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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static int | daObjKWheel01_create1st (daObjKWheel01_c *) |
static int | daObjKWheel01_MoveBGDelete (daObjKWheel01_c *) |
static int | daObjKWheel01_MoveBGExecute (daObjKWheel01_c *) |
static int | daObjKWheel01_MoveBGDraw (daObjKWheel01_c *) |
static void * | searchKWheel00 (void *param_0, void *i_this) |
Variables | |
static const u32 | l_dzbidx [3] = {9, 8, 10} |
static const int | l_bmdidx [2] = {4, 5} |
static const char * | l_arcName = "K_Wheel01" |
static daObjKWheel01_HIO_c | l_HIO |
static Vec | l_pos [4] |
static const Vec | l_cull_box [2] |
static actor_method_class | daObjKWheel01_METHODS |
actor_process_profile_definition | g_profile_Obj_KWheel01 |
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