Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_swchain.cpp File Reference

Classes

class  daObjSwChain_HIO_c
 

Functions

static int CheckCreateHeap (fopAc_ac_c *a_this)
 
static s16 GetActorName (cBgS_PolyInfo &param_0)
 

Variables

static daObjSwChain_HIO_c l_HIO
 
static char * l_arcName = "P_Chain"
 
static dCcD_SrcSph l_sph_src
 
static dCcD_SrcSph l_sph_srcCo
 

Function Documentation

◆ CheckCreateHeap()

static int CheckCreateHeap ( fopAc_ac_c * a_this)
static

◆ GetActorName()

static s16 GetActorName ( cBgS_PolyInfo & param_0)
static

Variable Documentation

◆ l_arcName

char* l_arcName = "P_Chain"
static

◆ l_HIO

daObjSwChain_HIO_c l_HIO
static

◆ l_sph_src

dCcD_SrcSph l_sph_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0x4000, 0x11}, 0x58}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 50.0f}
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_sph_srcCo

dCcD_SrcSph l_sph_srcCo
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0x0, 0x10}, 0x49}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 50.0f}
}
}