakuita_Draw__FP14daObjSakuita_c ( )
static

◆ daObjSakuita_Execute()

static void daObjSakuita_Execute ( daObjSakuita_c param_0)
static

◆ daObjSakuita_Execute__FP14daObjSakuita_c()

static void daObjSakuita_Execute__FP14daObjSakuita_c ( )
static

◆ daObjSakuita_IsDelete()

static bool daObjSakuita_IsDelete ( daObjSakuita_c param_0)
static

◆ daObjSakuita_IsDelete__FP14daObjSakuita_c()

static bool daObjSakuita_IsDelete__FP14daObjSakuita_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dKyw_get_AllWind_vec__FP4cXyzP4cXyzPf()

void dKyw_get_AllWind_vec__FP4cXyzP4cXyzPf ( )

◆ entrySimpleModel__14dComIfG_play_cFP8J3DModeli()

void entrySimpleModel__14dComIfG_play_cFP8J3DModeli ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff()

void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ( )

◆ getRes__14dRes_control_cFPCcPCcP11dRes_info_ci()

void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ( )

◆ initBaseMtx__14daObjSakuita_cFv()

void initBaseMtx__14daObjSakuita_cFv ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoMtx_XrotM__FPA4_fs()

void mDoMtx_XrotM__FPA4_fs ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_ZrotM__FPA4_fs()

void mDoMtx_ZrotM__FPA4_fs ( )

◆ normalizeZP__4cXyzFv()

void normalizeZP__4cXyzFv ( )

◆ removeSimpleModel__14dComIfG_play_cFP12J3DModelDatai()

void removeSimpleModel__14dComIfG_play_cFP12J3DModelDatai ( )

◆ setBaseMtx__14daObjSakuita_cFv()

void setBaseMtx__14daObjSakuita_cFv ( )

◆ setPlatePos__14daObjSakuita_cFv()

void setPlatePos__14daObjSakuita_cFv ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

Variable Documentation

◆ __vt__10cCcD_GStts

SECTION_DATA void* __vt__10cCcD_GStts[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__10cCcD_GSttsFv()
Definition d_a_obj_sakuita.cpp:323

◆ __vt__10dCcD_GStts

SECTION_DATA void* __vt__10dCcD_GStts[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__10dCcD_GSttsFv()
Definition d_a_obj_sakuita.cpp:317

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGAabFv()
Definition d_a_obj_sakuita.cpp:311

◆ __vt__8cM3dGCyl

SECTION_DATA void* __vt__8cM3dGCyl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGCylFv()
Definition d_a_obj_sakuita.cpp:305

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ d_a_obj_sakuita__stringBase0

char const* const d_a_obj_sakuita__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_Sakuita

actor_process_profile_definition g_profile_Obj_Sakuita
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObjSakuita_c),
0,
0,
36,
0x00040180,
}
Rope Plank.
Definition d_a_obj_sakuita.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjSakuita_Method
Definition d_a_obj_sakuita.cpp:238
@ PROC_Obj_Sakuita
Definition d_procname.h:345
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_daObjSakuita_Method

actor_method_class l_daObjSakuita_Method
static
Initial value:
= {
}
static void daObjSakuita_Execute__FP14daObjSakuita_c()
static void daObjSakuita_Draw__FP14daObjSakuita_c()
static void daObjSakuita_Delete__FP14daObjSakuita_c()
static void daObjSakuita_Create__FP10fopAc_ac_c()
static bool daObjSakuita_IsDelete__FP14daObjSakuita_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3658

SECTION_RODATA f32 const lit_3658 = -30.0f
static

◆ lit_3659

SECTION_RODATA f32 const lit_3659 = -90.0f
static

◆ lit_3660

SECTION_RODATA f32 const lit_3660 = -10.0f
static

◆ lit_3661

SECTION_RODATA f32 const lit_3661 = 30.0f
static

◆ lit_3662

SECTION_RODATA f32 const lit_3662 = 20.0f
static

◆ lit_3663

SECTION_RODATA f32 const lit_3663 = 10.0f
static

◆ lit_3704

SECTION_RODATA f32 const lit_3704 = 0.5f
static

◆ lit_3761

SECTION_RODATA f32 const lit_3761 = 1.0f / 10.0f
static

◆ lit_3762

SECTION_RODATA u8 const lit_3762[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3763

SECTION_RODATA f32 const lit_3763 = 2.0f / 5.0f
static

◆ lit_3764

SECTION_RODATA f32 const lit_3764 = 8192.0f
static

◆ lit_3781

SECTION_RODATA u8 const lit_3781[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ M_attr__14daObjSakuita_c

u8 const M_attr__14daObjSakuita_c[44]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80CC5114

SECTION_DEAD char const* const stringBase_80CC5114 = "A_Sakuita"
static

◆ stringBase_80CC511E

SECTION_DEAD char const* const stringBase_80CC511E = "A_Sakuita.bmd"
static