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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Enumerations | |
| enum | RES_Name { NONE , YAMIT } |
| enum | FaceMotion { FACE_TALKE_A , FACE_NONE } |
| enum | Motion { MOT_WAIT_A , MOT_STEP } |
Functions | |
| static int | daNpc_yamiT_Create (void *i_this) |
| static int | daNpc_yamiT_Delete (void *i_this) |
| static int | daNpc_yamiT_Execute (void *i_this) |
| static int | daNpc_yamiT_Draw (void *i_this) |
| static int | daNpc_yamiT_IsDelete (void *i_this) |
Variables | |
| static int | l_bmdData [1][2] |
| static daNpcT_evtData_c | l_evtList [2] |
| static char * | l_resNameList [2] |
| static s8 | l_loadResPtrn0 [2] = {1, -1} |
| static s8 * | l_loadResPtrnList [3] |
| static daNpcT_faceMotionAnmData_c | l_faceMotionAnmData [2] |
| static daNpcT_motionAnmData_c | l_motionAnmData [3] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_faceMotionSequenceData [8] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_motionSequenceData [12] |
| static NPC_YAMIT_HIO_CLASS | l_HIO |
| static actor_method_class | daNpc_yamiT_MethodTable |
| actor_process_profile_definition | g_profile_NPC_YAMIT |
| enum FaceMotion |
| enum Motion |
| enum RES_Name |
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