Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Variables
d_msg_scrn_explain.cpp File Reference
Variables
static
dMsgScrnExplain_c::ProcFunc
init_process
[]
static
dMsgScrnExplain_c::ProcFunc
move_process
[]
Variable Documentation
◆
init_process
dMsgScrnExplain_c::ProcFunc
init_process[]
static
Initial value:
= {
&
dMsgScrnExplain_c::wait_init
, &
dMsgScrnExplain_c::open_request_init
,
&
dMsgScrnExplain_c::open_init
, &
dMsgScrnExplain_c::move_init
,
&
dMsgScrnExplain_c::move_select_init
, &
dMsgScrnExplain_c::close_init
,
}
dMsgScrnExplain_c::move_select_init
void move_select_init()
Definition
d_msg_scrn_explain.cpp:434
dMsgScrnExplain_c::close_init
void close_init()
Definition
d_msg_scrn_explain.cpp:562
dMsgScrnExplain_c::open_init
void open_init()
Definition
d_msg_scrn_explain.cpp:382
dMsgScrnExplain_c::open_request_init
void open_request_init()
Definition
d_msg_scrn_explain.cpp:348
dMsgScrnExplain_c::wait_init
void wait_init()
Definition
d_msg_scrn_explain.cpp:344
dMsgScrnExplain_c::move_init
void move_init()
Definition
d_msg_scrn_explain.cpp:412
◆
move_process
dMsgScrnExplain_c::ProcFunc
move_process[]
static
Initial value:
= {
&
dMsgScrnExplain_c::wait_proc
, &
dMsgScrnExplain_c::open_request_proc
,
&
dMsgScrnExplain_c::open_proc
, &
dMsgScrnExplain_c::move_proc
,
&
dMsgScrnExplain_c::move_select_proc
, &
dMsgScrnExplain_c::close_proc
,
}
dMsgScrnExplain_c::open_request_proc
void open_request_proc()
Definition
d_msg_scrn_explain.cpp:350
dMsgScrnExplain_c::move_proc
void move_proc()
Definition
d_msg_scrn_explain.cpp:416
dMsgScrnExplain_c::open_proc
void open_proc()
Definition
d_msg_scrn_explain.cpp:391
dMsgScrnExplain_c::close_proc
void close_proc()
Definition
d_msg_scrn_explain.cpp:566
dMsgScrnExplain_c::wait_proc
void wait_proc()
Definition
d_msg_scrn_explain.cpp:346
dMsgScrnExplain_c::move_select_proc
void move_select_proc()
Definition
d_msg_scrn_explain.cpp:492
src
d
d_msg_scrn_explain.cpp
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