Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_s_menu.cpp File Reference

Variables

scene_process_profile_definition g_profile_MENU_SCENE
 

Variable Documentation

◆ g_profile_MENU_SCENE

scene_process_profile_definition g_profile_MENU_SCENE
extern
Initial value:
= {
1,
0,
0,
0,
NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
@ PROC_MENU_SCENE
Definition d_procname.h:15
leafdraw_method_class g_fopScn_Method
Definition f_op_scene.cpp:55
@ fpcLy_ROOT_e
Definition f_pc_layer_tag.h:8
nodedraw_method_class g_fpcNd_Method
Definition f_pc_node.cpp:114
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
process_method_class mBase
Definition f_pc_leaf.h:12
process_method_class mBase
Definition f_pc_node.h:11

d_s_menu.cpp Debug Level Select Menu