Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_ashB.cpp File Reference

Functions

static s16 dummy_lit_120628 (int sel)
 
static s16 dummy_lit_120631 (int sel)
 
static s16 dummy_lit_120638 (int sel)
 
static s16 dummy_lit_120641 (int sel)
 
static s16 dummy_lit_120644 (int sel)
 
static s16 dummy_lit_120647 (int sel)
 
static s16 dummy_lit_120650 (int sel)
 
static cPhs__Step daNpcAshB_Create (void *i_this)
 
static int daNpcAshB_Delete (void *i_this)
 
static int daNpcAshB_Execute (void *i_this)
 
static int daNpcAshB_Draw (void *i_this)
 
static bool daNpcAshB_IsDelete (void *param_0)
 

Variables

NPC_ASHB_HIO_CLASS l_HIO
 
static daNpc_GetParam2 l_bckGetParamList [21]
 
static daNpc_GetParam2 l_btpGetParamList [4]
 
static daNpc_GetParam2 l_btkGetParamList [4]
 
static char * l_arcNames [1]
 
static char * l_evtNames [2]
 
static char * l_myName = "AshB"
 
static actor_method_class daNpcAshB_MethodTable
 
actor_process_profile_definition g_profile_NPC_ASHB
 

Function Documentation

◆ daNpcAshB_Create()

static cPhs__Step daNpcAshB_Create ( void * i_this)
static

◆ daNpcAshB_Delete()

static int daNpcAshB_Delete ( void * i_this)
static

◆ daNpcAshB_Draw()

static int daNpcAshB_Draw ( void * i_this)
static

◆ daNpcAshB_Execute()

static int daNpcAshB_Execute ( void * i_this)
static

◆ daNpcAshB_IsDelete()

static bool daNpcAshB_IsDelete ( void * param_0)
static

◆ dummy_lit_120628()

static s16 dummy_lit_120628 ( int sel)
static

◆ dummy_lit_120631()

static s16 dummy_lit_120631 ( int sel)
static

◆ dummy_lit_120638()

static s16 dummy_lit_120638 ( int sel)
static

◆ dummy_lit_120641()

static s16 dummy_lit_120641 ( int sel)
static

◆ dummy_lit_120644()

static s16 dummy_lit_120644 ( int sel)
static

◆ dummy_lit_120647()

static s16 dummy_lit_120647 ( int sel)
static

◆ dummy_lit_120650()

static s16 dummy_lit_120650 ( int sel)
static

Variable Documentation

◆ daNpcAshB_MethodTable

actor_method_class daNpcAshB_MethodTable
static
Initial value:
= {
}
static int daNpcAshB_Draw(void *i_this)
Definition d_a_npc_ashB.cpp:1092
static cPhs__Step daNpcAshB_Create(void *i_this)
Definition d_a_npc_ashB.cpp:1080
static int daNpcAshB_Delete(void *i_this)
Definition d_a_npc_ashB.cpp:1084
static int daNpcAshB_Execute(void *i_this)
Definition d_a_npc_ashB.cpp:1088
static bool daNpcAshB_IsDelete(void *param_0)
Definition d_a_npc_ashB.cpp:1096
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_NPC_ASHB

actor_process_profile_definition g_profile_NPC_ASHB
extern
Initial value:
= {
7,
sizeof(daNpcAshB_c),
0,
0,
412,
0x00040100,
}
Ashei (Yeti Garb)
Definition d_a_npc_ashB.h:41
static actor_method_class daNpcAshB_MethodTable
Definition d_a_npc_ashB.cpp:1200
@ PROC_NPC_ASHB
Definition d_procname.h:674
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_NPC_e
Definition f_op_actor.h:42
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcNames

char* l_arcNames[1]
static
Initial value:
= {
"AshB",
}

◆ l_bckGetParamList

daNpc_GetParam2 l_bckGetParamList[21]
static
Initial value:
= {
{-1, 2, 0}, {13, 0, 0}, {14, 0, 0}, {11, 0, 0}, {10, 0, 0}, {9, 0, 0}, {12, 0, 0},
{24, 2, 0}, {25, 2, 0}, {24, 2, 0}, {21, 0, 0}, {22, 0, 0}, {20, 0, 0}, {23, 0, 0},
{7, 0, 0}, {8, 0, 0}, {18, 0, 0}, {15, 0, 0}, {16, 0, 0}, {17, 2, 0}, {19, 0, 0},
}

◆ l_btkGetParamList

daNpc_GetParam2 l_btkGetParamList[4]
static
Initial value:
= {
{32, 2, 0},
{34, 0, 0},
{33, 0, 0},
{35, 0, 0},
}

◆ l_btpGetParamList

daNpc_GetParam2 l_btpGetParamList[4]
static
Initial value:
= {
{38, 2, 0},
{41, 0, 0},
{40, 0, 0},
{39, 0, 0},
}

◆ l_evtNames

char* l_evtNames[2]
static
Initial value:
= {
NULL,
"ASHB_APPEAR",
}

◆ l_HIO

NPC_ASHB_HIO_CLASS l_HIO

◆ l_myName

char* l_myName = "AshB"
static