Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_bmshutter.cpp File Reference

Functions

void initBaseMtx__11daObjBmSh_cFv ()
 
void setBaseMtx__11daObjBmSh_cFv ()
 
void Create__11daObjBmSh_cFv ()
 
void CreateHeap__11daObjBmSh_cFv ()
 
void create__11daObjBmSh_cFv ()
 
void Execute__11daObjBmSh_cFPPA3_A4_f ()
 
void checkSw__11daObjBmSh_cFv ()
 
void checkAnySw__11daObjBmSh_cFv ()
 
void checkMySw__11daObjBmSh_cFv ()
 
void event_proc_call__11daObjBmSh_cFv ()
 
void actionWait__11daObjBmSh_cFv ()
 
void actionOrderEvent__11daObjBmSh_cFv ()
 
void actionEvent__11daObjBmSh_cFv ()
 
void actionDead__11daObjBmSh_cFv ()
 
void mode_proc_call__11daObjBmSh_cFv ()
 
void modeWait__11daObjBmSh_cFv ()
 
void modeMove__11daObjBmSh_cFv ()
 
void modeEnd__11daObjBmSh_cFv ()
 
void Draw__11daObjBmSh_cFv ()
 
void Delete__11daObjBmSh_cFv ()
 
static void daObjBmSh_Draw__FP11daObjBmSh_c ()
 
static void daObjBmSh_Execute__FP11daObjBmSh_c ()
 
static void daObjBmSh_Delete__FP11daObjBmSh_c ()
 
static void daObjBmSh_Create__FP10fopAc_ac_c ()
 
void mDoMtx_ZXYrotM__FPA4_fsss ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dLib_checkActorInRectangle__FP10fopAc_ac_cP10fopAc_ac_cPC4cXyzPC4cXyz ()
 
void onSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void reset__14dEvt_control_cFv ()
 
void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cUc ()
 
void endCheck__16dEvent_manager_cFs ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cLib_addCalc__FPfffff ()
 
void cLib_addCalc0__FPfff ()
 
void cLib_addCalcAngleS2__FPssss ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __ptmf_scall ()
 
void _savegpr_27 ()
 
void _savegpr_29 ()
 
void _restgpr_27 ()
 
void _restgpr_29 ()
 
 COMPILER_STRIP_GATE (0x80BBA7B0, &l_cull_box)
 
 COMPILER_STRIP_GATE (0x80BBA7C8, &l_check_area)
 
 COMPILER_STRIP_GATE (0x80BBA7F8, &lit_3663)
 
 COMPILER_STRIP_GATE (0x80BBA7FC, &lit_3664)
 
 COMPILER_STRIP_GATE (0x80BBA800, &lit_3793)
 
 COMPILER_STRIP_GATE (0x80BBA804, &lit_3794)
 
 COMPILER_STRIP_GATE (0x80BBA808, &lit_3795)
 
 COMPILER_STRIP_GATE (0x80BBA80C, &lit_3796)
 
 COMPILER_STRIP_GATE (0x80BBA810, &lit_3908)
 
 COMPILER_STRIP_GATE (0x80BBA814, &lit_3909)
 
 COMPILER_STRIP_GATE (0x80BBA818, &lit_3973)
 
 COMPILER_STRIP_GATE (0x80BBA81C, &lit_3981)
 
static void daObjBmSh_Draw (daObjBmSh_c *param_0)
 
static void daObjBmSh_Execute (daObjBmSh_c *param_0)
 
static void daObjBmSh_Delete (daObjBmSh_c *param_0)
 
static void daObjBmSh_Create (fopAc_ac_c *param_0)
 

Variables

char const *const d_a_obj_bmshutter__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 sincosTable___5JMath [65536]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
u8 struct_80BBA970 [4]
 
static SECTION_RODATA u8 const l_cull_box [24]
 
static SECTION_RODATA u8 const l_check_area [48]
 
static SECTION_RODATA f32 const lit_3663 = 400.0f
 
static SECTION_RODATA u8 const lit_3664 [4]
 
static SECTION_DEAD char const *const stringBase_80BBA820 = "K_saku00"
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_bmshutter__stringBase0
 
static SECTION_DATA voidlit_3852 [3]
 
static SECTION_DATA voidlit_3853 [3]
 
static SECTION_DATA voidlit_3854 [3]
 
static SECTION_DATA voidlit_3855 [3]
 
static SECTION_DATA u8 l_func_3851 [48]
 
static SECTION_DATA voidlit_3895 [3]
 
static SECTION_DATA voidlit_3896 [3]
 
static SECTION_DATA voidlit_3897 [3]
 
static SECTION_DATA u8 l_func_3894 [36]
 
static actor_method_class l_daObjBmSh_Method
 
actor_process_profile_definition g_profile_Obj_BoomShutter
 
SECTION_DATA void__vt__11daObjBmSh_c [10]
 
static SECTION_RODATA u32 const lit_3793 = 0x42F00001
 
static SECTION_RODATA f32 const lit_3794 = 150.0f
 
static SECTION_RODATA f32 const lit_3795 = 1.0f
 
static SECTION_RODATA f32 const lit_3796 = -1.0f
 
static SECTION_RODATA f32 const lit_3908 = 1.0f / 20.0f
 
static SECTION_RODATA f32 const lit_3909 = 10.0f
 
static SECTION_RODATA f32 const lit_3973 = -220.0f
 
static SECTION_RODATA f32 const lit_3981 = 2.0f
 

Function Documentation

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ actionDead__11daObjBmSh_cFv()

void actionDead__11daObjBmSh_cFv ( )

◆ actionEvent__11daObjBmSh_cFv()

void actionEvent__11daObjBmSh_cFv ( )

◆ actionOrderEvent__11daObjBmSh_cFv()

void actionOrderEvent__11daObjBmSh_cFv ( )

◆ actionWait__11daObjBmSh_cFv()

void actionWait__11daObjBmSh_cFv ( )

◆ checkAnySw__11daObjBmSh_cFv()

void checkAnySw__11daObjBmSh_cFv ( )

◆ checkMySw__11daObjBmSh_cFv()

void checkMySw__11daObjBmSh_cFv ( )

◆ checkSw__11daObjBmSh_cFv()

void checkSw__11daObjBmSh_cFv ( )

◆ cLib_addCalc0__FPfff()

void cLib_addCalc0__FPfff ( )

◆ cLib_addCalc__FPfffff()

void cLib_addCalc__FPfffff ( )

◆ cLib_addCalcAngleS2__FPssss()

void cLib_addCalcAngleS2__FPssss ( )

◆ COMPILER_STRIP_GATE() [1/12]

COMPILER_STRIP_GATE ( 0x80BBA7B0  ,
l_cull_box 
)

◆ COMPILER_STRIP_GATE() [2/12]

COMPILER_STRIP_GATE ( 0x80BBA7C8  ,
l_check_area 
)

◆ COMPILER_STRIP_GATE() [3/12]

COMPILER_STRIP_GATE ( 0x80BBA7F8  ,
lit_3663 
)

◆ COMPILER_STRIP_GATE() [4/12]

COMPILER_STRIP_GATE ( 0x80BBA7FC  ,
lit_3664 
)

◆ COMPILER_STRIP_GATE() [5/12]

COMPILER_STRIP_GATE ( 0x80BBA800  ,
lit_3793 
)

◆ COMPILER_STRIP_GATE() [6/12]

COMPILER_STRIP_GATE ( 0x80BBA804  ,
lit_3794 
)

◆ COMPILER_STRIP_GATE() [7/12]

COMPILER_STRIP_GATE ( 0x80BBA808  ,
lit_3795 
)

◆ COMPILER_STRIP_GATE() [8/12]

COMPILER_STRIP_GATE ( 0x80BBA80C  ,
lit_3796 
)

◆ COMPILER_STRIP_GATE() [9/12]

COMPILER_STRIP_GATE ( 0x80BBA810  ,
lit_3908 
)

◆ COMPILER_STRIP_GATE() [10/12]

COMPILER_STRIP_GATE ( 0x80BBA814  ,
lit_3909 
)

◆ COMPILER_STRIP_GATE() [11/12]

COMPILER_STRIP_GATE ( 0x80BBA818  ,
lit_3973 
)

◆ COMPILER_STRIP_GATE() [12/12]

COMPILER_STRIP_GATE ( 0x80BBA81C  ,
lit_3981 
)

◆ Create__11daObjBmSh_cFv()

void Create__11daObjBmSh_cFv ( )

◆ create__11daObjBmSh_cFv()

void create__11daObjBmSh_cFv ( )

◆ CreateHeap__11daObjBmSh_cFv()

void CreateHeap__11daObjBmSh_cFv ( )

◆ daObjBmSh_Create()

static void daObjBmSh_Create ( fopAc_ac_c param_0)
static

◆ daObjBmSh_Create__FP10fopAc_ac_c()

static void daObjBmSh_Create__FP10fopAc_ac_c ( )
static

◆ daObjBmSh_Delete()

static void daObjBmSh_Delete ( daObjBmSh_c param_0)
static

◆ daObjBmSh_Delete__FP11daObjBmSh_c()

static void daObjBmSh_Delete__FP11daObjBmSh_c ( )
static

◆ daObjBmSh_Draw()

static void daObjBmSh_Draw ( daObjBmSh_c param_0)
static

◆ daObjBmSh_Draw__FP11daObjBmSh_c()

static void daObjBmSh_Draw__FP11daObjBmSh_c ( )
static

◆ daObjBmSh_Execute()

static void daObjBmSh_Execute ( daObjBmSh_c param_0)
static

◆ daObjBmSh_Execute__FP11daObjBmSh_c()

static void daObjBmSh_Execute__FP11daObjBmSh_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ Delete__11daObjBmSh_cFv()

void Delete__11daObjBmSh_cFv ( )

◆ dLib_checkActorInRectangle__FP10fopAc_ac_cP10fopAc_ac_cPC4cXyzPC4cXyz()

void dLib_checkActorInRectangle__FP10fopAc_ac_cP10fopAc_ac_cPC4cXyzPC4cXyz ( )

◆ Draw__11daObjBmSh_cFv()

void Draw__11daObjBmSh_cFv ( )

◆ endCheck__16dEvent_manager_cFs()

void endCheck__16dEvent_manager_cFs ( )

◆ event_proc_call__11daObjBmSh_cFv()

void event_proc_call__11daObjBmSh_cFv ( )

◆ Execute__11daObjBmSh_cFPPA3_A4_f()

void Execute__11daObjBmSh_cFPPA3_A4_f ( )

◆ fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs()

void fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ getEventIdx__16dEvent_manager_cFP10fopAc_ac_cUc()

void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cUc ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ initBaseMtx__11daObjBmSh_cFv()

void initBaseMtx__11daObjBmSh_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_ZXYrotM__FPA4_fsss()

void mDoMtx_ZXYrotM__FPA4_fsss ( )

◆ mode_proc_call__11daObjBmSh_cFv()

void mode_proc_call__11daObjBmSh_cFv ( )

◆ modeEnd__11daObjBmSh_cFv()

void modeEnd__11daObjBmSh_cFv ( )

◆ modeMove__11daObjBmSh_cFv()

void modeMove__11daObjBmSh_cFv ( )

◆ modeWait__11daObjBmSh_cFv()

void modeWait__11daObjBmSh_cFv ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ onSwitch__10dSv_info_cFii()

void onSwitch__10dSv_info_cFii ( )

◆ reset__14dEvt_control_cFv()

void reset__14dEvt_control_cFv ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ setBaseMtx__11daObjBmSh_cFv()

void setBaseMtx__11daObjBmSh_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

Variable Documentation

◆ __vt__11daObjBmSh_c

SECTION_DATA void* __vt__11daObjBmSh_c[10]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
bool IsDelete__16dBgS_MoveBgActorFv()
void Delete__11daObjBmSh_cFv()
void Execute__11daObjBmSh_cFPPA3_A4_f()
bool ToFore__16dBgS_MoveBgActorFv()
void Create__11daObjBmSh_cFv()
bool ToBack__16dBgS_MoveBgActorFv()
void Draw__11daObjBmSh_cFv()
void CreateHeap__11daObjBmSh_cFv()

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_obj_bmshutter__stringBase0

char const* const d_a_obj_bmshutter__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_BoomShutter

actor_process_profile_definition g_profile_Obj_BoomShutter
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daObjBmSh_c),
0,
0,
449,
0x00040100,
}
Boomerang Shutter.
Definition d_a_obj_bmshutter.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjBmSh_Method
Definition d_a_obj_bmshutter.cpp:262
@ PROC_Obj_BoomShutter
Definition d_procname.h:100
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_check_area

SECTION_RODATA u8 const l_check_area[48]
static
Initial value:
= {
0xC3, 0x7A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC2, 0xC8, 0x00, 0x00, 0x43, 0x48, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC2, 0xC8, 0x00, 0x00, 0x43, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0xC8, 0x00, 0x00, 0xC3, 0x7A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0xC8, 0x00, 0x00,
}

◆ l_cull_box

SECTION_RODATA u8 const l_cull_box[24]
static
Initial value:
= {
0xC3, 0x48, 0x00, 0x00, 0xC2, 0xC8, 0x00, 0x00, 0xC3, 0x48, 0x00, 0x00,
0x43, 0x48, 0x00, 0x00, 0x42, 0xC8, 0x00, 0x00, 0x43, 0x48, 0x00, 0x00,
}

◆ l_daObjBmSh_Method

actor_method_class l_daObjBmSh_Method
static
Initial value:
= {
0,
}
static void daObjBmSh_Execute__FP11daObjBmSh_c()
static void daObjBmSh_Draw__FP11daObjBmSh_c()
static void daObjBmSh_Create__FP10fopAc_ac_c()
static void daObjBmSh_Delete__FP11daObjBmSh_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_func_3851

SECTION_DATA u8 l_func_3851[48]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_func_3894

SECTION_DATA u8 l_func_3894[36]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3663

SECTION_RODATA f32 const lit_3663 = 400.0f
static

◆ lit_3664

SECTION_RODATA u8 const lit_3664[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3793

SECTION_RODATA u32 const lit_3793 = 0x42F00001
static

◆ lit_3794

SECTION_RODATA f32 const lit_3794 = 150.0f
static

◆ lit_3795

SECTION_RODATA f32 const lit_3795 = 1.0f
static

◆ lit_3796

SECTION_RODATA f32 const lit_3796 = -1.0f
static

◆ lit_3852

SECTION_DATA void* lit_3852[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void actionWait__11daObjBmSh_cFv()

◆ lit_3853

SECTION_DATA void* lit_3853[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void actionOrderEvent__11daObjBmSh_cFv()

◆ lit_3854

SECTION_DATA void* lit_3854[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void actionEvent__11daObjBmSh_cFv()

◆ lit_3855

SECTION_DATA void* lit_3855[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void actionDead__11daObjBmSh_cFv()

◆ lit_3895

SECTION_DATA void* lit_3895[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeWait__11daObjBmSh_cFv()

◆ lit_3896

SECTION_DATA void* lit_3896[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeMove__11daObjBmSh_cFv()

◆ lit_3897

SECTION_DATA void* lit_3897[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeEnd__11daObjBmSh_cFv()

◆ lit_3908

SECTION_RODATA f32 const lit_3908 = 1.0f / 20.0f
static

◆ lit_3909

SECTION_RODATA f32 const lit_3909 = 10.0f
static

◆ lit_3973

SECTION_RODATA f32 const lit_3973 = -220.0f
static

◆ lit_3981

SECTION_RODATA f32 const lit_3981 = 2.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80BBA820

SECTION_DEAD char const* const stringBase_80BBA820 = "K_saku00"
static

◆ struct_80BBA970

u8 struct_80BBA970[4]
extern