Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_menu_ring.cpp File Reference

dolzel2 Menu - Item Wheel More...

Typedefs

typedef void(dMenu_Ring_c::* initFunc) ()
 
typedef void(dMenu_Ring_c::* procFunc) ()
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
static initFunc stick_init []
 
static procFunc stick_proc []
 

Detailed Description

dolzel2 Menu - Item Wheel

Typedef Documentation

◆ initFunc

typedef void(dMenu_Ring_c::* initFunc) ()

◆ procFunc

typedef void(dMenu_Ring_c::* procFunc) ()

Variable Documentation

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ stick_init

initFunc stick_init[]
static
Initial value:
= {
}
void stick_explain_force_init()
Definition d_menu_ring.cpp:1457
void stick_move_init()
Definition d_menu_ring.cpp:1379
void stick_wait_init()
Definition d_menu_ring.cpp:1334
void stick_explain_init()
Definition d_menu_ring.cpp:1451

◆ stick_proc

procFunc stick_proc[]
static
Initial value:
= {
}
void stick_move_proc()
Definition d_menu_ring.cpp:1394
void stick_wait_proc()
Definition d_menu_ring.cpp:1350
void stick_explain_force_proc()
Definition d_menu_ring.cpp:1480
void stick_explain_proc()
Definition d_menu_ring.cpp:1462