Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_oiltubo.cpp File Reference

Functions

static int daObj_Oiltubo_Create (void *i_this)
 
static int daObj_Oiltubo_Delete (void *i_this)
 
static int daObj_Oiltubo_Execute (void *i_this)
 
static int daObj_Oiltubo_Draw (void *i_this)
 
static int daObj_Oiltubo_IsDelete (void *i_this)
 

Variables

static char * l_resFileName = "Obj_otubo"
 
static char * l_bmdFileName = "x_oiltubo_00.bmd"
 
static char * l_bbmdFileName = "x_oiltubo_00b.bmd"
 
static char * l_bbtkFileName = "x_oiltubo_00b.btk"
 
static actor_method_class daObj_Oiltubo_MethodTable
 
actor_process_profile_definition g_profile_OBJ_OILTUBO
 

Function Documentation

◆ daObj_Oiltubo_Create()

static int daObj_Oiltubo_Create ( void * i_this)
static

◆ daObj_Oiltubo_Delete()

static int daObj_Oiltubo_Delete ( void * i_this)
static

◆ daObj_Oiltubo_Draw()

static int daObj_Oiltubo_Draw ( void * i_this)
static

◆ daObj_Oiltubo_Execute()

static int daObj_Oiltubo_Execute ( void * i_this)
static

◆ daObj_Oiltubo_IsDelete()

static int daObj_Oiltubo_IsDelete ( void * i_this)
static

Variable Documentation

◆ daObj_Oiltubo_MethodTable

actor_method_class daObj_Oiltubo_MethodTable
static
Initial value:
= {
}
static int daObj_Oiltubo_Execute(void *i_this)
Definition d_a_obj_oiltubo.cpp:273
static int daObj_Oiltubo_Create(void *i_this)
Definition d_a_obj_oiltubo.cpp:265
static int daObj_Oiltubo_Delete(void *i_this)
Definition d_a_obj_oiltubo.cpp:269
static int daObj_Oiltubo_Draw(void *i_this)
Definition d_a_obj_oiltubo.cpp:277
static int daObj_Oiltubo_IsDelete(void *i_this)
Definition d_a_obj_oiltubo.cpp:281
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_OBJ_OILTUBO

actor_process_profile_definition g_profile_OBJ_OILTUBO
extern
Initial value:
= {
7,
sizeof(daObj_Oiltubo_c),
0,
0,
66,
0x44100,
}
Oil Jar.
Definition d_a_obj_oiltubo.h:14
static actor_method_class daObj_Oiltubo_MethodTable
Definition d_a_obj_oiltubo.cpp:285
@ PROC_OBJ_OILTUBO
Definition d_procname.h:295
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_bbmdFileName

char* l_bbmdFileName = "x_oiltubo_00b.bmd"
static

◆ l_bbtkFileName

char* l_bbtkFileName = "x_oiltubo_00b.btk"
static

◆ l_bmdFileName

char* l_bmdFileName = "x_oiltubo_00.bmd"
static

◆ l_resFileName

char* l_resFileName = "Obj_otubo"
static

d_a_obj_oiltubo.cpp Lantern Oil Pot