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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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char const *const | d_a_obj_lv4bridge__stringBase0 |
void * | __vt__16dBgS_MoveBgActor [10] |
u8 | now__14mDoMtx_stack_c [48] |
u8 | g_dComIfG_gameInfo [122384] |
u8 | mAudioMgrPtr__10Z2AudioMgr [4+4] |
u8 | data_80C632B8 [4] |
static SECTION_RODATA u8 const | lit_3653 [4] |
static SECTION_RODATA f32 const | lit_3654 = 1700.0f |
static SECTION_RODATA f32 const | lit_3655 = -5050.0f |
static SECTION_RODATA f32 const | lit_3676 = 2000.0f |
static SECTION_DEAD char const *const | stringBase_80C63190 = "Obj_l4brg" |
static SECTION_DATA u8 | cNullVec__6Z2Calc [12] |
static SECTION_DATA u32 | lit_1787 [1+4] |
static SECTION_DATA void * | l_arcName = (void*)&d_a_obj_lv4bridge__stringBase0 |
static SECTION_DATA void * | lit_3702 [3] |
static SECTION_DATA void * | lit_3703 [3] |
static SECTION_DATA void * | lit_3704 [3] |
static SECTION_DATA u8 | l_func [36] |
static SECTION_RODATA f32 const | lit_3740 = 1.0f |
static SECTION_RODATA f32 const | lit_3766 = -1.0f |
static SECTION_RODATA f32 const | lit_3767 = 20.0f |
static SECTION_RODATA f32 const | lit_3768 = 2.0f |
static actor_method_class | daObjLv4Brg_METHODS |
actor_process_profile_definition | g_profile_Obj_Lv4Bridge |
SECTION_DATA void * | __vt__17dEvLib_callback_c [6] |
SECTION_DATA void * | __vt__13daObjLv4Brg_c [18] |
void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10fopAc_ac_cFv | ( | ) |
void __dt__13daObjLv4Brg_cFv | ( | ) |
void __dt__17dEvLib_callback_cFv | ( | ) |
void __ptmf_scall | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_29 | ( | ) |
void action__13daObjLv4Brg_cFv | ( | ) |
void cLib_chaseF__FPfff | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80C63170 | , |
& | lit_3653 ) |
COMPILER_STRIP_GATE | ( | 0x80C63174 | , |
& | lit_3654 ) |
COMPILER_STRIP_GATE | ( | 0x80C63178 | , |
& | lit_3655 ) |
COMPILER_STRIP_GATE | ( | 0x80C6317C | , |
& | lit_3676 ) |
COMPILER_STRIP_GATE | ( | 0x80C63180 | , |
& | lit_3740 ) |
COMPILER_STRIP_GATE | ( | 0x80C63184 | , |
& | lit_3766 ) |
COMPILER_STRIP_GATE | ( | 0x80C63188 | , |
& | lit_3767 ) |
COMPILER_STRIP_GATE | ( | 0x80C6318C | , |
& | lit_3768 ) |
void create1st__13daObjLv4Brg_cFv | ( | ) |
void Create__13daObjLv4Brg_cFv | ( | ) |
void CreateHeap__13daObjLv4Brg_cFv | ( | ) |
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void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void Delete__13daObjLv4Brg_cFv | ( | ) |
void Draw__13daObjLv4Brg_cFv | ( | ) |
bool eventEnd__17dEvLib_callback_cFv | ( | ) |
bool eventRun__17dEvLib_callback_cFv | ( | ) |
void eventStart__13daObjLv4Brg_cFv | ( | ) |
bool eventStart__17dEvLib_callback_cFv | ( | ) |
void eventUpdate__17dEvLib_callback_cFv | ( | ) |
void Execute__13daObjLv4Brg_cFPPA3_A4_f | ( | ) |
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void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void initBaseMtx__13daObjLv4Brg_cFv | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void isSwitch__10dSv_info_cCFii | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void mDoMtx_YrotS__FPA4_fs | ( | ) |
void mode_dead__13daObjLv4Brg_cFv | ( | ) |
void mode_init_dead__13daObjLv4Brg_cFv | ( | ) |
void mode_init_move__13daObjLv4Brg_cFv | ( | ) |
void mode_init_wait__13daObjLv4Brg_cFv | ( | ) |
void mode_move__13daObjLv4Brg_cFv | ( | ) |
void mode_wait__13daObjLv4Brg_cFv | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
void orderEvent__17dEvLib_callback_cFiii | ( | ) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void setBaseMtx__13daObjLv4Brg_cFv | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
void StartQuake__12dVibration_cFii4cXyz | ( | ) |
void StartShock__12dVibration_cFii4cXyz | ( | ) |
void StopQuake__12dVibration_cFi | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
void transM__14mDoMtx_stack_cFRC4cXyz | ( | ) |
void transS__14mDoMtx_stack_cFRC4cXyz | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 now__14mDoMtx_stack_c[48] |
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