Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_udoor.cpp File Reference

Functions

static void daObj_Udoor_Draw__FP15obj_udoor_class ()
 
static void daObj_Udoor_Execute__FP15obj_udoor_class ()
 
static bool daObj_Udoor_IsDelete__FP15obj_udoor_class ()
 
static void daObj_Udoor_Delete__FP15obj_udoor_class ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
static void daObj_Udoor_Create__FP10fopAc_ac_c ()
 
void __dt__8cM3dGSphFv ()
 
void __dt__8cM3dGAabFv ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_SetMin__FP10fopAc_ac_cfff ()
 
void fopAcM_SetMax__FP10fopAc_ac_cfff ()
 
void getLayerNo__14dComIfG_play_cFi ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void Release__4cBgSFP9dBgW_Base ()
 
void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c ()
 
void dBgS_MoveBGProc_Typical__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void Set__4cBgWFP6cBgD_tUlPA3_A4_f ()
 
void __ct__4dBgWFv ()
 
void Move__4dBgWFv ()
 
void __ct__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void Set__8dCcD_SphFRC11dCcD_SrcSph ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cLib_addCalc0__FPfff ()
 
void cLib_addCalcAngleS2__FPssss ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
static void daObj_Udoor_Draw (obj_udoor_class *param_0)
 
 COMPILER_STRIP_GATE (0x80D20DE0, &lit_3707)
 
 COMPILER_STRIP_GATE (0x80D20DE4, &lit_3708)
 
 COMPILER_STRIP_GATE (0x80D20DE8, &lit_3709)
 
 COMPILER_STRIP_GATE (0x80D20DEC, &lit_3710)
 
 COMPILER_STRIP_GATE (0x80D20DF0, &lit_3711)
 
 COMPILER_STRIP_GATE (0x80D20DF4, &lit_3712)
 
 COMPILER_STRIP_GATE (0x80D20DF8, &lit_3713)
 
 COMPILER_STRIP_GATE (0x80D20DFC, &lit_3714)
 
static void daObj_Udoor_Execute (obj_udoor_class *param_0)
 
static bool daObj_Udoor_IsDelete (obj_udoor_class *param_0)
 
static void daObj_Udoor_Delete (obj_udoor_class *param_0)
 
static void useHeapInit (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x80D20E00, &lit_3828)
 
 COMPILER_STRIP_GATE (0x80D20E04, &lit_3829)
 
 COMPILER_STRIP_GATE (0x80D20E08, &lit_3830)
 
 COMPILER_STRIP_GATE (0x80D20E0C, &lit_3831)
 
static void daObj_Udoor_Create (fopAc_ac_c *param_0)
 

Variables

char const *const d_a_obj_udoor__stringBase0
 
void__vt__8dCcD_Sph [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_SphAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 sincosTable___5JMath [65536]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_RODATA f32 const lit_3707 = 2000.0f
 
static SECTION_RODATA f32 const lit_3708 = 1.0f
 
static SECTION_RODATA f32 const lit_3709 = -1.0f
 
static SECTION_RODATA f32 const lit_3710 = -20066.0f
 
static SECTION_RODATA f32 const lit_3711 = -20428.0f
 
static SECTION_RODATA f32 const lit_3712 = 500.0f
 
static SECTION_RODATA f32 const lit_3713 = 1.0f / 20.0f
 
static SECTION_RODATA f32 const lit_3714 = 50.0f
 
static SECTION_DEAD char const *const stringBase_80D20E10 = "Obj_udoor"
 
static SECTION_DATA u8 bmdd [8]
 
static SECTION_DATA u8 dzbd [8]
 
static SECTION_RODATA f32 const lit_3828 = -300.0f
 
static SECTION_RODATA f32 const lit_3829 = -600.0f
 
static SECTION_RODATA f32 const lit_3830 = 300.0f
 
static SECTION_RODATA f32 const lit_3831 = 600.0f
 
static dCcD_SrcSph cc_sph_src
 
static actor_method_class l_daObj_Udoor_Method
 
actor_process_profile_definition g_profile_OBJ_UDOOR
 
SECTION_DATA void__vt__8cM3dGSph [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__4dBgWFv()

void __ct__4dBgWFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGSphFv()

void __dt__8cM3dGSphFv ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ cLib_addCalc0__FPfff()

void cLib_addCalc0__FPfff ( )

◆ cLib_addCalcAngleS2__FPssss()

void cLib_addCalcAngleS2__FPssss ( )

◆ COMPILER_STRIP_GATE() [1/12]

COMPILER_STRIP_GATE ( 0x80D20DE0  ,
lit_3707 
)

◆ COMPILER_STRIP_GATE() [2/12]

COMPILER_STRIP_GATE ( 0x80D20DE4  ,
lit_3708 
)

◆ COMPILER_STRIP_GATE() [3/12]

COMPILER_STRIP_GATE ( 0x80D20DE8  ,
lit_3709 
)

◆ COMPILER_STRIP_GATE() [4/12]

COMPILER_STRIP_GATE ( 0x80D20DEC  ,
lit_3710 
)

◆ COMPILER_STRIP_GATE() [5/12]

COMPILER_STRIP_GATE ( 0x80D20DF0  ,
lit_3711 
)

◆ COMPILER_STRIP_GATE() [6/12]

COMPILER_STRIP_GATE ( 0x80D20DF4  ,
lit_3712 
)

◆ COMPILER_STRIP_GATE() [7/12]

COMPILER_STRIP_GATE ( 0x80D20DF8  ,
lit_3713 
)

◆ COMPILER_STRIP_GATE() [8/12]

COMPILER_STRIP_GATE ( 0x80D20DFC  ,
lit_3714 
)

◆ COMPILER_STRIP_GATE() [9/12]

COMPILER_STRIP_GATE ( 0x80D20E00  ,
lit_3828 
)

◆ COMPILER_STRIP_GATE() [10/12]

COMPILER_STRIP_GATE ( 0x80D20E04  ,
lit_3829 
)

◆ COMPILER_STRIP_GATE() [11/12]

COMPILER_STRIP_GATE ( 0x80D20E08  ,
lit_3830 
)

◆ COMPILER_STRIP_GATE() [12/12]

COMPILER_STRIP_GATE ( 0x80D20E0C  ,
lit_3831 
)

◆ daObj_Udoor_Create()

static void daObj_Udoor_Create ( fopAc_ac_c param_0)
static

◆ daObj_Udoor_Create__FP10fopAc_ac_c()

static void daObj_Udoor_Create__FP10fopAc_ac_c ( )
static

◆ daObj_Udoor_Delete()

static void daObj_Udoor_Delete ( obj_udoor_class param_0)
static

◆ daObj_Udoor_Delete__FP15obj_udoor_class()

static void daObj_Udoor_Delete__FP15obj_udoor_class ( )
static

◆ daObj_Udoor_Draw()

static void daObj_Udoor_Draw ( obj_udoor_class param_0)
static

◆ daObj_Udoor_Draw__FP15obj_udoor_class()

static void daObj_Udoor_Draw__FP15obj_udoor_class ( )
static

◆ daObj_Udoor_Execute()

static void daObj_Udoor_Execute ( obj_udoor_class param_0)
static

◆ daObj_Udoor_Execute__FP15obj_udoor_class()

static void daObj_Udoor_Execute__FP15obj_udoor_class ( )
static

◆ daObj_Udoor_IsDelete()

static bool daObj_Udoor_IsDelete ( obj_udoor_class param_0)
static

◆ daObj_Udoor_IsDelete__FP15obj_udoor_class()

static bool daObj_Udoor_IsDelete__FP15obj_udoor_class ( )
static

◆ dBgS_MoveBGProc_Typical__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_Typical__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_SetMax__FP10fopAc_ac_cfff()

void fopAcM_SetMax__FP10fopAc_ac_cfff ( )

◆ fopAcM_SetMin__FP10fopAc_ac_cfff()

void fopAcM_SetMin__FP10fopAc_ac_cfff ( )

◆ getLayerNo__14dComIfG_play_cFi()

void getLayerNo__14dComIfG_play_cFi ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ Move__4dBgWFv()

void Move__4dBgWFv ( )

◆ Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c()

void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c ( )

◆ Release__4cBgSFP9dBgW_Base()

void Release__4cBgSFP9dBgW_Base ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ Set__4cBgWFP6cBgD_tUlPA3_A4_f()

void Set__4cBgWFP6cBgD_tUlPA3_A4_f ( )

◆ Set__8dCcD_SphFRC11dCcD_SrcSph()

void Set__8dCcD_SphFRC11dCcD_SrcSph ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ useHeapInit()

static void useHeapInit ( fopAc_ac_c param_0)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

Variable Documentation

◆ __vt__12cCcD_SphAttr

void* __vt__12cCcD_SphAttr[25]
extern

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__8cM3dGAabFv()
Definition d_a_obj_udoor.cpp:269

◆ __vt__8cM3dGSph

SECTION_DATA void* __vt__8cM3dGSph[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGSphFv()
Definition d_a_obj_udoor.cpp:263

◆ __vt__8dCcD_Sph

void* __vt__8dCcD_Sph[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ bmdd

SECTION_DATA u8 bmdd[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05,
}

◆ cc_sph_src

dCcD_SrcSph cc_sph_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0xd8fbfdff, 0x3}, 0x0}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ d_a_obj_udoor__stringBase0

char const* const d_a_obj_udoor__stringBase0
extern

◆ dzbd

SECTION_DATA u8 dzbd[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09,
}

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_OBJ_UDOOR

actor_process_profile_definition g_profile_OBJ_UDOOR
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(obj_udoor_class),
0,
0,
77,
0x00040100,
}
Stable Door.
Definition d_a_obj_udoor.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObj_Udoor_Method
Definition d_a_obj_udoor.cpp:215
@ PROC_OBJ_UDOOR
Definition d_procname.h:302
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObj_Udoor_Method

actor_method_class l_daObj_Udoor_Method
static
Initial value:
= {
}
static void daObj_Udoor_Create__FP10fopAc_ac_c()
static void daObj_Udoor_Draw__FP15obj_udoor_class()
static void daObj_Udoor_Delete__FP15obj_udoor_class()
static bool daObj_Udoor_IsDelete__FP15obj_udoor_class()
static void daObj_Udoor_Execute__FP15obj_udoor_class()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3707

SECTION_RODATA f32 const lit_3707 = 2000.0f
static

◆ lit_3708

SECTION_RODATA f32 const lit_3708 = 1.0f
static

◆ lit_3709

SECTION_RODATA f32 const lit_3709 = -1.0f
static

◆ lit_3710

SECTION_RODATA f32 const lit_3710 = -20066.0f
static

◆ lit_3711

SECTION_RODATA f32 const lit_3711 = -20428.0f
static

◆ lit_3712

SECTION_RODATA f32 const lit_3712 = 500.0f
static

◆ lit_3713

SECTION_RODATA f32 const lit_3713 = 1.0f / 20.0f
static

◆ lit_3714

SECTION_RODATA f32 const lit_3714 = 50.0f
static

◆ lit_3828

SECTION_RODATA f32 const lit_3828 = -300.0f
static

◆ lit_3829

SECTION_RODATA f32 const lit_3829 = -600.0f
static

◆ lit_3830

SECTION_RODATA f32 const lit_3830 = 300.0f
static

◆ lit_3831

SECTION_RODATA f32 const lit_3831 = 600.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80D20E10

SECTION_DEAD char const* const stringBase_80D20E10 = "Obj_udoor"
static