Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_ystone.cpp File Reference

Functions

static int getNowLevel ()
 
static int daObj_Ystone_Draw (obj_ystone_class *i_this)
 
static void setModelBaseMtx (obj_ystone_class *i_this)
 
static void action (obj_ystone_class *i_this)
 
static int daObj_Ystone_Execute (obj_ystone_class *i_this)
 
static int daObj_Ystone_IsDelete (obj_ystone_class *i_this)
 
static int daObj_Ystone_Delete (obj_ystone_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static cPhs__Step daObj_Ystone_Create (fopAc_ac_c *i_this)
 

Variables

static char constl_arcName [7]
 
static char constl_stageName [9]
 
static int const l_bmdIndex [7] = {4, 4, 4, 9, 9, 10, 11}
 
static int const l_brkIndex [3] = {7, 7, 7}
 
static int const l_btkIndex [7] = {14, 14, 14, 14, 14, 15, 16}
 
static u16 mirror_effect_id [10]
 
static actor_method_class l_daObj_Ystone_Method
 
actor_process_profile_definition g_profile_OBJ_YSTONE
 

Function Documentation

◆ action()

static void action ( obj_ystone_class i_this)
static

◆ daObj_Ystone_Create()

static cPhs__Step daObj_Ystone_Create ( fopAc_ac_c i_this)
static

◆ daObj_Ystone_Delete()

static int daObj_Ystone_Delete ( obj_ystone_class i_this)
static

◆ daObj_Ystone_Draw()

static int daObj_Ystone_Draw ( obj_ystone_class i_this)
static

◆ daObj_Ystone_Execute()

static int daObj_Ystone_Execute ( obj_ystone_class i_this)
static

◆ daObj_Ystone_IsDelete()

static int daObj_Ystone_IsDelete ( obj_ystone_class i_this)
static

◆ getNowLevel()

static int getNowLevel ( )
static

◆ setModelBaseMtx()

static void setModelBaseMtx ( obj_ystone_class i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c i_this)
static

Variable Documentation

◆ g_profile_OBJ_YSTONE

actor_process_profile_definition g_profile_OBJ_YSTONE
extern
Initial value:
= {
8,
0,
0,
0x259,
0x44100,
}
??? (Shadow Stone?)
Definition d_a_obj_ystone.h:15
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObj_Ystone_Method
Definition d_a_obj_ystone.cpp:304
@ PROC_OBJ_YSTONE
Definition d_procname.h:759
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:53
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

char const* l_arcName[7]
static
Initial value:
= {
"N_gD_mskF",
"N_gD_mskB",
"N_gD_mskT",
"MirrorB",
"MirrorB",
"MirrorB",
"MirrorB",
}

d_a_obj_ystone.cpp Object - Dungeon Prize

◆ l_bmdIndex

int const l_bmdIndex[7] = {4, 4, 4, 9, 9, 10, 11}
static

◆ l_brkIndex

int const l_brkIndex[3] = {7, 7, 7}
static

◆ l_btkIndex

int const l_btkIndex[7] = {14, 14, 14, 14, 14, 15, 16}
static

◆ l_daObj_Ystone_Method

actor_method_class l_daObj_Ystone_Method
static
Initial value:
= {
}
static int daObj_Ystone_Delete(obj_ystone_class *i_this)
Definition d_a_obj_ystone.cpp:214
static int daObj_Ystone_IsDelete(obj_ystone_class *i_this)
Definition d_a_obj_ystone.cpp:209
static cPhs__Step daObj_Ystone_Create(fopAc_ac_c *i_this)
Definition d_a_obj_ystone.cpp:264
static int daObj_Ystone_Draw(obj_ystone_class *i_this)
Definition d_a_obj_ystone.cpp:54
static int daObj_Ystone_Execute(obj_ystone_class *i_this)
Definition d_a_obj_ystone.cpp:196
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_stageName

char const* l_stageName[9]
static
Initial value:
= {
"D_MN05A",
"D_MN04A",
"D_MN01A",
"D_MN10A",
"D_MN11A",
"D_MN06A",
"D_MN07A",
"D_MN01A",
"D_MN01A",
}

◆ mirror_effect_id

u16 mirror_effect_id[10]
static
Initial value:
= {
0x89A0, 0x89A1, 0x89A2, 0x89A5, 0x89A6, 0x89A7, 0x89A8, 0x89A9, 0x89AA, 0x89AB
}