Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void * | __vt__16Z2SoundObjSimple [8] |
static SECTION_DATA u8 | cNullVec__6Z2Calc [12] |
static actor_method_class | l_daItem_Method |
actor_process_profile_definition | g_profile_ITEM |
void __dl__FPv | ( | ) |
void __dt__14Z2SoundObjBaseFv | ( | ) |
void __dt__16Z2SoundObjSimpleFv | ( | ) |
void checkPlayerGet__8daItem_cFv | ( | ) |
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void itemGetNextExecute__8daItem_cFv | ( | ) |
d_a_obj_item.cpp Item (Rupee, Arrow, Heart, etc) Object Actor
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