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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | daObjCRVGATE_Create (fopAc_ac_c *i_this) |
static int | daObjCRVGATE_Delete (daObjCRVGATE_c *i_this) |
static f32 | dummyFloat1 () |
static f32 | dummyFloat2 () |
static f32 const | dummyFloat3 () |
static f32 const | dummyFloat4 () |
static int | daObjCRVGATE_Draw (daObjCRVGATE_c *i_this) |
static int | daObjCRVGATE_Execute (daObjCRVGATE_c *i_this) |
static int | daObjCRVGATE_IsDelete (daObjCRVGATE_c *i_this) |
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static const dCcD_SrcSph | ccSphSrc |
static char * | l_arcName = "CrvGate" |
static actor_method_class | l_daObjCRVGATE_Method |
actor_process_profile_definition | g_profile_Obj_CRVGATE |
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