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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static int | daObjKWheel01_create1st (daObjKWheel01_c *) |
| static int | daObjKWheel01_MoveBGDelete (daObjKWheel01_c *) |
| static int | daObjKWheel01_MoveBGExecute (daObjKWheel01_c *) |
| static int | daObjKWheel01_MoveBGDraw (daObjKWheel01_c *) |
| static void * | searchKWheel00 (void *param_0, void *i_this) |
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| static const u32 | l_dzbidx [3] = {9, 8, 10} |
| static const int | l_bmdidx [2] = {4, 5} |
| static const char * | l_arcName = "K_Wheel01" |
| static daObjKWheel01_HIO_c | l_HIO |
| static Vec | l_pos [4] |
| static const cull_box | l_cull_box |
| static actor_method_class | daObjKWheel01_METHODS |
| actor_process_profile_definition | g_profile_Obj_KWheel01 |
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