Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tag_ss_drink.cpp File Reference

Functions

static int daTag_SSDrink_Create (void *i_this)
 
static int daTag_SSDrink_Delete (void *i_this)
 
static int daTag_SSDrink_Execute (void *i_this)
 
static int daTag_SSDrink_Draw (void *i_this)
 
static int daTag_SSDrink_IsDelete (void *i_this)
 

Variables

static actor_method_class daTag_SSDrink_MethodTable
 
actor_process_profile_definition g_profile_TAG_SSDRINK
 

Function Documentation

◆ daTag_SSDrink_Create()

static int daTag_SSDrink_Create ( void i_this)
static

◆ daTag_SSDrink_Delete()

static int daTag_SSDrink_Delete ( void i_this)
static

◆ daTag_SSDrink_Draw()

static int daTag_SSDrink_Draw ( void i_this)
static

◆ daTag_SSDrink_Execute()

static int daTag_SSDrink_Execute ( void i_this)
static

◆ daTag_SSDrink_IsDelete()

static int daTag_SSDrink_IsDelete ( void i_this)
static

Variable Documentation

◆ daTag_SSDrink_MethodTable

actor_method_class daTag_SSDrink_MethodTable
static
Initial value:
= {
}
static int daTag_SSDrink_Draw(void *i_this)
Definition d_a_tag_ss_drink.cpp:269
static int daTag_SSDrink_Execute(void *i_this)
Definition d_a_tag_ss_drink.cpp:264
static int daTag_SSDrink_Delete(void *i_this)
Definition d_a_tag_ss_drink.cpp:259
static int daTag_SSDrink_IsDelete(void *i_this)
Definition d_a_tag_ss_drink.cpp:274
static int daTag_SSDrink_Create(void *i_this)
Definition d_a_tag_ss_drink.cpp:254
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_TAG_SSDRINK

actor_process_profile_definition g_profile_TAG_SSDRINK
extern
Initial value:
= {
7,
sizeof(daTag_SSDrink_c),
0,
0,
0x46,
0x64100,
5,
}
Definition d_a_tag_ss_drink.h:11
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daTag_SSDrink_MethodTable
Definition d_a_tag_ss_drink.cpp:289
@ PROC_TAG_SSDRINK
Definition d_procname.h:295
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9