Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tag_pachi.cpp File Reference

Functions

static int daTagPati_Create (fopAc_ac_c *i_this)
 
static int daTagPati_Execute (fopAc_ac_c *i_this)
 
static int daTagPati_Delete (daTagPati_c *i_this)
 

Variables

static dCcD_SrcCyl const l_sph_src
 
static actor_method_class l_daTagPati_Method
 
actor_process_profile_definition g_profile_TAG_PATI
 

Function Documentation

◆ daTagPati_Create()

static int daTagPati_Create ( fopAc_ac_c i_this)
static

◆ daTagPati_Delete()

static int daTagPati_Delete ( daTagPati_c i_this)
static

◆ daTagPati_Execute()

static int daTagPati_Execute ( fopAc_ac_c i_this)
static

Variable Documentation

◆ g_profile_TAG_PATI

actor_process_profile_definition g_profile_TAG_PATI
extern
Initial value:
= {
7,
sizeof(daTagPati_c),
0,
0,
0x173,
0x40000,
0,
}
Definition d_a_tag_pachi.h:7
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daTagPati_Method
Definition d_a_tag_pachi.cpp:81
@ PROC_TAG_PATI
Definition d_procname.h:631
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9

◆ l_daTagPati_Method

actor_method_class l_daTagPati_Method
static
Initial value:
= {
}
static int daTagPati_Execute(fopAc_ac_c *i_this)
Definition d_a_tag_pachi.cpp:68
static int daTagPati_Create(fopAc_ac_c *i_this)
Definition d_a_tag_pachi.cpp:62
static int daTagPati_Delete(daTagPati_c *i_this)
Definition d_a_tag_pachi.cpp:74
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_sph_src

dCcD_SrcCyl const l_sph_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0xD8FBFDFF, 0x0}, 0x19}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x8},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
0.0f,
0.0f
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13